ReinUsesLisp
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2d6c064e66
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shader_decode: Improve zero flag implementation
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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d911740e5d
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shader_ir: Remove composite primitives and use temporals instead
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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50195b1704
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shader_decode: Use proper primitive names
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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2faad9bf23
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shader_decode: Use BitfieldExtract instead of shift + and
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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52223313b1
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shader_ir: Remove Ipa primitive
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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d9118d324a
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shader_ir: Remove RZ and use Register::ZeroIndex instead
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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5af82a8ed4
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shader_decode: Implement TEXS.F16
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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e1fea1e0c5
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video_core: Implement IR based geometry shaders
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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a1b845b651
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shader_decode: Implement VMAD and VSETP
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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b11e0b94c7
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shader_decode: Implement HSET2
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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2df55985b6
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shader_decode: Rework HSETP2
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2019-01-15 17:54:53 -03:00 |
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ReinUsesLisp
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dd91650aaf
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shader_decode: Implement HFMA2
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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027f443e69
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shader_decode: Implement POPC
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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55e6786254
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shader_decode: Implement TLDS (untested)
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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ec98e4d842
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shader_decode: Update TLD4 reflecting #1862 changes
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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03e088a4f4
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shader_ir: Fixup TEX and TEXS and partially fix TLD4 decompiling
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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21aff36459
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video_core: Address feedback
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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59b34b1d76
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shader_ir: Fixup file inclusions and clang-format
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2019-01-15 17:54:52 -03:00 |
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Mat M
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57a900cc45
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shader_ir: Move comment node string
Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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d4fae3a699
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shader_ir: Address feedback to avoid UB in bit casting
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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a40fd07516
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shader_decode: Implement LOP3
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2019-01-15 17:54:52 -03:00 |
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ReinUsesLisp
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39f1c6246a
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shader_decode: Implement LOP32I
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2019-01-15 17:54:51 -03:00 |
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ReinUsesLisp
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2b90637f4b
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shader_decode: Implement TEX and TXQ
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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878672f371
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shader_decode: Implement TEXS (F32)
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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fbc67a0563
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shader_ir: Add condition code helper
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2019-01-15 17:54:50 -03:00 |
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ReinUsesLisp
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a58abbcfc4
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shader_ir: Add predicate combiner helper
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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bf07272695
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shader_ir: Add comparison helpers
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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60f044df56
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shader_ir: Add half float helpers
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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e3c55e31d7
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shader_ir: Add integer helpers
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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833d0806f9
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shader_ir: Add float helpers
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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6b9eea3fe5
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shader_ir: Add setters
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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12a95ff453
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shader_ir: Add local memory getters
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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2f87fd060d
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shader_ir: Add internal flag getters
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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15f431f0cb
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shader_ir: Add attribute getters
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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864e8f55cf
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shader_ir: Add constant buffer getters
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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5e639bfcf6
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shader_ir: Add register getter
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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4aaa2192b9
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shader_ir: Add immediate node constructors
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2019-01-15 17:54:49 -03:00 |
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ReinUsesLisp
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15a0e1481d
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shader_ir: Initial implementation
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2019-01-15 17:54:49 -03:00 |
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