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https://git.suyu.dev/suyu/suyu
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Merge pull request #2608 from ogniK5377/Time_GetSharedMemoryNativeHandle
Implement Time::GetSharedMemoryNativeHandle
This commit is contained in:
commit
e86af37ecb
8 changed files with 260 additions and 28 deletions
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@ -430,6 +430,8 @@ add_library(core STATIC
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hle/service/time/interface.h
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hle/service/time/time.cpp
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hle/service/time/time.h
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hle/service/time/time_sharedmemory.cpp
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hle/service/time/time_sharedmemory.h
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hle/service/usb/usb.cpp
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hle/service/usb/usb.h
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hle/service/vi/display/vi_display.cpp
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@ -249,7 +249,7 @@ void Init(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
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Sockets::InstallInterfaces(*sm);
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SPL::InstallInterfaces(*sm);
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SSL::InstallInterfaces(*sm);
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Time::InstallInterfaces(*sm);
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Time::InstallInterfaces(system);
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USB::InstallInterfaces(*sm);
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VI::InstallInterfaces(*sm, nv_flinger);
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WLAN::InstallInterfaces(*sm);
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@ -6,8 +6,9 @@
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namespace Service::Time {
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Time::Time(std::shared_ptr<Module> time, const char* name)
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: Module::Interface(std::move(time), name) {
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Time::Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,
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const char* name)
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: Module::Interface(std::move(time), std::move(shared_memory), name) {
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// clang-format off
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static const FunctionInfo functions[] = {
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{0, &Time::GetStandardUserSystemClock, "GetStandardUserSystemClock"},
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@ -16,12 +17,12 @@ Time::Time(std::shared_ptr<Module> time, const char* name)
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{3, &Time::GetTimeZoneService, "GetTimeZoneService"},
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{4, &Time::GetStandardLocalSystemClock, "GetStandardLocalSystemClock"},
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{5, nullptr, "GetEphemeralNetworkSystemClock"},
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{20, nullptr, "GetSharedMemoryNativeHandle"},
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{20, &Time::GetSharedMemoryNativeHandle, "GetSharedMemoryNativeHandle"},
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{30, nullptr, "GetStandardNetworkClockOperationEventReadableHandle"},
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{31, nullptr, "GetEphemeralNetworkClockOperationEventReadableHandle"},
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{50, nullptr, "SetStandardSteadyClockInternalOffset"},
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{100, nullptr, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
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{101, nullptr, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
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{100, &Time::IsStandardUserSystemClockAutomaticCorrectionEnabled, "IsStandardUserSystemClockAutomaticCorrectionEnabled"},
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{101, &Time::SetStandardUserSystemClockAutomaticCorrectionEnabled, "SetStandardUserSystemClockAutomaticCorrectionEnabled"},
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{102, nullptr, "GetStandardUserSystemClockInitialYear"},
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{200, nullptr, "IsStandardNetworkSystemClockAccuracySufficient"},
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{201, nullptr, "GetStandardUserSystemClockAutomaticCorrectionUpdatedTime"},
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@ -8,9 +8,12 @@
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namespace Service::Time {
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class SharedMemory;
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class Time final : public Module::Interface {
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public:
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explicit Time(std::shared_ptr<Module> time, const char* name);
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explicit Time(std::shared_ptr<Module> time, std::shared_ptr<SharedMemory> shared_memory,
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const char* name);
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~Time() override;
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};
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@ -13,6 +13,7 @@
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/service/time/interface.h"
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#include "core/hle/service/time/time.h"
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#include "core/hle/service/time/time_sharedmemory.h"
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#include "core/settings.h"
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namespace Service::Time {
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@ -61,9 +62,18 @@ static u64 CalendarToPosix(const CalendarTime& calendar_time,
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return static_cast<u64>(epoch_time);
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}
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enum class ClockContextType {
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StandardSteady,
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StandardUserSystem,
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StandardNetworkSystem,
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StandardLocalSystem,
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};
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class ISystemClock final : public ServiceFramework<ISystemClock> {
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public:
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ISystemClock() : ServiceFramework("ISystemClock") {
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ISystemClock(std::shared_ptr<Service::Time::SharedMemory> shared_memory,
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ClockContextType clock_type)
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: ServiceFramework("ISystemClock"), shared_memory(shared_memory), clock_type(clock_type) {
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static const FunctionInfo functions[] = {
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{0, &ISystemClock::GetCurrentTime, "GetCurrentTime"},
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{1, nullptr, "SetCurrentTime"},
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@ -72,6 +82,8 @@ public:
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};
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RegisterHandlers(functions);
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UpdateSharedMemoryContext(system_clock_context);
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}
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private:
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@ -87,34 +99,63 @@ private:
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void GetSystemClockContext(Kernel::HLERequestContext& ctx) {
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LOG_WARNING(Service_Time, "(STUBBED) called");
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SystemClockContext system_clock_ontext{};
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// TODO(ogniK): This should be updated periodically however since we have it stubbed we'll
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// only update when we get a new context
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UpdateSharedMemoryContext(system_clock_context);
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IPC::ResponseBuilder rb{ctx, (sizeof(SystemClockContext) / 4) + 2};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(system_clock_ontext);
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rb.PushRaw(system_clock_context);
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}
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void UpdateSharedMemoryContext(const SystemClockContext& clock_context) {
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switch (clock_type) {
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case ClockContextType::StandardLocalSystem:
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shared_memory->SetStandardLocalSystemClockContext(clock_context);
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break;
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case ClockContextType::StandardNetworkSystem:
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shared_memory->SetStandardNetworkSystemClockContext(clock_context);
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break;
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}
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}
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SystemClockContext system_clock_context{};
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std::shared_ptr<Service::Time::SharedMemory> shared_memory;
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ClockContextType clock_type;
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};
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class ISteadyClock final : public ServiceFramework<ISteadyClock> {
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public:
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ISteadyClock() : ServiceFramework("ISteadyClock") {
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ISteadyClock(std::shared_ptr<SharedMemory> shared_memory)
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: ServiceFramework("ISteadyClock"), shared_memory(shared_memory) {
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static const FunctionInfo functions[] = {
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{0, &ISteadyClock::GetCurrentTimePoint, "GetCurrentTimePoint"},
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};
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RegisterHandlers(functions);
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shared_memory->SetStandardSteadyClockTimepoint(GetCurrentTimePoint());
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}
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private:
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void GetCurrentTimePoint(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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const auto& core_timing = Core::System::GetInstance().CoreTiming();
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const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
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const SteadyClockTimePoint steady_clock_time_point{static_cast<u64_le>(ms.count() / 1000),
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{}};
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const auto time_point = GetCurrentTimePoint();
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// TODO(ogniK): This should be updated periodically
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shared_memory->SetStandardSteadyClockTimepoint(time_point);
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IPC::ResponseBuilder rb{ctx, (sizeof(SteadyClockTimePoint) / 4) + 2};
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rb.Push(RESULT_SUCCESS);
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rb.PushRaw(steady_clock_time_point);
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rb.PushRaw(time_point);
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}
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SteadyClockTimePoint GetCurrentTimePoint() const {
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const auto& core_timing = Core::System::GetInstance().CoreTiming();
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const auto ms = Core::Timing::CyclesToMs(core_timing.GetTicks());
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return {static_cast<u64_le>(ms.count() / 1000), {}};
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}
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std::shared_ptr<SharedMemory> shared_memory;
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};
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class ITimeZoneService final : public ServiceFramework<ITimeZoneService> {
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@ -233,7 +274,7 @@ void Module::Interface::GetStandardUserSystemClock(Kernel::HLERequestContext& ct
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ISystemClock>();
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rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardUserSystem);
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}
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void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext& ctx) {
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@ -241,7 +282,7 @@ void Module::Interface::GetStandardNetworkSystemClock(Kernel::HLERequestContext&
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ISystemClock>();
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rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardNetworkSystem);
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}
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void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
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@ -249,7 +290,7 @@ void Module::Interface::GetStandardSteadyClock(Kernel::HLERequestContext& ctx) {
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ISteadyClock>();
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rb.PushIpcInterface<ISteadyClock>(shared_memory);
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}
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void Module::Interface::GetTimeZoneService(Kernel::HLERequestContext& ctx) {
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@ -265,7 +306,7 @@ void Module::Interface::GetStandardLocalSystemClock(Kernel::HLERequestContext& c
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<ISystemClock>();
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rb.PushIpcInterface<ISystemClock>(shared_memory, ClockContextType::StandardLocalSystem);
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}
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void Module::Interface::GetClockSnapshot(Kernel::HLERequestContext& ctx) {
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@ -333,16 +374,52 @@ void Module::Interface::CalculateStandardUserSystemClockDifferenceByUser(
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rb.PushRaw<u64>(difference);
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}
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Module::Interface::Interface(std::shared_ptr<Module> time, const char* name)
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: ServiceFramework(name), time(std::move(time)) {}
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void Module::Interface::GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 2, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushCopyObjects(shared_memory->GetSharedMemoryHolder());
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}
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void Module::Interface::IsStandardUserSystemClockAutomaticCorrectionEnabled(
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Kernel::HLERequestContext& ctx) {
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// ogniK(TODO): When clock contexts are implemented, the value should be read from the context
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// instead of our shared memory holder
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LOG_DEBUG(Service_Time, "called");
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IPC::ResponseBuilder rb{ctx, 3};
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rb.Push(RESULT_SUCCESS);
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rb.Push<u8>(shared_memory->GetStandardUserSystemClockAutomaticCorrectionEnabled());
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}
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void Module::Interface::SetStandardUserSystemClockAutomaticCorrectionEnabled(
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Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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const auto enabled = rp.Pop<u8>();
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LOG_WARNING(Service_Time, "(PARTIAL IMPLEMENTATION) called");
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// TODO(ogniK): Update clock contexts and correct timespans
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shared_memory->SetStandardUserSystemClockAutomaticCorrectionEnabled(enabled > 0);
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(RESULT_SUCCESS);
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}
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Module::Interface::Interface(std::shared_ptr<Module> time,
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std::shared_ptr<SharedMemory> shared_memory, const char* name)
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: ServiceFramework(name), time(std::move(time)), shared_memory(std::move(shared_memory)) {}
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Module::Interface::~Interface() = default;
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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void InstallInterfaces(Core::System& system) {
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auto time = std::make_shared<Module>();
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std::make_shared<Time>(time, "time:a")->InstallAsService(service_manager);
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std::make_shared<Time>(time, "time:s")->InstallAsService(service_manager);
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std::make_shared<Time>(time, "time:u")->InstallAsService(service_manager);
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auto shared_mem = std::make_shared<SharedMemory>(system);
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std::make_shared<Time>(time, shared_mem, "time:a")->InstallAsService(system.ServiceManager());
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std::make_shared<Time>(time, shared_mem, "time:s")->InstallAsService(system.ServiceManager());
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std::make_shared<Time>(std::move(time), shared_mem, "time:u")
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->InstallAsService(system.ServiceManager());
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}
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} // namespace Service::Time
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@ -10,6 +10,8 @@
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namespace Service::Time {
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class SharedMemory;
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struct LocationName {
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std::array<u8, 0x24> name;
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};
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@ -77,7 +79,8 @@ class Module final {
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public:
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class Interface : public ServiceFramework<Interface> {
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public:
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explicit Interface(std::shared_ptr<Module> time, const char* name);
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explicit Interface(std::shared_ptr<Module> time,
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std::shared_ptr<SharedMemory> shared_memory, const char* name);
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~Interface() override;
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void GetStandardUserSystemClock(Kernel::HLERequestContext& ctx);
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@ -87,13 +90,17 @@ public:
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void GetStandardLocalSystemClock(Kernel::HLERequestContext& ctx);
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void GetClockSnapshot(Kernel::HLERequestContext& ctx);
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void CalculateStandardUserSystemClockDifferenceByUser(Kernel::HLERequestContext& ctx);
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void GetSharedMemoryNativeHandle(Kernel::HLERequestContext& ctx);
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void IsStandardUserSystemClockAutomaticCorrectionEnabled(Kernel::HLERequestContext& ctx);
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void SetStandardUserSystemClockAutomaticCorrectionEnabled(Kernel::HLERequestContext& ctx);
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protected:
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std::shared_ptr<Module> time;
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std::shared_ptr<SharedMemory> shared_memory;
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};
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};
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/// Registers all Time services with the specified service manager.
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void InstallInterfaces(SM::ServiceManager& service_manager);
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void InstallInterfaces(Core::System& system);
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} // namespace Service::Time
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68
src/core/hle/service/time/time_sharedmemory.cpp
Normal file
68
src/core/hle/service/time/time_sharedmemory.cpp
Normal file
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@ -0,0 +1,68 @@
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include "core/core.h"
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#include "core/hle/service/time/time_sharedmemory.h"
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namespace Service::Time {
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const std::size_t SHARED_MEMORY_SIZE = 0x1000;
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SharedMemory::SharedMemory(Core::System& system) : system(system) {
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shared_memory_holder = Kernel::SharedMemory::Create(
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system.Kernel(), nullptr, SHARED_MEMORY_SIZE, Kernel::MemoryPermission::ReadWrite,
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Kernel::MemoryPermission::Read, 0, Kernel::MemoryRegion::BASE, "Time:SharedMemory");
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// Seems static from 1.0.0 -> 8.1.0. Specific games seem to check this value and crash
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// if it's set to anything else
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shared_memory_format.format_version = 14;
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std::memcpy(shared_memory_holder->GetPointer(), &shared_memory_format, sizeof(Format));
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}
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SharedMemory::~SharedMemory() = default;
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Kernel::SharedPtr<Kernel::SharedMemory> SharedMemory::GetSharedMemoryHolder() const {
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return shared_memory_holder;
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}
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void SharedMemory::SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint) {
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shared_memory_format.standard_steady_clock_timepoint.StoreData(
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shared_memory_holder->GetPointer(), timepoint);
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}
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void SharedMemory::SetStandardLocalSystemClockContext(const SystemClockContext& context) {
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shared_memory_format.standard_local_system_clock_context.StoreData(
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shared_memory_holder->GetPointer(), context);
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}
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void SharedMemory::SetStandardNetworkSystemClockContext(const SystemClockContext& context) {
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shared_memory_format.standard_network_system_clock_context.StoreData(
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shared_memory_holder->GetPointer(), context);
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}
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void SharedMemory::SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled) {
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shared_memory_format.standard_user_system_clock_automatic_correction.StoreData(
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shared_memory_holder->GetPointer(), enabled);
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}
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SteadyClockTimePoint SharedMemory::GetStandardSteadyClockTimepoint() {
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return shared_memory_format.standard_steady_clock_timepoint.ReadData(
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shared_memory_holder->GetPointer());
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}
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SystemClockContext SharedMemory::GetStandardLocalSystemClockContext() {
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return shared_memory_format.standard_local_system_clock_context.ReadData(
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shared_memory_holder->GetPointer());
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}
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SystemClockContext SharedMemory::GetStandardNetworkSystemClockContext() {
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return shared_memory_format.standard_network_system_clock_context.ReadData(
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shared_memory_holder->GetPointer());
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}
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bool SharedMemory::GetStandardUserSystemClockAutomaticCorrectionEnabled() {
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return shared_memory_format.standard_user_system_clock_automatic_correction.ReadData(
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shared_memory_holder->GetPointer());
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}
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} // namespace Service::Time
|
74
src/core/hle/service/time/time_sharedmemory.h
Normal file
74
src/core/hle/service/time/time_sharedmemory.h
Normal file
|
@ -0,0 +1,74 @@
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// Copyright 2019 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "common/common_types.h"
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/service/time/time.h"
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namespace Service::Time {
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class SharedMemory {
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public:
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explicit SharedMemory(Core::System& system);
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~SharedMemory();
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// Return the shared memory handle
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Kernel::SharedPtr<Kernel::SharedMemory> GetSharedMemoryHolder() const;
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// Set memory barriers in shared memory and update them
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void SetStandardSteadyClockTimepoint(const SteadyClockTimePoint& timepoint);
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void SetStandardLocalSystemClockContext(const SystemClockContext& context);
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void SetStandardNetworkSystemClockContext(const SystemClockContext& context);
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void SetStandardUserSystemClockAutomaticCorrectionEnabled(bool enabled);
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// Pull from memory barriers in the shared memory
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SteadyClockTimePoint GetStandardSteadyClockTimepoint();
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SystemClockContext GetStandardLocalSystemClockContext();
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SystemClockContext GetStandardNetworkSystemClockContext();
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bool GetStandardUserSystemClockAutomaticCorrectionEnabled();
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// TODO(ogniK): We have to properly simulate memory barriers, how are we going to do this?
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template <typename T, std::size_t Offset>
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struct MemoryBarrier {
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static_assert(std::is_trivially_constructible_v<T>, "T must be trivially constructable");
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u32_le read_attempt{};
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std::array<T, 2> data{};
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// These are not actually memory barriers at the moment as we don't have multicore and all
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// HLE is mutexed. This will need to properly be implemented when we start updating the time
|
||||
// points on threads. As of right now, we'll be updated both values synchronously and just
|
||||
// incrementing the read_attempt to indicate that we waited.
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void StoreData(u8* shared_memory, T data_to_store) {
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std::memcpy(this, shared_memory + Offset, sizeof(*this));
|
||||
read_attempt++;
|
||||
data[read_attempt & 1] = data_to_store;
|
||||
std::memcpy(shared_memory + Offset, this, sizeof(*this));
|
||||
}
|
||||
|
||||
// For reading we're just going to read the last stored value. If there was no value stored
|
||||
// it will just end up reading an empty value as intended.
|
||||
T ReadData(u8* shared_memory) {
|
||||
std::memcpy(this, shared_memory + Offset, sizeof(*this));
|
||||
return data[(read_attempt - 1) & 1];
|
||||
}
|
||||
};
|
||||
|
||||
// Shared memory format
|
||||
struct Format {
|
||||
MemoryBarrier<SteadyClockTimePoint, 0x0> standard_steady_clock_timepoint;
|
||||
MemoryBarrier<SystemClockContext, 0x38> standard_local_system_clock_context;
|
||||
MemoryBarrier<SystemClockContext, 0x80> standard_network_system_clock_context;
|
||||
MemoryBarrier<bool, 0xc8> standard_user_system_clock_automatic_correction;
|
||||
u32_le format_version;
|
||||
};
|
||||
static_assert(sizeof(Format) == 0xd8, "Format is an invalid size");
|
||||
|
||||
private:
|
||||
Kernel::SharedPtr<Kernel::SharedMemory> shared_memory_holder{};
|
||||
Core::System& system;
|
||||
Format shared_memory_format{};
|
||||
};
|
||||
|
||||
} // namespace Service::Time
|
Loading…
Reference in a new issue