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shader_environment: Add missing <algorithm> include
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <filesystem>
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#include <filesystem>
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#include <fstream>
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#include <fstream>
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#include <memory>
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#include <memory>
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