Commit graph

763 commits

Author SHA1 Message Date
bunnei
0f696037f6 Merge pull request #323 from lioncash/saddsub
armemu: Implement SADD8/SSUB8
2014-12-21 00:10:12 -05:00
bunnei
4fcdbed9f6 Thread: Wait current thread on svc_SleepThread
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20 23:20:19 -05:00
Lioncash
855eda6f85 armemu: Implement SADD8/SSUB8 2014-12-20 23:10:35 -05:00
bunnei
2e5869c939 Merge pull request #316 from yuriks/thread-handle
Kernel: Implement support for current thread pseudo-handle
2014-12-20 16:36:01 -05:00
bunnei
0e9262885d Merge pull request #296 from lioncash/dyn
dyncom: Implement UMAAL
2014-12-20 16:24:12 -05:00
bunnei
993afd3bf0 Merge pull request #310 from lioncash/ssat16
armemu: Fix SSAT16.
2014-12-20 16:23:54 -05:00
Lioncash
2a097f0990 armemu: Should be using labs for USAD8/USADA8 2014-12-20 15:34:14 -05:00
bunnei
7095c4959b Merge pull request #311 from lioncash/usada
armemu: Implement USAD8 and USADA8
2014-12-20 15:21:25 -05:00
bunnei
52bc58283d Merge pull request #313 from lioncash/smlsd
armemu: Implement SMLSD
2014-12-20 15:18:52 -05:00
bunnei
1c50a036dd Merge pull request #314 from lioncash/qsax-qasx
armemu: Implement QASX and QSAX
2014-12-20 15:18:05 -05:00
bunnei
2b0d7a1d29 Merge pull request #315 from chinhodado/master
Clean up some warnings
2014-12-20 11:59:18 -05:00
Chin
e795692614 Clean up some warnings 2014-12-20 10:03:36 -05:00
Yuri Kunde Schlesner
82528ba7df Common: Add a clone of std::make_unique 2014-12-20 03:45:02 -02:00
Yuri Kunde Schlesner
adee775f44 Kernel: Implement support for current thread pseudo-handle
This boots a few (mostly Nintendo 1st party) games further.
2014-12-20 03:27:47 -02:00
bunnei
f1309e6bf0 Merge pull request #306 from Subv/even_more_savedata
SaveData: Added some documentation to FormatSaveData
2014-12-19 23:20:31 -05:00
Subv
fc73bef692 FS_U: Added the command to the docs of SaveData functions 2014-12-19 22:45:39 -05:00
bunnei
245abb4125 Merge pull request #294 from lioncash/var
armemu: Narrow the scope of some variables in handle_v6_insn
2014-12-19 16:46:56 -05:00
bunnei
dc5d1a9061 Merge pull request #305 from lioncash/paren
armemu: Get rid of bitwise parenthesis warnings
2014-12-19 16:46:36 -05:00
Lioncash
4b506cec01 armemu: Implement QASX and QSAX 2014-12-19 14:09:18 -05:00
Lioncash
0f3a6a161c armemu: Implement SMLSD 2014-12-19 09:53:54 -05:00
Lioncash
4a646ace1f dyncom: Implement UMAAL 2014-12-19 04:02:14 -05:00
bunnei
017e6a488e Merge pull request #302 from purpasmart96/flushshutup
GSP_GPU: Shut up FlushDataCache
2014-12-18 23:40:10 -05:00
Lioncash
00e8ec4a9e armemu: Implement USAD8 and USADA8 2014-12-18 23:38:57 -05:00
Lioncash
92c53fe522 armemu: Fix SSAT16
The lower-bound would never be negative like it should
2014-12-18 20:35:14 -05:00
Lioncash
b9fc0b4b80 armemu: Clean up naming and formatting for SSAT16 2014-12-18 20:34:22 -05:00
purpasmart96
b2c64eb5ff GSP_GPU: Shut up FlushDataCache 2014-12-18 16:39:55 -08:00
bunnei
765dbabdb6 Merge pull request #308 from Subv/more_savedata
SystemSaveData: Fixed a typo that was segfaulting
2014-12-18 18:05:03 -05:00
Subv
78e0f36857 SystemSaveData: Fixed a typo that was segfaulting 2014-12-18 18:01:47 -05:00
bunnei
24b5e87279 Merge pull request #304 from lioncash/sflags
armemu: Set GE flags properly for SSUB16, SADD16, SSAX, and SASX.
2014-12-18 17:46:10 -05:00
bunnei
4959e3b2c0 Merge pull request #307 from lioncash/usat16
armemu: Fix USAT16.
2014-12-18 17:45:25 -05:00
bunnei
c71f8840e5 Merge pull request #301 from Subv/more_savedata
SaveData: Implemented the SystemSaveData archive.
2014-12-18 17:29:34 -05:00
Subv
f9472eda0a SystemSaveData: Added a TODO to move it to the NAND.
Maybe sometime when we actually implement that
2014-12-18 16:58:42 -05:00
Lioncash
e683f654ce armemu: Fix lower-bounds clamping for USAT16 2014-12-18 16:54:01 -05:00
Subv
77f0cdfaf4 SaveData: Added some documentation to FormatSaveData
We still don't know what the other parameters do, but they appear to be very similar to those of FormatThisUserSaveData.
Most likely FormatThisUserSaveData is just an alias for FormatSaveData with LowPathType Empty
2014-12-18 15:30:28 -05:00
Lioncash
6b632bbe37 armemu: More concise names for USAT16-related variables 2014-12-18 14:25:07 -05:00
Lioncash
eaae0ad502 armemu: Get rid of bitwise parenthesis warnings 2014-12-18 12:07:18 -05:00
Lioncash
4dc8eb40be armemu: Set GE flags correctly for SSUB16, SADD16, SSAX, and SASX. 2014-12-18 11:45:40 -05:00
bunnei
8ac22e7efc Merge pull request #299 from lioncash/join
Combine SSUB16, SADD16, SASX, and SSAX.
2014-12-18 10:04:31 -05:00
Subv
bec527fa24 SaveData: Implemented the SystemSaveData archive.
It will be stored in the /syssavedata folder. This archive is user by various Services and possibly games via the FS:U service.
2014-12-17 23:44:32 -05:00
bunnei
797efbde1a Merge pull request #298 from lioncash/flags
armemu: Unset GE flags for UADD8 if results are < 0x100
2014-12-17 22:06:27 -05:00
bunnei
a968adf50e Merge pull request #295 from lioncash/umaal
armemu: Implement UMAAL
2014-12-17 21:44:13 -05:00
Lioncash
85c318078d armemu: Combine SSUB16, SADD16, SASX, and SSAX. 2014-12-17 21:17:54 -05:00
bunnei
075126247f Merge pull request #292 from lioncash/backports
Backport more skyeye fixes from 3dmoo
2014-12-17 20:58:00 -05:00
bunnei
e00e303275 Merge pull request #297 from lioncash/ssub16
armemu: Fix SSUB16
2014-12-17 20:56:37 -05:00
bunnei
7bae450379 Merge pull request #185 from purpasmart96/mem_perm
Kernel: Add missing permissions
2014-12-17 20:56:04 -05:00
Subv
ea9ce0fba7 Filesystem/Archives: Implemented the SaveData archive
The savedata for each game is stored in /savedata/<ProgramID> for NCCH files. ELF files and 3DSX files use the folder 0 because they have no ID information

Got rid of the code duplication in File and Directory

Files that deal with the host machine's file system now live in DiskFile, similarly for directories and DiskDirectory and archives with DiskArchive.

FS_U: Use the correct error code when a file wasn't found
2014-12-17 19:21:38 -05:00
Lioncash
41fee1c940 armemu: Unset GE flags for UADD8 if results are < 0x100
Reference manual states these must be set to zero if this case is true.
2014-12-17 17:54:49 -05:00
Lioncash
58dc554733 armemu: Fix SSUB16
Broken from the same reason SADD16 was.

The lo part of the result should only be constructed from the lo halfwords of rm and rn.
The hi part of the result should only be constructed from the hi halfwords of rm and rn.
2014-12-17 15:40:10 -05:00
bunnei
e6f440ea7f Merge pull request #293 from lioncash/sops
armemu: Fix SADD16
2014-12-17 14:54:24 -05:00
bunnei
3e9d4a7917 Merge pull request #287 from lioncash/qaddsub16
armemu: Join QADD16/QSUB16 and fix saturation clamping.
2014-12-17 12:34:52 -05:00