Commit graph

10 commits

Author SHA1 Message Date
bunnei
094ae6fadb Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
- Config: Add an option for selecting to use shader JIT or interpreter.
- Qt: Add a menu option for enabling/disabling the shader JIT.
2015-08-15 18:01:07 -04:00
Emmanuel Gil Peyrot
22ae87530b Common: Cleanup emu_window includes. 2015-06-28 00:36:54 +01:00
tfarley
05dc633a8c OpenGL renderer 2015-05-22 15:51:18 -07:00
Yuri Kunde Schlesner
e1fbac3ca1 Common: Remove common.h 2015-05-07 15:45:22 -03:00
bunnei
9960c49c21 Set framebuffer layout from EmuWindow. 2015-03-07 17:21:19 -05:00
purpasmart96
ebfd831ccb License change 2014-12-20 21:20:24 -08:00
Yuri Kunde Schlesner
11642fd3a2 Rework OpenGL renderer.
The OpenGL renderer has been revised, with the following changes:
 - Initialization and rendering have been refactored to reduce the number of
   redundant objects used.
 - Framebuffer rotation is now done directly, using texture mapping.
 - Vertex coordinates are now given in pixels, and the projection matrix
   isn't hardcoded anymore.
2014-10-12 14:38:53 +02:00
Kevin Hartman
02fd19b2f6 Added support for multiple input device types for KeyMap and connected Qt. 2014-09-12 01:15:14 -07:00
bunnei
de0a034a84 fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
bunnei
63e46abdb8 got rid of 'src' folders in each sub-project 2014-04-08 19:25:03 -04:00
Renamed from src/video_core/src/video_core.h (Browse further)