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am: Unstub PopLaunchParameter and add bcat connection for app-specific data
Previously we were simply returning the account-preselect structure all times but if passed with a different mode the game expects application-specific data. This also adds a hook for BCAT into this allowing us to send the launch parameter through bcat,
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2 changed files with 52 additions and 16 deletions
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@ -31,6 +31,7 @@
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#include "core/hle/service/am/tcap.h"
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#include "core/hle/service/apm/controller.h"
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#include "core/hle/service/apm/interface.h"
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#include "core/hle/service/bcat/backend/backend.h"
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#include "core/hle/service/filesystem/filesystem.h"
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#include "core/hle/service/ns/ns.h"
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#include "core/hle/service/nvflinger/nvflinger.h"
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@ -46,15 +47,20 @@ constexpr ResultCode ERR_NO_DATA_IN_CHANNEL{ErrorModule::AM, 0x2};
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constexpr ResultCode ERR_NO_MESSAGES{ErrorModule::AM, 0x3};
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constexpr ResultCode ERR_SIZE_OUT_OF_BOUNDS{ErrorModule::AM, 0x1F7};
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constexpr u32 POP_LAUNCH_PARAMETER_MAGIC = 0xC79497CA;
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enum class LaunchParameterKind : u32 {
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ApplicationSpecific = 1,
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AccountPreselectedUser = 2,
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};
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struct LaunchParameters {
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constexpr u32 LAUNCH_PARAMETER_ACCOUNT_PRESELECTED_USER_MAGIC = 0xC79497CA;
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struct LaunchParameterAccountPreselectedUser {
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u32_le magic;
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u32_le is_account_selected;
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u128 current_user;
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INSERT_PADDING_BYTES(0x70);
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};
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static_assert(sizeof(LaunchParameters) == 0x88);
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static_assert(sizeof(LaunchParameterAccountPreselectedUser) == 0x88);
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IWindowController::IWindowController(Core::System& system_)
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: ServiceFramework("IWindowController"), system{system_} {
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@ -1128,26 +1134,54 @@ void IApplicationFunctions::EndBlockingHomeButton(Kernel::HLERequestContext& ctx
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}
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void IApplicationFunctions::PopLaunchParameter(Kernel::HLERequestContext& ctx) {
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LOG_DEBUG(Service_AM, "called");
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IPC::RequestParser rp{ctx};
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const auto kind = rp.PopEnum<LaunchParameterKind>();
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LaunchParameters params{};
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LOG_DEBUG(Service_AM, "called, kind={:08X}", static_cast<u8>(kind));
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params.magic = POP_LAUNCH_PARAMETER_MAGIC;
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params.is_account_selected = 1;
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if (kind == LaunchParameterKind::ApplicationSpecific && !launch_popped_application_specific) {
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const auto backend = BCAT::CreateBackendFromSettings(&FileSystem::GetBCATDirectory);
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const auto build_id_full = Core::System::GetInstance().GetCurrentProcessBuildID();
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u64 build_id{};
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std::memcpy(&build_id, build_id_full.data(), sizeof(u64));
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Account::ProfileManager profile_manager{};
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const auto uuid = profile_manager.GetUser(Settings::values.current_user);
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ASSERT(uuid);
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params.current_user = uuid->uuid;
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const auto data =
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backend->GetLaunchParameter({Core::CurrentProcess()->GetTitleID(), build_id});
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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if (data.has_value()) {
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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rb.PushIpcInterface<AM::IStorage>(*data);
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launch_popped_application_specific = true;
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return;
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}
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} else if (kind == LaunchParameterKind::AccountPreselectedUser &&
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!launch_popped_account_preselect) {
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LaunchParameterAccountPreselectedUser params{};
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rb.Push(RESULT_SUCCESS);
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params.magic = LAUNCH_PARAMETER_ACCOUNT_PRESELECTED_USER_MAGIC;
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params.is_account_selected = 1;
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std::vector<u8> buffer(sizeof(LaunchParameters));
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std::memcpy(buffer.data(), ¶ms, buffer.size());
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Account::ProfileManager profile_manager{};
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const auto uuid = profile_manager.GetUser(Settings::values.current_user);
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ASSERT(uuid);
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params.current_user = uuid->uuid;
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rb.PushIpcInterface<AM::IStorage>(buffer);
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IPC::ResponseBuilder rb{ctx, 2, 0, 1};
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rb.Push(RESULT_SUCCESS);
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std::vector<u8> buffer(sizeof(LaunchParameterAccountPreselectedUser));
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std::memcpy(buffer.data(), ¶ms, buffer.size());
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rb.PushIpcInterface<AM::IStorage>(buffer);
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launch_popped_account_preselect = true;
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return;
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}
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LOG_ERROR(Service_AM, "Attempted to load launch parameter but none was found!");
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IPC::ResponseBuilder rb{ctx, 2};
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rb.Push(ERR_NO_DATA_IN_CHANNEL);
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}
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void IApplicationFunctions::CreateApplicationAndRequestToStartForQuest(
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@ -255,6 +255,8 @@ private:
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void EnableApplicationCrashReport(Kernel::HLERequestContext& ctx);
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void GetGpuErrorDetectedSystemEvent(Kernel::HLERequestContext& ctx);
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bool launch_popped_application_specific = false;
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bool launch_popped_account_preselect = false;
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Kernel::EventPair gpu_error_detected_event;
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Core::System& system;
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};
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