Commit graph

16 commits

Author SHA1 Message Date
Morph
99ceb03a1c general: Convert source file copyright comments over to SPDX
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
ameerj
574a2c4b77 shader_recompiler: Reduce unused includes 2022-03-20 02:25:08 -04:00
ReinUsesLisp
c892359d1b shader: Add copy constructor to instructions 2021-11-16 22:11:28 +01:00
ReinUsesLisp
d54d7de40e glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
2021-07-22 21:51:31 -04:00
ReinUsesLisp
4bbe530337 shader: Inline common IR::Block methods 2021-07-22 21:51:28 -04:00
lat9nq
0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.

Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler

shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth

thread_worker: Include condition_variable

Don't use list initializers in control flow

Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22 21:51:26 -04:00
ReinUsesLisp
85cce78583 shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
ReinUsesLisp
1b0cf2309c shader: Add support for forward declarations 2021-07-22 21:51:22 -04:00
ReinUsesLisp
8af9297f09 shader: Misc fixes 2021-07-22 21:51:22 -04:00
ReinUsesLisp
9170200a11 shader: Initial implementation of an AST 2021-07-22 21:51:22 -04:00
ReinUsesLisp
6dafb08f52 shader: Better constant folding 2021-07-22 21:51:22 -04:00
ReinUsesLisp
da8096e6e3 shader: Properly store phi on Inst 2021-07-22 21:51:21 -04:00
ReinUsesLisp
16cb00c521 shader: Add pools and rename files 2021-07-22 21:51:21 -04:00
ReinUsesLisp
d24a16045f shader: Initial instruction support 2021-07-22 21:51:21 -04:00
ReinUsesLisp
6c4cc0cd06 shader: SSA and dominance 2021-07-22 21:51:21 -04:00
ReinUsesLisp
2d48a7b4d0 shader: Initial recompiler work 2021-07-22 21:51:21 -04:00