Commit graph

19668 commits

Author SHA1 Message Date
Lioncash
2cc9d94060 fixed_point: Mark relevant member function [[nodiscard]]
Marks member functions as discard, where ignoring the return value would
be indicative of a bug or dead code.
2022-10-18 16:06:50 -04:00
Lioncash
0101ef9fb1 fixed_point: Make to_uint() non-const
This calls round_up(), which is a non-const member function, so if a
fixed-point instantiation ever calls to_uint(), it'll result in a
compiler error.

This allows the member function to work.

While we're at it, we can actually mark to_long_floor() as const, since
it's not modifying any member state.
2022-10-18 16:06:50 -04:00
Lioncash
9393f90ccf fixed_point: Use defaulted comparisons
Collapses all of the comparison functions down to a single line.
2022-10-18 16:06:50 -04:00
Lioncash
5000d814af fixed_point: Use variable templates and concepts where applicable
Makes a few things a little less noisy and removes the need for SFINAE
in quite a few functions.
2022-10-18 16:06:46 -04:00
bunnei
8649c46c74
Merge pull request #9054 from Docteh/just_lz4
CMake: Try add_library "lz4" if "lz4::lz4" is unavailable
2022-10-17 22:51:26 -07:00
bunnei
1deb997eba
Merge pull request #9087 from Morph1984/once
general: Add missing pragma once
2022-10-17 22:50:02 -07:00
Liam
282cd3e5fe kernel: fix slab heap ABA 2022-10-17 17:53:32 -04:00
FengChen
23b6569fc2 video_core: implement 1D copies based on VMM 'kind' 2022-10-17 15:35:12 +08:00
FengChen
99507d0188 video_core: Implement memory manager page kind 2022-10-17 15:33:29 +08:00
Morph
88ccdaf10a fixed_point: Replace CONSTEXPR14 with constexpr
As we require the latest C++ standards to compile yuzu, checking for C++14 constexpr is not needed.
2022-10-17 03:16:54 -04:00
Morph
bffbaddb79 general: Add missing pragma once 2022-10-17 03:14:31 -04:00
Morph
2f37c7948f
Merge pull request #9079 from Morph1984/unknown-unkowns
general: Fix spelling
2022-10-17 02:56:58 -04:00
Morph
ae453ab6a8 savedata_factory: Detect future save data paths
Enable compatibility for new account/device save paths planned on a future implementation.
2022-10-16 23:49:55 -04:00
lat9nq
4b773b15a6 sdl2_sink: Inline variable init into if condition
Co-authored-by: Mai <mathew1800@gmail.com>
2022-10-16 21:36:40 -04:00
lat9nq
9fe077635e sdl2_sink: Distinguish between capture and non-capture device names
The function prototype appears to care whether we are loading capture
devices or not, and SDL_GetAudioDeviceName has a parameter to use it,
but for some reason it isn't.

This puts `capture` where it goes.
2022-10-16 03:15:54 -04:00
lat9nq
5c7eef3756 sdl2_sink: Check for null string when loading SDL audio devices
Attempting to place a null string into a vector of strings causes an
error that closes the application.

Don't.
2022-10-16 03:14:52 -04:00
Morph
ddf5577799 video_core: Fix spelling of "synchronize" 2022-10-16 00:50:53 -04:00
Morph
f706b3bd24 general: Fix spelling of "unknown" 2022-10-16 00:46:22 -04:00
Kyle Kienapfel
0ba03d1b3a fix a tiny spelling mistake
Kreato pointed this out over on discord.
2022-10-15 14:58:44 -07:00
liamwhite
ae6dd1143c
Merge pull request #9061 from liamwhite/writable-event
kernel: remove KWritableEvent
2022-10-14 17:30:38 -04:00
liamwhite
1d38109714
Merge pull request #9055 from liamwhite/hbl
Preliminary support for nx-hbloader
2022-10-14 17:30:11 -04:00
Narr the Reg
d2170075e6 audio_core: Revert sink name to sdl2 2022-10-14 10:59:33 -05:00
Kyle Kienapfel
40af1111c2 CMake: Try add library "LZ4::lz4_shared" if "lz4::lz4" is unavailable
Right now this looks like a distro specific problem, but we'll have to see.

Over on Gentoo: with lz4 1.9.3 there is a lz4::lz4 library target, with 1.9.4 it's no longer
mentioned in the cmake files provided by the  package. (/usr/lib64/cmake/lz4)

arch and openSUSE have lz4 1.9.4 available so I checked there,
they only have .pc files for pkg-config, so asking for "lz4::lz4" works as usual

MSVC does require "lz4::lz4" to be asked for
2022-10-13 17:23:47 -07:00
liamwhite
553be194f6
Merge pull request #9067 from Morph1984/tess-cw
renderer_(opengl/vulkan): Fix tessellation clockwise parameter
2022-10-13 20:12:31 -04:00
liamwhite
048d3e2404
Merge pull request #9039 from Kelebek1/auto_backend
Auto select the SDL audio backend when Cubeb latency is too high
2022-10-13 20:12:22 -04:00
liamwhite
3c925a7282
Merge pull request #9032 from liamwhite/stub-friends
IFriendService: stub CheckFriendListAvailability
2022-10-13 20:12:08 -04:00
Mai
e37d00332c
Merge pull request #9065 from liamwhite/result-mess
result: enforce reference check specialization
2022-10-13 19:54:10 +00:00
Morph
d3114c620d renderer_(opengl/vulkan): Fix tessellation clockwise parameter
This should be assigned CW only on Triangles_CW rather than not Triangles_CCW, making CCW the default winding order rather than CW.
2022-10-13 15:52:56 -04:00
Morph
e2164f3417 settings: Update aspect_ratio range
Since 16:10 was added, the maximum value is now 4.
2022-10-13 12:24:04 -04:00
Liam
c0fb5e876d result: enforce reference check specialization 2022-10-13 12:10:39 -04:00
Liam
a9ace6856d kernel: remove KWritableEvent 2022-10-12 20:29:29 -04:00
bunnei
64c2ccb0cb
Merge pull request #9034 from liamwhite/result-macros
kernel: add expanded result macros
2022-10-12 17:11:07 -07:00
bunnei
dbacb31f61
Merge pull request #9027 from yuzu-emu/revert-8987-another-name-for-reinforcement-steel
Revert "vulkan: automatically use larger staging buffer sizes when possible"
2022-10-12 15:36:56 -07:00
bunnei
0b9f2c2f14
Merge pull request #9040 from liamwhite/woe-thirty-two
core_timing: use high-precision sleeps on non-Windows targets
2022-10-12 15:35:06 -07:00
bunnei
e158167139
Merge pull request #9024 from liamwhite/async-screenshot
video_core: don't block rendering on screenshots
2022-10-12 13:26:32 -07:00
bunnei
3da4280e81
Merge pull request #9047 from german77/steam-aspect
yuzu: Add 16:10 aspect ratio
2022-10-12 12:54:23 -07:00
bunnei
77177a7e33
Merge pull request #9049 from liamwhite/monkeyhawk
syncpoint_manager: ensure handle is removable before removing
2022-10-12 12:34:22 -07:00
Liam
61a8696510 k_server_session: preliminary support for userspace server sessions 2022-10-11 18:40:40 -04:00
Liam
9b34afa588 Add implementation of svcCreateSession 2022-10-11 18:15:45 -04:00
Liam
6bcd676b61 general: preliminary support for hbl 2022-10-11 18:15:30 -04:00
Liam
b1cd6cec19 syncpoint_manager: ensure handle is removable before removing 2022-10-10 19:22:26 -04:00
Kelebek1
4496030ea9 Fix stencil func registers, make clip control equivalent to how it was before, but surely wrong. 2022-10-10 20:59:57 +01:00
Narr the Reg
eb74ef474b yuzu: Add 16:10 aspect ratio 2022-10-10 13:32:33 -05:00
liamwhite
c3cae9d992
Merge pull request #9043 from german77/vector_data
input_common: have an unique vector in callback status
2022-10-09 17:46:45 -04:00
german77
224a19758e input_common: have an unique vector in callback status 2022-10-09 12:49:18 -05:00
Kelebek1
8c9e238a7b Choose the SDL audio backend when Cubeb reports too high of a latency 2022-10-09 13:47:59 +01:00
Fernando S
55e6d0dae0
Merge pull request #8766 from Kelebek1/regs
[video_core] Update 3D registers
2022-10-09 07:04:03 +02:00
Liam
9632434243 core_timing: use high-precision sleeps on non-Windows targets 2022-10-08 18:27:40 -04:00
Liam
47a2efee73 kernel: add expanded result macros 2022-10-08 12:41:27 -04:00
Liam
5b7c0f13d3 fsp_srv: stub GetCacheStorageSize 2022-10-08 12:24:00 -04:00
Liam
ddf64e56af IFriendService: stub CheckFriendListAvailability 2022-10-07 22:19:41 -04:00
Mai
155213484b
Merge pull request #9016 from liamwhite/drunken-schedule
vk_scheduler: wait for command processing to complete
2022-10-07 20:27:16 -04:00
Mai
6f101e0f02
Merge pull request #9030 from Morph1984/api-disable
configure_graphics: Fix graphics API selection when a game is running
2022-10-07 20:25:23 -04:00
liamwhite
972b93bf00
Merge pull request #8807 from Docteh/default_fonts
Qt: work around Qt5's font choice for Chinese (in Windows)
2022-10-07 17:39:39 -04:00
Liam
a5476541f2 video_core: don't block rendering on screenshots 2022-10-07 17:33:59 -04:00
Morph
1e35ade1ec configure_graphics: Fix graphics API selection when a game is running
The graphics API setting should not be changed when a game is running.
2022-10-07 15:11:26 -04:00
Kelebek1
752659aef3 Update 3D regs 2022-10-07 14:13:45 +01:00
Liam
9574429c5f nfp_types: silence -Wtype-limits 2022-10-07 06:52:28 -04:00
liamwhite
20cf09471a
Revert "vulkan: automatically use larger staging buffer sizes when possible" 2022-10-07 04:49:08 -04:00
bunnei
61883d8820
Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
program_metadata: Avoid reference binding to misaligned address
2022-10-06 20:42:15 -07:00
bunnei
bb86fc573f
Merge pull request #8944 from Tachi107/patch-2
build(room): simplify yuzu-room installation
2022-10-06 16:59:04 -07:00
Byte
df6dffa30b vulkan_blitter: Fix pool allocation double free. 2022-10-06 21:00:54 +02:00
Liam
aedd739631 maxwell_dma: remove warnings from implemented functionality 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
ca3db0d7c9 General: address feedback 2022-10-06 21:00:54 +02:00
Liam
0d99b7962d state_tracker: workaround channel setup for homebrew 2022-10-06 21:00:54 +02:00
Liam
c80ed6d81f general: rework usages of UNREACHABLE macro 2022-10-06 21:00:54 +02:00
Morph
903705043d nvdisp: End system frame after requesting to swap buffers
Fixes frametime reporting
2022-10-06 21:00:54 +02:00
Morph
11e1cbbdbd address_space: Rename va_start to virt_start
Avoids conflicting with the va_start macro
2022-10-06 21:00:54 +02:00
Morph
fa342cae22 address_space: Address feedback 2022-10-06 21:00:54 +02:00
Morph
fedd983f96 general: Format licenses as per SPDX guidelines 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
d97d409647 NvHostChannels: improve hack for supporting multiple channels. 2022-10-06 21:00:54 +02:00
Fernando Sahmkow
c2b7de66b3 Address Feedback from bylaws. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8a372035db Nvflinger: correct duplication. 2022-10-06 21:00:53 +02:00
VonChenPlus
9982cff98b Core: Fix get nvmap object random crash 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fe24c65153 General: Fix clang format. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
1a9b71b1c6 Common: Fix variable shadowing. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
cdce7f781b Vulkan Swapchain: Overall improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8d774e7415 NvDec: Fix regressions. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ada09778d9 Vulkan Texture Cache: Limit render area to the max width/height of the targets. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8fd1d769fe ImageBase: Basic fixes. 2022-10-06 21:00:53 +02:00
Liam White
afab6c143c General: Fix compilation for GCC 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
fd7afda1e8 VideoCore: Implement formats needed for N64 emulation. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
770e19f51a Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
8bb604b3be VideoCore: Add option to dump the macros. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
a9ca39f859 NVDRV: Further improvements. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b59ca4df0c Buffer Cache: Basic fixes. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
98317f2b77 Decoders: Improve overall speed. 2022-10-06 21:00:53 +02:00
bunnei
f5fd6b5c86 DMA & InlineToMemory Engines Rework. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
b2099fbdcc Maxwell3D: Add small_index_2 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
7cfa28a666 Memory Manager: ensure safety of GPU to CPU address. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
5a568b1655 MemoryManager: Fix errors popping out. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
3d02143476 Shader Decompiler: implement better tracking for Vulkan samplers. 2022-10-06 21:00:53 +02:00
Fernando Sahmkow
ba34cf0a69 Shader Decompiler: Check for shift when deriving composite samplers. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
a283eda320 Shader Decompiler: Fix dangerous behavior of invalid iterator insertion. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
359f22b808 MemoryManager: Finish up the initial implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
5caa150e9a OpenGL: Fix TickWork 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
bc8b3d225e VideoCore: Refactor fencing system. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
4d60410dd9 MemoryManager: initial multi paging system implementation. 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
98b5e236d4 Vulkan: Fix Scissor on Clears 2022-10-06 21:00:52 +02:00
Fernando Sahmkow
920429fde7 NVDRV: Further refactors and eliminate old code. 2022-10-06 21:00:52 +02:00