wwylele
b5aa570354
SwRasterizer/Lighting: implement LUT input CP
2017-08-22 09:34:44 +03:00
wwylele
3e478ca131
SwRasterizer/Lighting: implement bump mapping
2017-08-22 09:34:44 +03:00
Subv
fa228ca637
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
...
This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 -05:00
bunnei
f84c965dec
Merge pull request #2884 from wwylele/clip
...
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 13:24:12 -04:00
bunnei
92a4b2faf8
Merge pull request #2889 from Schplee/updated-logo-svg
...
Updated master logo to new logo svg
2017-08-21 13:22:23 -04:00
Subv
8a9a4e2c42
GPU/Warnings: Explicitly cast the screen refresh ticks to u64.
2017-08-21 08:34:30 -05:00
Subv
65f19b51c4
Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.
2017-08-21 08:34:28 -05:00
Subv
145a7293a3
HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects.
2017-08-21 08:34:27 -05:00
Subv
d237a89048
CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions.
2017-08-21 08:34:25 -05:00
Subv
9d0841b48b
Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
...
Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv
d3fb1d6c38
Dyncom: Fixed a conversion warning when decoding thumb instructions.
2017-08-21 08:20:36 -05:00
wwylele
63b6e802cd
swrasterizer: remove invalid TODO
...
This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f
swrasterizer/clipper: remove tested TODO
...
hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele
5a4af616c6
gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader
2017-08-21 08:03:07 +03:00
wwylele
1eca380886
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner
46d1ca768d
Merge pull request #2872 from wwylele/sw-geo-factor
...
SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
Yuri Kunde Schlesner
fe7e0eada0
Merge branch 'update-soundtouch' (PR #2885 )
2017-08-20 17:30:22 -07:00
MerryMage
056a08cdbf
externals: Update soundtouch
2017-08-20 17:30:05 -07:00
James Rowe
bbfa9d0635
Merge pull request #2861 from wwylele/motion-refactor
...
Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele
54c0c8adee
HID: fix a comment and a warning
2017-08-20 08:37:48 +03:00
James Rowe
8afa81ac1b
Merge pull request #2871 from wwylele/sw-spotlight
...
SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
Schplee
d51f4d21bb
Updated master logo to new logo svg
2017-08-19 18:33:44 -07:00
B3n30
5d0a1e7efd
Added missing parts in libnetwork ( #2838 )
...
* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele
223bd35450
motion_emu: no need to include thread in header
2017-08-19 07:21:02 +03:00
Yuri Kunde Schlesner
21204ba488
Merge pull request #2881 from MerryMage/dsp-firm-check
...
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
MerryMage
b67c2dc82c
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 10:16:50 +01:00
bunnei
595070c901
Merge pull request #2879 from danzel/patch-1
...
Fix Spelling/English mistakes
2017-08-13 20:22:24 -04:00
Dave Leaver
bf71fc0342
Fix Spelling/English mistakes
2017-08-14 09:15:39 +12:00
Sebastian Valle
d59f503729
Merge pull request #2843 from Subv/applet_slots
...
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
Weiyi Wang
7cd8a65949
Merge pull request #2875 from wwylele/bump-skip
...
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-12 01:23:45 +03:00
wwylele
686fb3e78c
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-11 18:35:00 +03:00
James Rowe
8fd28244e4
Merge pull request #2869 from j-selby/docker-build
...
Travis: Use Docker to build for Linux
2017-08-11 08:39:14 -06:00
James Rowe
a3aa8617bc
Merge pull request #2867 from j-selby/tag-naming
...
Implement correct folder structure for CI builds
2017-08-11 08:36:04 -06:00
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
wwylele
867eabd6b7
HID: use MotionDevice for Accelerometer and Gyroscope
2017-08-11 11:03:18 +03:00
Weiyi Wang
53ef90d1bd
Merge pull request #2874 from danzel/spelling-1
...
Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
danzel
8d3f48d0a3
Fix some spelling mistakes
2017-08-11 19:51:16 +12:00
wwylele
945f9a1b04
SwRasterizer/Lighting: implement spot light
2017-08-11 01:19:10 +03:00
wwylele
14ee32c46a
SwRasterizer/Lighting: implement geometric factor
2017-08-11 01:18:43 +03:00
Weiyi Wang
aaf5161344
Merge pull request #2863 from wwylele/pad-state-zero
...
HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele
599de29ea3
HID: zero unused PadState bits
2017-08-10 17:01:03 +03:00
James
fa64309aac
Travis: Use Docker to build for Linux
2017-08-10 20:13:59 +10:00
Weiyi Wang
2415bad9ad
Merge pull request #2868 from wwylele/swr-tuple
...
SwRasterizer/Lighting: use make_tuple instead of constructor
2017-08-10 12:44:23 +03:00
wwylele
5d9d42f0d0
SwRasterizer/Lighting: use make_tuple instead of constructor
...
implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
j-selby
80f85b429c
Implement correct folder structure for CI builds
2017-08-10 17:40:56 +10:00
James Rowe
9f6868ad9b
Merge pull request #2857 from j-selby/deploy-fix
...
Travis/AppVeyor: Deploy based upon tags
2017-08-09 19:13:55 -06:00
bunnei
c2466a2f19
Merge pull request #2862 from j-selby/update-cryptopp
...
Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
Weiyi Wang
792dee47a7
Merge pull request #2822 from wwylele/sw_lighting-2
...
Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang
93ab46e500
Merge pull request #2856 from wwylele/shader-share
...
pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
bunnei
437526e782
Merge pull request #2864 from mailwl/dlp-update
...
Service/dlp: Update function tables according 3dbrew
2017-08-09 11:41:45 -04:00