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fs: Fix RomFS building when zero byte files are present
When zero byte files are present, the key (offset) for that file is identical to the file right after. A std::map isn't able to fit key-value pairs with identical keys (offsets), therefore, the solution is to use std::multimap which permits multiple entries with the same key. This most prominently fixes Pokemon Sword and Shield weather with any RomFS mod applied.
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parent
e60733aad3
commit
fd1c3aa14e
4 changed files with 10 additions and 10 deletions
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@ -240,7 +240,7 @@ RomFSBuildContext::RomFSBuildContext(VirtualDir base_, VirtualDir ext_)
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RomFSBuildContext::~RomFSBuildContext() = default;
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std::map<u64, VirtualFile> RomFSBuildContext::Build() {
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std::multimap<u64, VirtualFile> RomFSBuildContext::Build() {
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const u64 dir_hash_table_entry_count = romfs_get_hash_table_count(num_dirs);
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const u64 file_hash_table_entry_count = romfs_get_hash_table_count(num_files);
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dir_hash_table_size = 4 * dir_hash_table_entry_count;
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@ -294,7 +294,7 @@ std::map<u64, VirtualFile> RomFSBuildContext::Build() {
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cur_dir->parent->child = cur_dir;
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}
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std::map<u64, VirtualFile> out;
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std::multimap<u64, VirtualFile> out;
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// Populate file tables.
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for (const auto& it : files) {
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@ -43,7 +43,7 @@ public:
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~RomFSBuildContext();
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// This finalizes the context.
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std::map<u64, VirtualFile> Build();
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std::multimap<u64, VirtualFile> Build();
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private:
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VirtualDir base;
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@ -11,7 +11,7 @@
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namespace FileSys {
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static bool VerifyConcatenationMapContinuity(const std::map<u64, VirtualFile>& map) {
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static bool VerifyConcatenationMapContinuity(const std::multimap<u64, VirtualFile>& map) {
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const auto last_valid = --map.end();
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for (auto iter = map.begin(); iter != last_valid;) {
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const auto old = iter++;
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@ -27,12 +27,12 @@ ConcatenatedVfsFile::ConcatenatedVfsFile(std::vector<VirtualFile> files_, std::s
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: name(std::move(name)) {
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std::size_t next_offset = 0;
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for (const auto& file : files_) {
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files[next_offset] = file;
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files.emplace(next_offset, file);
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next_offset += file->GetSize();
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}
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}
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ConcatenatedVfsFile::ConcatenatedVfsFile(std::map<u64, VirtualFile> files_, std::string name)
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ConcatenatedVfsFile::ConcatenatedVfsFile(std::multimap<u64, VirtualFile> files_, std::string name)
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: files(std::move(files_)), name(std::move(name)) {
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ASSERT(VerifyConcatenationMapContinuity(files));
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}
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@ -50,7 +50,7 @@ VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(std::vector<VirtualFile> f
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}
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VirtualFile ConcatenatedVfsFile::MakeConcatenatedFile(u8 filler_byte,
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std::map<u64, VirtualFile> files,
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std::multimap<u64, VirtualFile> files,
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std::string name) {
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if (files.empty())
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return nullptr;
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@ -15,7 +15,7 @@ namespace FileSys {
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// read-only.
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class ConcatenatedVfsFile : public VfsFile {
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ConcatenatedVfsFile(std::vector<VirtualFile> files, std::string name);
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ConcatenatedVfsFile(std::map<u64, VirtualFile> files, std::string name);
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ConcatenatedVfsFile(std::multimap<u64, VirtualFile> files, std::string name);
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public:
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~ConcatenatedVfsFile() override;
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@ -25,7 +25,7 @@ public:
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/// Convenience function that turns a map of offsets to files into a concatenated file, filling
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/// gaps with a given filler byte.
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static VirtualFile MakeConcatenatedFile(u8 filler_byte, std::map<u64, VirtualFile> files,
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static VirtualFile MakeConcatenatedFile(u8 filler_byte, std::multimap<u64, VirtualFile> files,
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std::string name);
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std::string GetName() const override;
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@ -40,7 +40,7 @@ public:
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private:
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// Maps starting offset to file -- more efficient.
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std::map<u64, VirtualFile> files;
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std::multimap<u64, VirtualFile> files;
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std::string name;
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};
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