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https://git.suyu.dev/suyu/suyu
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Merge pull request #6497 from FernandoS27/scotty-doesnt-know
GPU Memory Manager - Correct handling of non continuous backing memory.
This commit is contained in:
commit
eb3cb3af35
13 changed files with 581 additions and 59 deletions
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@ -69,11 +69,16 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
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} else {
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UNREACHABLE_MSG("Unmapping non-existent GPU address=0x{:x}", gpu_addr);
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}
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const auto submapped_ranges = GetSubmappedRange(gpu_addr, size);
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for (const auto& map : submapped_ranges) {
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// Flush and invalidate through the GPU interface, to be asynchronous if possible.
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const std::optional<VAddr> cpu_addr = GpuToCpuAddress(gpu_addr);
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const std::optional<VAddr> cpu_addr = GpuToCpuAddress(map.first);
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ASSERT(cpu_addr);
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rasterizer->UnmapMemory(*cpu_addr, size);
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rasterizer->UnmapMemory(*cpu_addr, map.second);
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}
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UpdateRange(gpu_addr, PageEntry::State::Unmapped, size);
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}
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@ -127,8 +132,14 @@ void MemoryManager::SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::s
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//// Lock the new page
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// TryLockPage(page_entry, size);
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auto& current_page = page_table[PageEntryIndex(gpu_addr)];
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page_table[PageEntryIndex(gpu_addr)] = page_entry;
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if ((!current_page.IsValid() && page_entry.IsValid()) ||
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current_page.ToAddress() != page_entry.ToAddress()) {
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rasterizer->ModifyGPUMemory(gpu_addr, size);
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}
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current_page = page_entry;
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}
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std::optional<GPUVAddr> MemoryManager::FindFreeRange(std::size_t size, std::size_t align,
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@ -174,6 +185,19 @@ std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
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return page_entry.ToAddress() + (gpu_addr & page_mask);
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}
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std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr addr, std::size_t size) const {
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size_t page_index{addr >> page_bits};
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const size_t page_last{(addr + size + page_size - 1) >> page_bits};
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while (page_index < page_last) {
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const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
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if (page_addr && *page_addr != 0) {
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return page_addr;
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}
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++page_index;
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}
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return std::nullopt;
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}
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template <typename T>
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T MemoryManager::Read(GPUVAddr addr) const {
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if (auto page_pointer{GetPointer(addr)}; page_pointer) {
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@ -370,4 +394,79 @@ bool MemoryManager::IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const {
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return page <= Core::Memory::PAGE_SIZE;
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}
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bool MemoryManager::IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const {
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size_t page_index{gpu_addr >> page_bits};
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const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits};
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std::optional<VAddr> old_page_addr{};
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while (page_index != page_last) {
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const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
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if (!page_addr || *page_addr == 0) {
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return false;
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}
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if (old_page_addr) {
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if (*old_page_addr + page_size != *page_addr) {
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return false;
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}
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}
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old_page_addr = page_addr;
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++page_index;
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}
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return true;
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}
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bool MemoryManager::IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const {
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size_t page_index{gpu_addr >> page_bits};
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const size_t page_last{(gpu_addr + size + page_size - 1) >> page_bits};
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while (page_index < page_last) {
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if (!page_table[page_index].IsValid() || page_table[page_index].ToAddress() == 0) {
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return false;
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}
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++page_index;
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}
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return true;
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}
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std::vector<std::pair<GPUVAddr, std::size_t>> MemoryManager::GetSubmappedRange(
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GPUVAddr gpu_addr, std::size_t size) const {
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std::vector<std::pair<GPUVAddr, std::size_t>> result{};
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size_t page_index{gpu_addr >> page_bits};
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size_t remaining_size{size};
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size_t page_offset{gpu_addr & page_mask};
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std::optional<std::pair<GPUVAddr, std::size_t>> last_segment{};
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std::optional<VAddr> old_page_addr{};
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const auto extend_size = [this, &last_segment, &page_index](std::size_t bytes) {
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if (!last_segment) {
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GPUVAddr new_base_addr = page_index << page_bits;
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last_segment = {new_base_addr, bytes};
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} else {
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last_segment->second += bytes;
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}
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};
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const auto split = [this, &last_segment, &result] {
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if (last_segment) {
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result.push_back(*last_segment);
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last_segment = std::nullopt;
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}
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};
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while (remaining_size > 0) {
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const size_t num_bytes{std::min(page_size - page_offset, remaining_size)};
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const auto page_addr{GpuToCpuAddress(page_index << page_bits)};
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if (!page_addr) {
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split();
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} else if (old_page_addr) {
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if (*old_page_addr + page_size != *page_addr) {
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split();
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}
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extend_size(num_bytes);
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} else {
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extend_size(num_bytes);
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}
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++page_index;
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page_offset = 0;
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remaining_size -= num_bytes;
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}
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split();
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return result;
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}
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} // namespace Tegra
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@ -76,6 +76,8 @@ public:
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[[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr) const;
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[[nodiscard]] std::optional<VAddr> GpuToCpuAddress(GPUVAddr addr, std::size_t size) const;
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template <typename T>
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[[nodiscard]] T Read(GPUVAddr addr) const;
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@ -112,10 +114,28 @@ public:
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void WriteBlockUnsafe(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size);
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/**
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* IsGranularRange checks if a gpu region can be simply read with a pointer.
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* Checks if a gpu region can be simply read with a pointer.
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*/
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[[nodiscard]] bool IsGranularRange(GPUVAddr gpu_addr, std::size_t size) const;
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/**
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* Checks if a gpu region is mapped by a single range of cpu addresses.
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*/
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[[nodiscard]] bool IsContinousRange(GPUVAddr gpu_addr, std::size_t size) const;
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/**
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* Checks if a gpu region is mapped entirely.
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*/
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[[nodiscard]] bool IsFullyMappedRange(GPUVAddr gpu_addr, std::size_t size) const;
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/**
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* Returns a vector with all the subranges of cpu addresses mapped beneath.
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* if the region is continous, a single pair will be returned. If it's unmapped, an empty vector
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* will be returned;
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*/
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std::vector<std::pair<GPUVAddr, std::size_t>> GetSubmappedRange(GPUVAddr gpu_addr,
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std::size_t size) const;
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[[nodiscard]] GPUVAddr Map(VAddr cpu_addr, GPUVAddr gpu_addr, std::size_t size);
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[[nodiscard]] GPUVAddr MapAllocate(VAddr cpu_addr, std::size_t size, std::size_t align);
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[[nodiscard]] GPUVAddr MapAllocate32(VAddr cpu_addr, std::size_t size);
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@ -87,6 +87,9 @@ public:
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/// Unmap memory range
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virtual void UnmapMemory(VAddr addr, u64 size) = 0;
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/// Remap GPU memory range. This means underneath backing memory changed
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virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0;
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/// Notify rasterizer that any caches of the specified region should be flushed to Switch memory
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/// and invalidated
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virtual void FlushAndInvalidateRegion(VAddr addr, u64 size) = 0;
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@ -611,6 +611,13 @@ void RasterizerOpenGL::UnmapMemory(VAddr addr, u64 size) {
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shader_cache.OnCPUWrite(addr, size);
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}
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void RasterizerOpenGL::ModifyGPUMemory(GPUVAddr addr, u64 size) {
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{
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std::scoped_lock lock{texture_cache.mutex};
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texture_cache.UnmapGPUMemory(addr, size);
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}
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}
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void RasterizerOpenGL::SignalSemaphore(GPUVAddr addr, u32 value) {
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if (!gpu.IsAsync()) {
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gpu_memory.Write<u32>(addr, value);
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@ -80,6 +80,7 @@ public:
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void OnCPUWrite(VAddr addr, u64 size) override;
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void SyncGuestHost() override;
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void UnmapMemory(VAddr addr, u64 size) override;
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void ModifyGPUMemory(GPUVAddr addr, u64 size) override;
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void SignalSemaphore(GPUVAddr addr, u32 value) override;
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void SignalSyncPoint(u32 value) override;
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void ReleaseFences() override;
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@ -557,6 +557,13 @@ void RasterizerVulkan::UnmapMemory(VAddr addr, u64 size) {
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pipeline_cache.OnCPUWrite(addr, size);
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}
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void RasterizerVulkan::ModifyGPUMemory(GPUVAddr addr, u64 size) {
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{
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std::scoped_lock lock{texture_cache.mutex};
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texture_cache.UnmapGPUMemory(addr, size);
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}
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}
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void RasterizerVulkan::SignalSemaphore(GPUVAddr addr, u32 value) {
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if (!gpu.IsAsync()) {
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gpu_memory.Write<u32>(addr, value);
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@ -72,6 +72,7 @@ public:
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void OnCPUWrite(VAddr addr, u64 size) override;
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void SyncGuestHost() override;
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void UnmapMemory(VAddr addr, u64 size) override;
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void ModifyGPUMemory(GPUVAddr addr, u64 size) override;
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void SignalSemaphore(GPUVAddr addr, u32 value) override;
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void SignalSyncPoint(u32 value) override;
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void ReleaseFences() override;
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@ -69,6 +69,9 @@ ImageBase::ImageBase(const ImageInfo& info_, GPUVAddr gpu_addr_, VAddr cpu_addr_
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}
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}
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ImageMapView::ImageMapView(GPUVAddr gpu_addr_, VAddr cpu_addr_, size_t size_, ImageId image_id_)
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: gpu_addr{gpu_addr_}, cpu_addr{cpu_addr_}, size{size_}, image_id{image_id_} {}
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std::optional<SubresourceBase> ImageBase::TryFindBase(GPUVAddr other_addr) const noexcept {
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if (other_addr < gpu_addr) {
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// Subresource address can't be lower than the base
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@ -25,11 +25,13 @@ enum class ImageFlagBits : u32 {
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Strong = 1 << 5, ///< Exists in the image table, the dimensions are can be trusted
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Registered = 1 << 6, ///< True when the image is registered
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Picked = 1 << 7, ///< Temporary flag to mark the image as picked
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Remapped = 1 << 8, ///< Image has been remapped.
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Sparse = 1 << 9, ///< Image has non continous submemory.
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// Garbage Collection Flags
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BadOverlap = 1 << 8, ///< This image overlaps other but doesn't fit, has higher
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BadOverlap = 1 << 10, ///< This image overlaps other but doesn't fit, has higher
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///< garbage collection priority
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Alias = 1 << 9, ///< This image has aliases and has priority on garbage
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Alias = 1 << 11, ///< This image has aliases and has priority on garbage
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///< collection
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};
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DECLARE_ENUM_FLAG_OPERATORS(ImageFlagBits)
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@ -57,6 +59,12 @@ struct ImageBase {
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return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
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}
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[[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept {
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const VAddr overlap_end = overlap_gpu_addr + overlap_size;
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const GPUVAddr gpu_addr_end = gpu_addr + guest_size_bytes;
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return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end;
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}
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void CheckBadOverlapState();
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void CheckAliasState();
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@ -84,6 +92,29 @@ struct ImageBase {
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std::vector<AliasedImage> aliased_images;
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std::vector<ImageId> overlapping_images;
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ImageMapId map_view_id{};
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};
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struct ImageMapView {
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explicit ImageMapView(GPUVAddr gpu_addr, VAddr cpu_addr, size_t size, ImageId image_id);
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[[nodiscard]] bool Overlaps(VAddr overlap_cpu_addr, size_t overlap_size) const noexcept {
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const VAddr overlap_end = overlap_cpu_addr + overlap_size;
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const VAddr cpu_addr_end = cpu_addr + size;
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return cpu_addr < overlap_end && overlap_cpu_addr < cpu_addr_end;
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}
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[[nodiscard]] bool OverlapsGPU(GPUVAddr overlap_gpu_addr, size_t overlap_size) const noexcept {
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const GPUVAddr overlap_end = overlap_gpu_addr + overlap_size;
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const GPUVAddr gpu_addr_end = gpu_addr + size;
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return gpu_addr < overlap_end && overlap_gpu_addr < gpu_addr_end;
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}
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GPUVAddr gpu_addr;
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VAddr cpu_addr;
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size_t size;
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ImageId image_id;
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bool picked{};
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};
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struct ImageAllocBase {
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@ -13,6 +13,7 @@
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#include <span>
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#include <type_traits>
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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@ -152,6 +153,9 @@ public:
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/// Remove images in a region
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void UnmapMemory(VAddr cpu_addr, size_t size);
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/// Remove images in a region
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void UnmapGPUMemory(GPUVAddr gpu_addr, size_t size);
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/// Blit an image with the given parameters
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void BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
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const Tegra::Engines::Fermi2D::Surface& src,
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@ -190,7 +194,22 @@ public:
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private:
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/// Iterate over all page indices in a range
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template <typename Func>
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static void ForEachPage(VAddr addr, size_t size, Func&& func) {
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static void ForEachCPUPage(VAddr addr, size_t size, Func&& func) {
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static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
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const u64 page_end = (addr + size - 1) >> PAGE_BITS;
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for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
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if constexpr (RETURNS_BOOL) {
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if (func(page)) {
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break;
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}
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} else {
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func(page);
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}
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}
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}
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template <typename Func>
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static void ForEachGPUPage(GPUVAddr addr, size_t size, Func&& func) {
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static constexpr bool RETURNS_BOOL = std::is_same_v<std::invoke_result<Func, u64>, bool>;
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const u64 page_end = (addr + size - 1) >> PAGE_BITS;
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for (u64 page = addr >> PAGE_BITS; page <= page_end; ++page) {
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@ -220,7 +239,7 @@ private:
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FramebufferId GetFramebufferId(const RenderTargets& key);
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/// Refresh the contents (pixel data) of an image
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void RefreshContents(Image& image);
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void RefreshContents(Image& image, ImageId image_id);
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/// Upload data from guest to an image
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template <typename StagingBuffer>
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@ -269,6 +288,16 @@ private:
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template <typename Func>
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void ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& func);
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template <typename Func>
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void ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func);
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template <typename Func>
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void ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func);
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/// Iterates over all the images in a region calling func
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template <typename Func>
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void ForEachSparseSegment(ImageBase& image, Func&& func);
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/// Find or create an image view in the given image with the passed parameters
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[[nodiscard]] ImageViewId FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info);
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@ -279,10 +308,10 @@ private:
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void UnregisterImage(ImageId image);
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/// Track CPU reads and writes for image
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void TrackImage(ImageBase& image);
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void TrackImage(ImageBase& image, ImageId image_id);
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/// Stop tracking CPU reads and writes for image
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void UntrackImage(ImageBase& image);
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void UntrackImage(ImageBase& image, ImageId image_id);
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/// Delete image from the cache
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void DeleteImage(ImageId image);
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@ -340,7 +369,13 @@ private:
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std::unordered_map<TSCEntry, SamplerId> samplers;
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std::unordered_map<RenderTargets, FramebufferId> framebuffers;
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std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> page_table;
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std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table;
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std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table;
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std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table;
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std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views;
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VAddr virtual_invalid_space{};
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bool has_deleted_images = false;
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u64 total_used_memory = 0;
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@ -349,6 +384,7 @@ private:
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u64 critical_memory;
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SlotVector<Image> slot_images;
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SlotVector<ImageMapView> slot_map_views;
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SlotVector<ImageView> slot_image_views;
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SlotVector<ImageAlloc> slot_image_allocs;
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SlotVector<Sampler> slot_samplers;
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@ -459,7 +495,7 @@ void TextureCache<P>::RunGarbageCollector() {
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}
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}
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if (True(image->flags & ImageFlagBits::Tracked)) {
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UntrackImage(*image);
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UntrackImage(*image, image_id);
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}
|
||||
UnregisterImage(image_id);
|
||||
DeleteImage(image_id);
|
||||
|
@ -658,7 +694,9 @@ void TextureCache<P>::WriteMemory(VAddr cpu_addr, size_t size) {
|
|||
return;
|
||||
}
|
||||
image.flags |= ImageFlagBits::CpuModified;
|
||||
UntrackImage(image);
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, image_id);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
|
@ -695,13 +733,30 @@ void TextureCache<P>::UnmapMemory(VAddr cpu_addr, size_t size) {
|
|||
for (const ImageId id : deleted_images) {
|
||||
Image& image = slot_images[id];
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image);
|
||||
UntrackImage(image, id);
|
||||
}
|
||||
UnregisterImage(id);
|
||||
DeleteImage(id);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::UnmapGPUMemory(GPUVAddr gpu_addr, size_t size) {
|
||||
std::vector<ImageId> deleted_images;
|
||||
ForEachImageInRegionGPU(gpu_addr, size,
|
||||
[&](ImageId id, Image&) { deleted_images.push_back(id); });
|
||||
for (const ImageId id : deleted_images) {
|
||||
Image& image = slot_images[id];
|
||||
if (True(image.flags & ImageFlagBits::Remapped)) {
|
||||
continue;
|
||||
}
|
||||
image.flags |= ImageFlagBits::Remapped;
|
||||
if (True(image.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(image, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::BlitImage(const Tegra::Engines::Fermi2D::Surface& dst,
|
||||
const Tegra::Engines::Fermi2D::Surface& src,
|
||||
|
@ -833,9 +888,10 @@ typename P::ImageView* TextureCache<P>::TryFindFramebufferImageView(VAddr cpu_ad
|
|||
if (it == page_table.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
const auto& image_ids = it->second;
|
||||
for (const ImageId image_id : image_ids) {
|
||||
const ImageBase& image = slot_images[image_id];
|
||||
const auto& image_map_ids = it->second;
|
||||
for (const ImageMapId map_id : image_map_ids) {
|
||||
const ImageMapView& map = slot_map_views[map_id];
|
||||
const ImageBase& image = slot_images[map.image_id];
|
||||
if (image.cpu_addr != cpu_addr) {
|
||||
continue;
|
||||
}
|
||||
|
@ -915,13 +971,13 @@ bool TextureCache<P>::IsRegionGpuModified(VAddr addr, size_t size) {
|
|||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::RefreshContents(Image& image) {
|
||||
void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
|
||||
if (False(image.flags & ImageFlagBits::CpuModified)) {
|
||||
// Only upload modified images
|
||||
return;
|
||||
}
|
||||
image.flags &= ~ImageFlagBits::CpuModified;
|
||||
TrackImage(image);
|
||||
TrackImage(image, image_id);
|
||||
|
||||
if (image.info.num_samples > 1) {
|
||||
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
|
||||
|
@ -958,7 +1014,7 @@ void TextureCache<P>::UploadImageContents(Image& image, StagingBuffer& staging)
|
|||
|
||||
template <class P>
|
||||
ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) {
|
||||
if (!IsValidAddress(gpu_memory, config)) {
|
||||
if (!IsValidEntry(gpu_memory, config)) {
|
||||
return NULL_IMAGE_VIEW_ID;
|
||||
}
|
||||
const auto [pair, is_new] = image_views.try_emplace(config);
|
||||
|
@ -1000,14 +1056,20 @@ ImageId TextureCache<P>::FindOrInsertImage(const ImageInfo& info, GPUVAddr gpu_a
|
|||
template <class P>
|
||||
ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
||||
RelaxedOptions options) {
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
|
||||
std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr) {
|
||||
cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, CalculateGuestSizeInBytes(info));
|
||||
if (!cpu_addr) {
|
||||
return ImageId{};
|
||||
}
|
||||
}
|
||||
const bool broken_views = runtime.HasBrokenTextureViewFormats();
|
||||
const bool native_bgr = runtime.HasNativeBgr();
|
||||
ImageId image_id;
|
||||
const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
|
||||
if (True(existing_image.flags & ImageFlagBits::Remapped)) {
|
||||
return false;
|
||||
}
|
||||
if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) {
|
||||
const bool strict_size = False(options & RelaxedOptions::Size) &&
|
||||
True(existing_image.flags & ImageFlagBits::Strong);
|
||||
|
@ -1033,7 +1095,16 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
|||
template <class P>
|
||||
ImageId TextureCache<P>::InsertImage(const ImageInfo& info, GPUVAddr gpu_addr,
|
||||
RelaxedOptions options) {
|
||||
const std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
|
||||
std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
|
||||
if (!cpu_addr) {
|
||||
const auto size = CalculateGuestSizeInBytes(info);
|
||||
cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr, size);
|
||||
if (!cpu_addr) {
|
||||
const VAddr fake_addr = ~(1ULL << 40ULL) + virtual_invalid_space;
|
||||
virtual_invalid_space += Common::AlignUp(size, 32);
|
||||
cpu_addr = std::optional<VAddr>(fake_addr);
|
||||
}
|
||||
}
|
||||
ASSERT_MSG(cpu_addr, "Tried to insert an image to an invalid gpu_addr=0x{:x}", gpu_addr);
|
||||
const ImageId image_id = JoinImages(info, gpu_addr, *cpu_addr);
|
||||
const Image& image = slot_images[image_id];
|
||||
|
@ -1053,10 +1124,16 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
const bool broken_views = runtime.HasBrokenTextureViewFormats();
|
||||
const bool native_bgr = runtime.HasNativeBgr();
|
||||
std::vector<ImageId> overlap_ids;
|
||||
std::unordered_set<ImageId> overlaps_found;
|
||||
std::vector<ImageId> left_aliased_ids;
|
||||
std::vector<ImageId> right_aliased_ids;
|
||||
std::unordered_set<ImageId> ignore_textures;
|
||||
std::vector<ImageId> bad_overlap_ids;
|
||||
ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) {
|
||||
const auto region_check = [&](ImageId overlap_id, ImageBase& overlap) {
|
||||
if (True(overlap.flags & ImageFlagBits::Remapped)) {
|
||||
ignore_textures.insert(overlap_id);
|
||||
return;
|
||||
}
|
||||
if (info.type == ImageType::Linear) {
|
||||
if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) {
|
||||
// Alias linear images with the same pitch
|
||||
|
@ -1064,6 +1141,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
}
|
||||
return;
|
||||
}
|
||||
overlaps_found.insert(overlap_id);
|
||||
static constexpr bool strict_size = true;
|
||||
const std::optional<OverlapResult> solution = ResolveOverlap(
|
||||
new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
|
||||
|
@ -1087,12 +1165,40 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
bad_overlap_ids.push_back(overlap_id);
|
||||
overlap.flags |= ImageFlagBits::BadOverlap;
|
||||
}
|
||||
});
|
||||
};
|
||||
ForEachImageInRegion(cpu_addr, size_bytes, region_check);
|
||||
const auto region_check_gpu = [&](ImageId overlap_id, ImageBase& overlap) {
|
||||
if (!overlaps_found.contains(overlap_id)) {
|
||||
if (True(overlap.flags & ImageFlagBits::Remapped)) {
|
||||
ignore_textures.insert(overlap_id);
|
||||
}
|
||||
if (overlap.gpu_addr == gpu_addr && overlap.guest_size_bytes == size_bytes) {
|
||||
ignore_textures.insert(overlap_id);
|
||||
}
|
||||
}
|
||||
};
|
||||
ForEachSparseImageInRegion(gpu_addr, size_bytes, region_check_gpu);
|
||||
const ImageId new_image_id = slot_images.insert(runtime, new_info, gpu_addr, cpu_addr);
|
||||
Image& new_image = slot_images[new_image_id];
|
||||
|
||||
if (!gpu_memory.IsContinousRange(new_image.gpu_addr, new_image.guest_size_bytes)) {
|
||||
new_image.flags |= ImageFlagBits::Sparse;
|
||||
}
|
||||
|
||||
for (const ImageId overlap_id : ignore_textures) {
|
||||
Image& overlap = slot_images[overlap_id];
|
||||
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
|
||||
UNIMPLEMENTED();
|
||||
}
|
||||
if (True(overlap.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(overlap, overlap_id);
|
||||
}
|
||||
UnregisterImage(overlap_id);
|
||||
DeleteImage(overlap_id);
|
||||
}
|
||||
|
||||
// TODO: Only upload what we need
|
||||
RefreshContents(new_image);
|
||||
RefreshContents(new_image, new_image_id);
|
||||
|
||||
for (const ImageId overlap_id : overlap_ids) {
|
||||
Image& overlap = slot_images[overlap_id];
|
||||
|
@ -1104,7 +1210,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
|
|||
runtime.CopyImage(new_image, overlap, copies);
|
||||
}
|
||||
if (True(overlap.flags & ImageFlagBits::Tracked)) {
|
||||
UntrackImage(overlap);
|
||||
UntrackImage(overlap, overlap_id);
|
||||
}
|
||||
UnregisterImage(overlap_id);
|
||||
DeleteImage(overlap_id);
|
||||
|
@ -1239,7 +1345,8 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f
|
|||
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
|
||||
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
|
||||
boost::container::small_vector<ImageId, 32> images;
|
||||
ForEachPage(cpu_addr, size, [this, &images, cpu_addr, size, func](u64 page) {
|
||||
boost::container::small_vector<ImageMapId, 32> maps;
|
||||
ForEachCPUPage(cpu_addr, size, [this, &images, &maps, cpu_addr, size, func](u64 page) {
|
||||
const auto it = page_table.find(page);
|
||||
if (it == page_table.end()) {
|
||||
if constexpr (BOOL_BREAK) {
|
||||
|
@ -1248,12 +1355,63 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f
|
|||
return;
|
||||
}
|
||||
}
|
||||
for (const ImageMapId map_id : it->second) {
|
||||
ImageMapView& map = slot_map_views[map_id];
|
||||
if (map.picked) {
|
||||
continue;
|
||||
}
|
||||
if (!map.Overlaps(cpu_addr, size)) {
|
||||
continue;
|
||||
}
|
||||
map.picked = true;
|
||||
maps.push_back(map_id);
|
||||
Image& image = slot_images[map.image_id];
|
||||
if (True(image.flags & ImageFlagBits::Picked)) {
|
||||
continue;
|
||||
}
|
||||
image.flags |= ImageFlagBits::Picked;
|
||||
images.push_back(map.image_id);
|
||||
if constexpr (BOOL_BREAK) {
|
||||
if (func(map.image_id, image)) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
func(map.image_id, image);
|
||||
}
|
||||
}
|
||||
if constexpr (BOOL_BREAK) {
|
||||
return false;
|
||||
}
|
||||
});
|
||||
for (const ImageId image_id : images) {
|
||||
slot_images[image_id].flags &= ~ImageFlagBits::Picked;
|
||||
}
|
||||
for (const ImageMapId map_id : maps) {
|
||||
slot_map_views[map_id].picked = false;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
template <typename Func>
|
||||
void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
|
||||
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
|
||||
boost::container::small_vector<ImageId, 8> images;
|
||||
ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
|
||||
const auto it = gpu_page_table.find(page);
|
||||
if (it == gpu_page_table.end()) {
|
||||
if constexpr (BOOL_BREAK) {
|
||||
return false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
for (const ImageId image_id : it->second) {
|
||||
Image& image = slot_images[image_id];
|
||||
if (True(image.flags & ImageFlagBits::Picked)) {
|
||||
continue;
|
||||
}
|
||||
if (!image.Overlaps(cpu_addr, size)) {
|
||||
if (!image.OverlapsGPU(gpu_addr, size)) {
|
||||
continue;
|
||||
}
|
||||
image.flags |= ImageFlagBits::Picked;
|
||||
|
@ -1275,6 +1433,69 @@ void TextureCache<P>::ForEachImageInRegion(VAddr cpu_addr, size_t size, Func&& f
|
|||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
template <typename Func>
|
||||
void TextureCache<P>::ForEachSparseImageInRegion(GPUVAddr gpu_addr, size_t size, Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, ImageId, Image&>::type;
|
||||
static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>;
|
||||
boost::container::small_vector<ImageId, 8> images;
|
||||
ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) {
|
||||
const auto it = sparse_page_table.find(page);
|
||||
if (it == sparse_page_table.end()) {
|
||||
if constexpr (BOOL_BREAK) {
|
||||
return false;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
for (const ImageId image_id : it->second) {
|
||||
Image& image = slot_images[image_id];
|
||||
if (True(image.flags & ImageFlagBits::Picked)) {
|
||||
continue;
|
||||
}
|
||||
if (!image.OverlapsGPU(gpu_addr, size)) {
|
||||
continue;
|
||||
}
|
||||
image.flags |= ImageFlagBits::Picked;
|
||||
images.push_back(image_id);
|
||||
if constexpr (BOOL_BREAK) {
|
||||
if (func(image_id, image)) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
func(image_id, image);
|
||||
}
|
||||
}
|
||||
if constexpr (BOOL_BREAK) {
|
||||
return false;
|
||||
}
|
||||
});
|
||||
for (const ImageId image_id : images) {
|
||||
slot_images[image_id].flags &= ~ImageFlagBits::Picked;
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
template <typename Func>
|
||||
void TextureCache<P>::ForEachSparseSegment(ImageBase& image, Func&& func) {
|
||||
using FuncReturn = typename std::invoke_result<Func, GPUVAddr, VAddr, size_t>::type;
|
||||
static constexpr bool RETURNS_BOOL = std::is_same_v<FuncReturn, bool>;
|
||||
const auto segments = gpu_memory.GetSubmappedRange(image.gpu_addr, image.guest_size_bytes);
|
||||
for (auto& segment : segments) {
|
||||
const auto gpu_addr = segment.first;
|
||||
const auto size = segment.second;
|
||||
std::optional<VAddr> cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
|
||||
ASSERT(cpu_addr);
|
||||
if constexpr (RETURNS_BOOL) {
|
||||
if (func(gpu_addr, *cpu_addr, size)) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
func(gpu_addr, *cpu_addr, size);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
ImageViewId TextureCache<P>::FindOrEmplaceImageView(ImageId image_id, const ImageViewInfo& info) {
|
||||
Image& image = slot_images[image_id];
|
||||
|
@ -1292,8 +1513,6 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
|
|||
ASSERT_MSG(False(image.flags & ImageFlagBits::Registered),
|
||||
"Trying to register an already registered image");
|
||||
image.flags |= ImageFlagBits::Registered;
|
||||
ForEachPage(image.cpu_addr, image.guest_size_bytes,
|
||||
[this, image_id](u64 page) { page_table[page].push_back(image_id); });
|
||||
u64 tentative_size = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
|
||||
if ((IsPixelFormatASTC(image.info.format) &&
|
||||
True(image.flags & ImageFlagBits::AcceleratedUpload)) ||
|
||||
|
@ -1301,6 +1520,27 @@ void TextureCache<P>::RegisterImage(ImageId image_id) {
|
|||
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
||||
}
|
||||
total_used_memory += Common::AlignUp(tentative_size, 1024);
|
||||
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
|
||||
[this, image_id](u64 page) { gpu_page_table[page].push_back(image_id); });
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
auto map_id =
|
||||
slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id);
|
||||
ForEachCPUPage(image.cpu_addr, image.guest_size_bytes,
|
||||
[this, map_id](u64 page) { page_table[page].push_back(map_id); });
|
||||
image.map_view_id = map_id;
|
||||
return;
|
||||
}
|
||||
std::vector<ImageViewId> sparse_maps{};
|
||||
ForEachSparseSegment(
|
||||
image, [this, image_id, &sparse_maps](GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
|
||||
auto map_id = slot_map_views.insert(gpu_addr, cpu_addr, size, image_id);
|
||||
ForEachCPUPage(cpu_addr, size,
|
||||
[this, map_id](u64 page) { page_table[page].push_back(map_id); });
|
||||
sparse_maps.push_back(map_id);
|
||||
});
|
||||
sparse_views.emplace(image_id, std::move(sparse_maps));
|
||||
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
|
||||
[this, image_id](u64 page) { sparse_page_table[page].push_back(image_id); });
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
@ -1317,34 +1557,125 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) {
|
|||
tentative_size = EstimatedDecompressedSize(tentative_size, image.info.format);
|
||||
}
|
||||
total_used_memory -= Common::AlignUp(tentative_size, 1024);
|
||||
ForEachPage(image.cpu_addr, image.guest_size_bytes, [this, image_id](u64 page) {
|
||||
const auto page_it = page_table.find(page);
|
||||
if (page_it == page_table.end()) {
|
||||
const auto& clear_page_table =
|
||||
[this, image_id](
|
||||
u64 page,
|
||||
std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) {
|
||||
const auto page_it = selected_page_table.find(page);
|
||||
if (page_it == selected_page_table.end()) {
|
||||
UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
|
||||
return;
|
||||
}
|
||||
std::vector<ImageId>& image_ids = page_it->second;
|
||||
const auto vector_it = std::ranges::find(image_ids, image_id);
|
||||
if (vector_it == image_ids.end()) {
|
||||
UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}", page << PAGE_BITS);
|
||||
UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}",
|
||||
page << PAGE_BITS);
|
||||
return;
|
||||
}
|
||||
image_ids.erase(vector_it);
|
||||
};
|
||||
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes,
|
||||
[this, &clear_page_table](u64 page) { clear_page_table(page, gpu_page_table); });
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
const auto map_id = image.map_view_id;
|
||||
ForEachCPUPage(image.cpu_addr, image.guest_size_bytes, [this, map_id](u64 page) {
|
||||
const auto page_it = page_table.find(page);
|
||||
if (page_it == page_table.end()) {
|
||||
UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
|
||||
return;
|
||||
}
|
||||
std::vector<ImageMapId>& image_map_ids = page_it->second;
|
||||
const auto vector_it = std::ranges::find(image_map_ids, map_id);
|
||||
if (vector_it == image_map_ids.end()) {
|
||||
UNREACHABLE_MSG("Unregistering unregistered image in page=0x{:x}",
|
||||
page << PAGE_BITS);
|
||||
return;
|
||||
}
|
||||
image_map_ids.erase(vector_it);
|
||||
});
|
||||
slot_map_views.erase(map_id);
|
||||
return;
|
||||
}
|
||||
ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) {
|
||||
clear_page_table(page, sparse_page_table);
|
||||
});
|
||||
auto it = sparse_views.find(image_id);
|
||||
ASSERT(it != sparse_views.end());
|
||||
auto& sparse_maps = it->second;
|
||||
for (auto& map_view_id : sparse_maps) {
|
||||
const auto& map_range = slot_map_views[map_view_id];
|
||||
const VAddr cpu_addr = map_range.cpu_addr;
|
||||
const std::size_t size = map_range.size;
|
||||
ForEachCPUPage(cpu_addr, size, [this, image_id](u64 page) {
|
||||
const auto page_it = page_table.find(page);
|
||||
if (page_it == page_table.end()) {
|
||||
UNREACHABLE_MSG("Unregistering unregistered page=0x{:x}", page << PAGE_BITS);
|
||||
return;
|
||||
}
|
||||
std::vector<ImageMapId>& image_map_ids = page_it->second;
|
||||
auto vector_it = image_map_ids.begin();
|
||||
while (vector_it != image_map_ids.end()) {
|
||||
ImageMapView& map = slot_map_views[*vector_it];
|
||||
if (map.image_id != image_id) {
|
||||
vector_it++;
|
||||
continue;
|
||||
}
|
||||
if (!map.picked) {
|
||||
map.picked = true;
|
||||
}
|
||||
vector_it = image_map_ids.erase(vector_it);
|
||||
}
|
||||
});
|
||||
slot_map_views.erase(map_view_id);
|
||||
}
|
||||
sparse_views.erase(it);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::TrackImage(ImageBase& image, ImageId image_id) {
|
||||
ASSERT(False(image.flags & ImageFlagBits::Tracked));
|
||||
image.flags |= ImageFlagBits::Tracked;
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
|
||||
return;
|
||||
}
|
||||
if (True(image.flags & ImageFlagBits::Registered)) {
|
||||
auto it = sparse_views.find(image_id);
|
||||
ASSERT(it != sparse_views.end());
|
||||
auto& sparse_maps = it->second;
|
||||
for (auto& map_view_id : sparse_maps) {
|
||||
const auto& map = slot_map_views[map_view_id];
|
||||
const VAddr cpu_addr = map.cpu_addr;
|
||||
const std::size_t size = map.size;
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
|
||||
}
|
||||
return;
|
||||
}
|
||||
ForEachSparseSegment(image,
|
||||
[this]([[maybe_unused]] GPUVAddr gpu_addr, VAddr cpu_addr, size_t size) {
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, 1);
|
||||
});
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::TrackImage(ImageBase& image) {
|
||||
ASSERT(False(image.flags & ImageFlagBits::Tracked));
|
||||
image.flags |= ImageFlagBits::Tracked;
|
||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, 1);
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::UntrackImage(ImageBase& image) {
|
||||
void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
|
||||
ASSERT(True(image.flags & ImageFlagBits::Tracked));
|
||||
image.flags &= ~ImageFlagBits::Tracked;
|
||||
if (False(image.flags & ImageFlagBits::Sparse)) {
|
||||
rasterizer.UpdatePagesCachedCount(image.cpu_addr, image.guest_size_bytes, -1);
|
||||
return;
|
||||
}
|
||||
ASSERT(True(image.flags & ImageFlagBits::Registered));
|
||||
auto it = sparse_views.find(image_id);
|
||||
ASSERT(it != sparse_views.end());
|
||||
auto& sparse_maps = it->second;
|
||||
for (auto& map_view_id : sparse_maps) {
|
||||
const auto& map = slot_map_views[map_view_id];
|
||||
const VAddr cpu_addr = map.cpu_addr;
|
||||
const std::size_t size = map.size;
|
||||
rasterizer.UpdatePagesCachedCount(cpu_addr, size, -1);
|
||||
}
|
||||
}
|
||||
|
||||
template <class P>
|
||||
|
@ -1486,10 +1817,10 @@ void TextureCache<P>::PrepareImage(ImageId image_id, bool is_modification, bool
|
|||
if (invalidate) {
|
||||
image.flags &= ~(ImageFlagBits::CpuModified | ImageFlagBits::GpuModified);
|
||||
if (False(image.flags & ImageFlagBits::Tracked)) {
|
||||
TrackImage(image);
|
||||
TrackImage(image, image_id);
|
||||
}
|
||||
} else {
|
||||
RefreshContents(image);
|
||||
RefreshContents(image, image_id);
|
||||
SynchronizeAliases(image_id);
|
||||
}
|
||||
if (is_modification) {
|
||||
|
|
|
@ -16,6 +16,7 @@ constexpr size_t MAX_MIP_LEVELS = 14;
|
|||
constexpr SlotId CORRUPT_ID{0xfffffffe};
|
||||
|
||||
using ImageId = SlotId;
|
||||
using ImageMapId = SlotId;
|
||||
using ImageViewId = SlotId;
|
||||
using ImageAllocId = SlotId;
|
||||
using SamplerId = SlotId;
|
||||
|
|
|
@ -664,6 +664,16 @@ LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
|
|||
return offsets;
|
||||
}
|
||||
|
||||
LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept {
|
||||
const u32 num_levels = info.resources.levels;
|
||||
const LevelInfo level_info = MakeLevelInfo(info);
|
||||
LevelArray sizes{};
|
||||
for (u32 level = 0; level < num_levels; ++level) {
|
||||
sizes[level] = CalculateLevelSize(level_info, level);
|
||||
}
|
||||
return sizes;
|
||||
}
|
||||
|
||||
std::vector<u32> CalculateSliceOffsets(const ImageInfo& info) {
|
||||
ASSERT(info.type == ImageType::e3D);
|
||||
std::vector<u32> offsets;
|
||||
|
@ -776,14 +786,20 @@ std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst, const ImageIn
|
|||
return copies;
|
||||
}
|
||||
|
||||
bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) {
|
||||
if (config.Address() == 0) {
|
||||
bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) {
|
||||
const GPUVAddr address = config.Address();
|
||||
if (address == 0) {
|
||||
return false;
|
||||
}
|
||||
if (config.Address() > (u64(1) << 48)) {
|
||||
if (address > (1ULL << 48)) {
|
||||
return false;
|
||||
}
|
||||
return gpu_memory.GpuToCpuAddress(config.Address()).has_value();
|
||||
if (gpu_memory.GpuToCpuAddress(address).has_value()) {
|
||||
return true;
|
||||
}
|
||||
const ImageInfo info{config};
|
||||
const size_t guest_size_bytes = CalculateGuestSizeInBytes(info);
|
||||
return gpu_memory.GpuToCpuAddress(address, guest_size_bytes).has_value();
|
||||
}
|
||||
|
||||
std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
|
||||
|
|
|
@ -40,6 +40,8 @@ struct OverlapResult {
|
|||
|
||||
[[nodiscard]] LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept;
|
||||
|
||||
[[nodiscard]] LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept;
|
||||
|
||||
[[nodiscard]] std::vector<u32> CalculateSliceOffsets(const ImageInfo& info);
|
||||
|
||||
[[nodiscard]] std::vector<SubresourceBase> CalculateSliceSubresources(const ImageInfo& info);
|
||||
|
@ -55,7 +57,7 @@ struct OverlapResult {
|
|||
const ImageInfo& src,
|
||||
SubresourceBase base);
|
||||
|
||||
[[nodiscard]] bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
|
||||
[[nodiscard]] bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config);
|
||||
|
||||
[[nodiscard]] std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory,
|
||||
GPUVAddr gpu_addr, const ImageInfo& info,
|
||||
|
|
Loading…
Reference in a new issue