Tony Wasserka
902fa4da52
Add CiTrace recording support.
...
This is exposed in the GUI as a new "CiTrace Recording" widget.
Playback is implemented by a standalone 3DS homebrew application (which only runs reliably within Citra currently; on an actual 3DS it will often crash still).
2015-07-13 22:27:20 +02:00
Tony Wasserka
93d66475d4
GPU: Be robust against nullptr addresses; properly reset busy bits in the trigger registers.
2015-07-13 22:27:20 +02:00
Tony Wasserka
256bdfb579
HW: Fix a stupid issue which led to unknown register reads/writes.
2015-07-13 22:27:20 +02:00
Yuri Kunde Schlesner
867c28ae03
Merge pull request #876 from linkmauve/include-cleanups
...
Cleanup includes, mostly in common
2015-07-10 16:36:12 -07:00
Emmanuel Gil Peyrot
641e78bccf
GPU: Implement blended downscaling for display transfers.
2015-06-28 15:11:26 +01:00
Emmanuel Gil Peyrot
8ee814ec27
GPU: Use shifts instead of multiplications to calculate the actual size of the output.
2015-06-28 14:31:13 +01:00
Emmanuel Gil Peyrot
4964a359e1
Core: Cleanup hw includes.
2015-06-28 00:46:39 +01:00
Emmanuel Gil Peyrot
45c4781544
CitraQt: Cleanup includes.
2015-06-28 00:36:54 +01:00
Yuri Kunde Schlesner
3e6663da43
Y2R: Rework conversion process, enabling support for all formats
2015-06-21 20:58:55 -03:00
Lioncash
bbe4430922
hw: Fix mismatched Write call
2015-06-16 15:49:22 -04:00
archshift
0414ad20cb
Merge pull request #811 from archshift/commonify
...
Commonify video_core utility headers
2015-05-31 09:55:29 -07:00
bunnei
833936fc64
Merge pull request #832 from yuriks/refresh-rate-option
...
Remove gpu_refresh_rate configuration option
2015-05-31 04:48:20 -04:00
archshift
76690392bf
Move video_core/color.h to common/color.h
2015-05-30 11:17:37 -07:00
Yuri Kunde Schlesner
d65b42a69a
Remove gpu_refresh_rate configuration option
...
Changing it makes emulation inherently inaccurate. It also had a wrong
default value (30, whereas the real system has a refresh rate of 60 Hz)
which, even if changed, would continue to be used unless people manually
removed it from their config files.
2015-05-29 19:39:26 -03:00
Emmanuel Gil Peyrot
b1503b2020
Remove every trailing whitespace from the project (but externals).
2015-05-29 21:59:29 +01:00
tfarley
05dc633a8c
OpenGL renderer
2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
7ada357b2d
Memmap: Re-organize memory function in two files
...
memory.cpp/h contains definitions related to acessing memory and
configuring the address space
mem_map.cpp/h contains higher-level definitions related to configuring
the address space accoording to the kernel and allocating memory.
2015-05-15 00:04:38 -03:00
Yuri Kunde Schlesner
17a8cae003
Memory: Add GetPhysicalPointer helper function
2015-05-09 04:02:32 -03:00
Yuri Kunde Schlesner
e1fbac3ca1
Common: Remove common.h
2015-05-07 15:45:22 -03:00
bunnei
57aaaf92db
HW: Properly initialize and shutdown all modules.
2015-05-01 18:27:02 -04:00
Lioncash
7da90dee42
gpu: Fix a missing format specifier
2015-04-07 10:38:49 -04:00
purpasmart96
198c0ddc72
Services: Stubs and minor changes
2015-04-02 20:05:11 -07:00
bunnei
580b317821
Merge pull request #650 from Subv/scaling
...
GPU: Fixed the bit 25 in the display transfer flags.
2015-03-17 19:13:06 -04:00
Subv
23b401c3ac
GPU/DisplayTransfer: Made the scaling bits a single 2bit value
...
Rephrased some comments.
2015-03-16 17:54:06 -05:00
Subv
fb8f47060b
GPU: Implemented the flip_data (bit 0) bit in display transfers.
2015-03-14 15:26:42 -05:00
bunnei
ed5b275d21
Merge pull request #642 from bunnei/touchpad
...
Touchpad support
2015-03-11 21:28:57 -04:00
bunnei
d61b26b79f
HID: Complete refactor of pad/touch input to fix threading issues.
2015-03-10 23:58:07 -04:00
bunnei
b56829df02
Merge pull request #629 from archshift/lcdfb
...
Implement SetLcdForceBlack and add implementation for color filling in the GPU code
2015-03-10 18:08:55 -04:00
Subv
ae0dfcae1d
GPU: Fixed the bit 25 in the display transfer flags.
...
It is used to downscale the input image horizontally and vertically, previously we were only downscaling it vertically so this caused a hard-to-debug memory corruption problem.
2015-03-10 14:18:25 -05:00
archshift
041e99b613
Added LCD registers, and implementation for color filling in OGL code.
2015-03-09 15:51:41 -07:00
Tony Wasserka
511bf30a69
Merge pull request #648 from Subv/fill_bit
...
GPU: Use the correct position for the finished bit in memory fills
2015-03-09 23:17:11 +01:00
Subv
0abba5874c
GPU: Use the correct position for the finished bit in memory fills
2015-03-09 17:15:13 -05:00
Subv
a762f9c176
GPU: Corrected the 24 bit memory fills component order
2015-03-09 09:01:41 -05:00
archshift
47010fea31
Implement SetLcdForceBlack, move register enum to hw.h
2015-03-05 19:38:23 -08:00
bunnei
34c31db14a
GPU: Added RGB565/RGB8 framebuffer support and various cleanups.
...
- Centralizes color format encode/decode functions.
- Fixes endianness issues.
- Implements remaining framebuffer formats in the debugger.
2015-03-03 18:26:03 -05:00
archshift
7f9ee69a2b
Added RGBA5551 compatibility in the rasterizer
...
This allows Virtual Console games to display properly.
2015-02-27 19:15:08 -08:00
Subv
c564c21668
GPU: Implemented bits 3 and 1 from the display transfer flags.
...
Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26 21:17:14 -05:00
Subv
b1284222f2
GPU: Fixed RGBA8 as output format in a display transfer.
...
Verified with hwtests
2015-02-22 15:22:14 -05:00
bunnei
89a71eb6a4
Merge pull request #471 from archshift/pp3ports3
...
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 14:54:56 -05:00
Tony Wasserka
23c6764b2b
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 11:48:02 -08:00
bunnei
d120757f32
Merge pull request #594 from Subv/display_transfer
...
GPU: Fixed the RGBA8 input format and RGB8 output format
2015-02-22 12:44:57 -05:00
Subv
fbbfb52a2c
GPU: Fixed the RGBA8 input format and RGB8 output format
...
in Display Transfers, tested with hwtests.
2015-02-21 18:43:53 -05:00
archshift
302f0b32f5
Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h
2015-02-19 22:26:25 -08:00
Tony Wasserka
0da6a7e234
GPU: Properly implement memory fills.
2015-02-18 14:02:58 +01:00
Emmanuel Gil Peyrot
c439b3074d
video_core: Implement the remaining framebuffer formats in the OpenGL renderer.
2015-02-15 14:08:12 +00:00
archshift
ef24e72b26
Asserts: break/crash program, fit to style guide; log.h->assert.h
...
Involves making asserts use printf instead of the log functions (log functions are asynchronous and, as such, the log won't be printed in time)
As such, the log type argument was removed (printf obviously can't use it, and it's made obsolete by the file and line printing)
Also removed some GEKKO cruft.
2015-02-10 18:30:31 -08:00
Lioncash
676daef3c7
core: Fix some warnings on OSX
2015-02-03 08:14:42 -05:00
Yuri Kunde Schlesner
a09f71521e
GPU: Fix buffer overrun in Display Transfers
...
Display transfers with the horizontal downscaling flag were calculating
the wrong output size, causing them to write double the amount of data
intended. It is likely that this was perceived as correct due to a
separate bug in calculating source indices which caused the image to be
padded unless the previous bug was present.
This fixes both issues, correcting flickering issues in 3dscraft,
blargSnes and more (caused by the transfer overwriting the back buffer
which followed) as well as potentially fixing other crashes.
2015-01-14 05:20:14 -02:00
Yuri Kunde Schlesner
9e084826b8
GPU: Do periodic VBlank updates using CoreTiming
2015-01-14 05:20:13 -02:00
Yuri Kunde Schlesner
e29dd76e12
GPU: Correct wrong default framebuffer address for sub-screen.
...
It appears this is a mistake, since the sub-screen has no right
framebuffer.
2015-01-14 05:20:13 -02:00