archshift
7f9ee69a2b
Added RGBA5551 compatibility in the rasterizer
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This allows Virtual Console games to display properly.
2015-02-27 19:15:08 -08:00
bunnei
c9ef377afa
Merge pull request #599 from Subv/morton
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GPU: Implemented bits 3 and 1 from the display transfer flags.
2015-02-26 22:40:27 -05:00
Subv
c564c21668
GPU: Implemented bits 3 and 1 from the display transfer flags.
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Bit 3 is used to specify a raw copy, where no processing is done to the data, seems to behave exactly as a DMA.
Bit 1 is used to specify whether to convert from a tiled format to a linear format or viceversa.
2015-02-26 21:17:14 -05:00
bunnei
2dac2ea389
Merge pull request #614 from lioncash/mcr
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arm: The CP15 Main ID register is not writeable
2015-02-26 15:27:16 -05:00
Lioncash
8812d2fbdb
arm: The CP15 Main ID register is not writeable
2015-02-26 09:28:31 -05:00
bunnei
c7dac73b0c
Merge pull request #612 from yuriks/fix-A4
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Video core: Fix A4 texture decoding
2015-02-25 21:42:42 -05:00
Yuri Kunde Schlesner
ea3c99f3a2
Video core: Fix A4 texture decoding
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It was trying to take the LSB from `coarse_x`, which would always be 0
and thus would always return the same texel from each byte. To add
insult to the injury, the conditional was actually the wrong way around
too.
Fixes blocky text in OoT.
2015-02-25 23:05:14 -03:00
Yuri Kunde Schlesner
1b5ee96797
Merge pull request #604 from Subv/arc_ssd
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Archives: Properly implemented the SystemSaveData archive.
2015-02-25 22:35:55 -03:00
Yuri Kunde Schlesner
3342679b33
Merge pull request #611 from yuriks/pixelated-textures
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Video core: Fix pixelation/blockiness in textures.
2015-02-25 22:18:29 -03:00
Yuri Kunde Schlesner
3c50da6fc0
Video core: Fix pixelation/blockiness in textures.
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This was caused during morton decoding by me not masking the bits of
each coordinate before merging them, so the bits from x could set bits
in y if it was >255.
2015-02-25 22:16:01 -03:00
Subv
9db5c9b6dc
Archives: Properly implemented the SystemSaveData archive.
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Ported to the new factory pattern we have for archives.
2015-02-25 19:37:10 -05:00
bunnei
f7c3193fec
Merge pull request #575 from linkmauve/xdg
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Switch to the XDG Base Directory Specification for directory selection
2015-02-25 13:58:25 -05:00
bunnei
593e74ce3d
Merge pull request #609 from lioncash/rem
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arm: Remove unnecessary booleans
2015-02-25 13:04:20 -05:00
Lioncash
1bb400be1b
arm: Remove unnecessary booleans
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We don't care about any of these.
2015-02-25 10:55:50 -05:00
Emmanuel Gil Peyrot
129ad721c1
Common: Switch to the XDG Base Directory Specification for directory selection.
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This allows for easily movable and independent configuration and data directories, using standardized paths.
2015-02-25 05:27:13 +01:00
bunnei
40d1f9045a
Merge pull request #601 from Subv/y2r
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Services: Implemented Y2R_U::GetTransferEndEvent
2015-02-24 22:35:05 -05:00
bunnei
efcd77a544
Merge pull request #605 from bunnei/rasterize-rgba4
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rasterizer: Add support for RGBA4 framebuffer format.
2015-02-24 20:26:29 -05:00
bunnei
ed255ebaec
Rasterizer: Add support for RGBA4 framebuffer format.
2015-02-24 19:58:33 -05:00
Subv
ef66feaeba
Services: Implemented Y2R_U::GetTransferEndEvent
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Aero Porter was throwing an "Invalid Handle" fatal error without this.
2015-02-24 08:28:36 -05:00
bunnei
3700263f71
Merge pull request #595 from linkmauve/new-3ds-input
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Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-23 21:13:29 -05:00
bunnei
50a0c4f14f
Merge pull request #581 from archshift/tfe
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Added information reporting from ThrowFatalError
2015-02-23 01:23:15 -05:00
bunnei
131454ab3e
Merge pull request #598 from Subv/dpt
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GPU: Fixed RGBA8 as output format in a display transfer.
2015-02-22 21:04:10 -05:00
Subv
b1284222f2
GPU: Fixed RGBA8 as output format in a display transfer.
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Verified with hwtests
2015-02-22 15:22:14 -05:00
archshift
0420a4d1de
Added information reporting from ThrowFatalError
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This was RE'd from the errdisp applet.
2015-02-22 12:19:30 -08:00
Emmanuel Gil Peyrot
aa64f69af0
Frontends, HID: Add New 3DS specific pad buttons, and stub the touch one.
2015-02-22 21:09:08 +01:00
bunnei
89a71eb6a4
Merge pull request #471 from archshift/pp3ports3
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GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 14:54:56 -05:00
Tony Wasserka
23c6764b2b
GPU: Add support for more framebuffer formats in display transfers.
2015-02-22 11:48:02 -08:00
bunnei
c79db48ea1
Merge pull request #597 from bunnei/fix-color-component-order
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Rasterize with the correct color component order.
2015-02-22 14:14:09 -05:00
bunnei
733c19ddd3
Rasterize with the correct color component order.
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- Fixes a regression with #594 .
2015-02-22 13:57:24 -05:00
bunnei
dfe807b2cd
Merge pull request #596 from kevinhartman/unaligned-cleanup
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Clean up unaligned 32-bit memory reads
2015-02-22 12:48:28 -05:00
bunnei
d120757f32
Merge pull request #594 from Subv/display_transfer
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GPU: Fixed the RGBA8 input format and RGB8 output format
2015-02-22 12:44:57 -05:00
Tony Wasserka
34f21334ad
Merge pull request #593 from Subv/search_problem
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Pica/VertexShader: Fixed LOOP with more than one iteration.
2015-02-22 15:51:12 +01:00
Kevin Hartman
05c098a9e7
Cleaned up unaligned access.
2015-02-21 17:25:31 -08:00
Subv
fbbfb52a2c
GPU: Fixed the RGBA8 input format and RGB8 output format
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in Display Transfers, tested with hwtests.
2015-02-21 18:43:53 -05:00
Subv
9a03e9c61d
Pica/VertexShader: Fixed LOOP with more than one iteration.
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Previously it wouldn't jump back to the start of the loop code once it reached the end of the block.
Fixes the texture problems in a lot of games.
2015-02-21 12:52:21 -05:00
bunnei
3c5aaafb40
Merge pull request #590 from linkmauve/rename-dolphin
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Common: Change names containing “Dolphin” or “PPSSPP” to something more generic
2015-02-20 13:26:15 -05:00
Emmanuel Gil Peyrot
54d6f6c82b
Common: Change names containing “Dolphin” or “PPSSPP” to something more generic.
2015-02-20 16:54:10 +00:00
bunnei
5f9939070e
Merge pull request #588 from archshift/somebranch
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Sweeping cleanup of Common
2015-02-20 11:41:30 -05:00
archshift
4fb75d220a
Misc cleanup of common and related functions
2015-02-19 22:26:25 -08:00
archshift
302f0b32f5
Remove duplication of INSERT_PADDING_WORDS between pica.h and gpu.h
2015-02-19 22:26:25 -08:00
bunnei
c7d1480ece
Merge pull request #587 from archshift/assert
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Convert a few C stdlib asserts to Citra's own asserts
2015-02-19 13:45:58 -05:00
Tony Wasserka
4cc1a71441
Merge pull request #585 from Subv/local_var
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Rasterizer: Fixed a warning in GetWrappedTexCoord.
2015-02-19 10:57:54 +01:00
archshift
49f94b82b4
Remove "super lame/broken" file_search compilation unit that was leftover from Dolphin
2015-02-18 23:23:18 -08:00
archshift
961f65d1fe
Remove redundant utf8 compilation unit that was leftover from Dolphin
2015-02-18 22:34:32 -08:00
archshift
9f7f1a2272
Remove useless extended_trace compilation unit that was leftover from Dolphin
2015-02-18 22:30:31 -08:00
archshift
5efd149ad5
Remove the useless msg_handler compilation unit that was left over from Dolphin
2015-02-18 22:26:22 -08:00
archshift
3c48697ea3
Convert a few C stdlib asserts to Citra's own asserts
2015-02-18 21:52:36 -08:00
Subv
5410367ebf
Rasterizer: Fixed a warning in GetWrappedTexCoord.
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Redeclaring the variable inside the switch was causing weird behavior.
2015-02-18 23:52:47 -05:00
bunnei
ec8f2210e3
Merge pull request #580 from lioncash/emplace
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core/video_core: Use in-place construction where possible
2015-02-18 17:36:34 -05:00
bunnei
4a48b017ca
Merge pull request #562 from neobrain/pica_progress3
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More PICA200 Emulation Fixes
2015-02-18 17:19:38 -05:00