Commit graph

52 commits

Author SHA1 Message Date
ameerj
7ecc6de56a shader: Implement Int32 SUATOM/SURED 2021-07-22 21:51:30 -04:00
ReinUsesLisp
d2a0f9d7ad spirv: Do not enable ShaderLayer
This is enabled by an extension instead of the capability.
2021-07-22 21:51:29 -04:00
ReinUsesLisp
2b434b74af spirv: Enable DemoteToHelperInvocationEXT only when supported 2021-07-22 21:51:29 -04:00
ReinUsesLisp
cfd873275d spirv: Use OriginLowerLeft when requested 2021-07-22 21:51:29 -04:00
ReinUsesLisp
48a17298d7 spirv: Support OpenGL uniform buffers and change bindings 2021-07-22 21:51:29 -04:00
ReinUsesLisp
050e81500c shader: Move microinstruction header to the value header 2021-07-22 21:51:28 -04:00
FernandoS27
f69d0b91ff shader: Address feedback 2021-07-22 21:51:28 -04:00
FernandoS27
04c459fc8d shader: Implement fine derivates constant propagation 2021-07-22 21:51:28 -04:00
ReinUsesLisp
95815a3883 shader: Implement PIXLD.MY_INDEX 2021-07-22 21:51:28 -04:00
ReinUsesLisp
e3514bcd6b spirv: Implement ViewportMask with NV_viewport_array2 2021-07-22 21:51:28 -04:00
ReinUsesLisp
183855e396 shader: Implement tessellation shaders, polygon mode and invocation id 2021-07-22 21:51:27 -04:00
ReinUsesLisp
d8ec99dada spirv: Implement Layer stores 2021-07-22 21:51:27 -04:00
ReinUsesLisp
b126987c59 shader: Implement transform feedbacks and define file format 2021-07-22 21:51:27 -04:00
ReinUsesLisp
a83579b50a shader: Implement early Z tests 2021-07-22 21:51:27 -04:00
ReinUsesLisp
fa75b9b062 spirv: Rework storage buffers and shader memory 2021-07-22 21:51:27 -04:00
ReinUsesLisp
f263760c5a shader: Implement geometry shaders 2021-07-22 21:51:27 -04:00
ReinUsesLisp
23b8714732 spirv: Define StorageImageWriteWithoutFormat capability when used 2021-07-22 21:51:27 -04:00
ameerj
3db2b3effa shader: Implement ATOM/S and RED 2021-07-22 21:51:27 -04:00
ReinUsesLisp
106764a6d5 spirv: Move phi node patching to a separate function 2021-07-22 21:51:27 -04:00
ReinUsesLisp
ab543f1821 spirv: Guard against typeless image reads on unsupported devices 2021-07-22 21:51:27 -04:00
ReinUsesLisp
2e71e4c5c0 spirv: Fix forward declarations on phi nodes 2021-07-22 21:51:27 -04:00
ReinUsesLisp
7cb2ab3585 shader: Implement SULD and SUST 2021-07-22 21:51:26 -04:00
lat9nq
0bb85f6a75 shader_recompiler,video_core: Cleanup some GCC and Clang errors
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.

Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler

shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth

thread_worker: Include condition_variable

Don't use list initializers in control flow

Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22 21:51:26 -04:00
ReinUsesLisp
1f3eb601ac shader: Implement texture buffers 2021-07-22 21:51:26 -04:00
FernandoS27
baec84247f shader: Address Feedback 2021-07-22 21:51:26 -04:00
FernandoS27
d819ba4489 shader: Implement ViewportIndex 2021-07-22 21:51:25 -04:00
ReinUsesLisp
b4a5e767d0 shader: Fix branches to visited virtual blocks 2021-07-22 21:51:25 -04:00
ReinUsesLisp
f1dd743731 shader: Fix dependency on identity removal pass 2021-07-22 21:51:25 -04:00
ReinUsesLisp
514a6b07ee shader: Store type of phi nodes in flags
This is needed because pseudo-instructions where invalidated.
2021-07-22 21:51:25 -04:00
ReinUsesLisp
675a82416d spirv: Remove dependencies on Environment when generating SPIR-V 2021-07-22 21:51:24 -04:00
ReinUsesLisp
17063d16a3 shader: Implement TXQ and fix FragDepth 2021-07-22 21:51:24 -04:00
ameerj
32c5483beb shader: Implement SHFL 2021-07-22 21:51:24 -04:00
ameerj
3d07cef009 shader: Implement VOTE 2021-07-22 21:51:24 -04:00
ameerj
e4e1cc11b8 shader: Implement DMNMX, DSET, DSETP 2021-07-22 21:51:24 -04:00
ReinUsesLisp
76c8a962ac spirv: Implement VertexId and InstanceId, refactor code 2021-07-22 21:51:23 -04:00
ReinUsesLisp
260743f371 shader: Add partial rasterizer integration 2021-07-22 21:51:23 -04:00
ameerj
fa2f6e38f4 shader: Implement FSET and FSETP
Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
2021-07-22 21:51:23 -04:00
ReinUsesLisp
71f96fa636 shader: Implement CAL inlining function calls 2021-07-22 21:51:23 -04:00
ameerj
b9f7bf4472 spirv: Add SignedZeroInfNanPreserve logic 2021-07-22 21:51:23 -04:00
ReinUsesLisp
ab46371247 shader: Initial support for textures and TEX 2021-07-22 21:51:23 -04:00
ReinUsesLisp
726625cf50 spirv: Move phi arguments emit to a separate function 2021-07-22 21:51:22 -04:00
ReinUsesLisp
7496bbf758 spirv: Add support for self-referencing phi nodes 2021-07-22 21:51:22 -04:00
ReinUsesLisp
274897dfd5 spirv: Fixes and Intel specific workarounds 2021-07-22 21:51:22 -04:00
ReinUsesLisp
e2bc05b17d shader: Add denorm flush support 2021-07-22 21:51:22 -04:00
ReinUsesLisp
6db69990da spirv: Add lower fp16 to fp32 pass 2021-07-22 21:51:22 -04:00
ReinUsesLisp
85cce78583 shader: Primitive Vulkan integration 2021-07-22 21:51:22 -04:00
ReinUsesLisp
3a59fffaa1 spirv: Implement EmitIdentity 2021-07-22 21:51:22 -04:00
ReinUsesLisp
b5d7279d87 spirv: Initial bindings support 2021-07-22 21:51:22 -04:00
ReinUsesLisp
1b0cf2309c shader: Add support for forward declarations 2021-07-22 21:51:22 -04:00
ReinUsesLisp
8af9297f09 shader: Misc fixes 2021-07-22 21:51:22 -04:00