Use std::array<u8,2> instead of u8[2] to fix MSVC build

This commit is contained in:
Lectem 2017-02-05 14:55:51 +01:00
parent a1393dc70c
commit f146a6d45a

View file

@ -17,7 +17,7 @@ namespace Texture {
namespace {
constexpr std::array<u8[2], 8> etc1_modifier_table = {{
constexpr std::array<std::array<u8, 2>, 8> etc1_modifier_table = {{
{2, 8}, {5, 17}, {9, 29}, {13, 42}, {18, 60}, {24, 80}, {33, 106}, {47, 183},
}};