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c_per_game: Inform when settings might not be configurable
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1 changed files with 33 additions and 14 deletions
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@ -2,6 +2,14 @@
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<ui version="4.0">
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<class>ConfigurePerGame</class>
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<widget class="QDialog" name="ConfigurePerGame">
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<property name="geometry">
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<rect>
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<x>0</x>
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<y>0</y>
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<width>900</width>
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<height>607</height>
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</rect>
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</property>
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<property name="minimumSize">
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<size>
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<width>900</width>
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@ -225,20 +233,31 @@
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</layout>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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<layout class="QHBoxLayout" name="horizontalLayout_2">
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<item>
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<widget class="QLabel" name="label_8">
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<property name="text">
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<string>Some settings are only available when a game is not running.</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QDialogButtonBox" name="buttonBox">
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<property name="sizePolicy">
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<sizepolicy hsizetype="Preferred" vsizetype="Preferred">
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<horstretch>0</horstretch>
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<verstretch>0</verstretch>
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</sizepolicy>
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</property>
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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</property>
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<property name="standardButtons">
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<set>QDialogButtonBox::Cancel|QDialogButtonBox::Ok</set>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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</layout>
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</widget>
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