ReinUsesLisp
8c81a20ace
glasm: Ensure reg alloc order across compilers on GLASM
...
Use a struct constructor to serialize register allocation arguments to
ensure registers are allocated in the same order regardless of the
compiler used.
The A and B functions can be called in any order when passed as
arguments to "foo":
foo(A(), B())
But the order is guaranteed for curly-braced constructor calls in
classes:
Foo{A(), B()}
Use this to get consistent behavior.
2021-07-22 21:51:31 -04:00
ReinUsesLisp
c917290497
glasm: Enable unintentionally disabled register aliasing on GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
70fbede213
glasm: Review all GLASM insts to be aware of register aliasing
2021-07-22 21:51:31 -04:00
ReinUsesLisp
c4fd6b55bc
glasm: Implement shuffle and vote instructions on GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
decda4a2c7
glasm: Add MUFU instructions to GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
5b18a12df2
glasm: Implement IAbs64 and INeg64 on GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
3f00a2ad3f
glasm: Properly clamp Fp64 on GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
deda89372f
glasm: Fix register allocation when moving immediate on GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
0839e46736
glasm: Implement SelectU64 on GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
6237300e36
glasm: Fix clamps so the min value has priority on NAN on GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
8eb72ff0dc
glasm: Fix moving U64 immediates to registers in GLASM
2021-07-22 21:51:31 -04:00
ameerj
80813b1d14
glasm: Implement storage atomic ops
2021-07-22 21:51:31 -04:00
ReinUsesLisp
ad61b47f80
glasm: Add conversion instructions to GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
7703d65f23
glasm: Add fp min/max insts and fix store for fp64 on GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
43a448d98d
glasm: Add logical instructions on GLASM
2021-07-22 21:51:31 -04:00
ReinUsesLisp
99352741af
glasm: Remove duplicated Fp64 pack instructions on GLASM
2021-07-22 21:51:30 -04:00
ReinUsesLisp
45ef62d3ba
glasm: Remove unnecesary new white space on Clamp GLASM
2021-07-22 21:51:30 -04:00
ReinUsesLisp
b4953e79ee
glasm: Add floating-point comparisons on GLASM
2021-07-22 21:51:30 -04:00
ameerj
6705f56029
emit_glasm: Implement more integer alu ops
2021-07-22 21:51:30 -04:00
ameerj
3e10709091
glasm: Reimplement bitwise ops and BFI/BFE
2021-07-22 21:51:30 -04:00
ReinUsesLisp
4502595bc2
glasm: Initial GLASM fp64 support
2021-07-22 21:51:30 -04:00
ReinUsesLisp
9f851e3832
glasm: Implement GLASM fp16 packing and move bitwise insns
2021-07-22 21:51:30 -04:00
ReinUsesLisp
4de65fbff4
glasm: Remove unused functions left from rebase
2021-07-22 21:51:30 -04:00
ReinUsesLisp
6358b0d0c1
glasm: Specify namespace when using FormatTo
2021-07-22 21:51:30 -04:00
ReinUsesLisp
939dab7120
glasm: Implement more GLASM composite instructions
2021-07-22 21:51:30 -04:00
ReinUsesLisp
1c9307969c
glasm: Make GLASM aware of types
2021-07-22 21:51:30 -04:00
ameerj
934d300246
glasm: Use CMP.S for Select32
...
also fixes ADD and SUB to use U modifier
2021-07-22 21:51:30 -04:00
ameerj
68cc445b8e
glasm: Implement more logical ops
2021-07-22 21:51:30 -04:00
ameerj
941c6dc740
glasm: Implement BFI, BFE
...
Along with implementations of common instructions along the way
2021-07-22 21:51:30 -04:00
ReinUsesLisp
3e841f6441
glasm: Use BitField instead of C bitfields
2021-07-22 21:51:30 -04:00
ReinUsesLisp
2b04b4d27f
glasm: Remove unused argument in identity instructions on GLASM
2021-07-22 21:51:30 -04:00
ReinUsesLisp
6fd190d1ae
glasm: Implement basic GLASM instructions
2021-07-22 21:51:30 -04:00
ReinUsesLisp
c1ba685d9c
glasm: Changes to GLASM register allocator and emit context
2021-07-22 21:51:30 -04:00
ReinUsesLisp
b10cf64c48
glasm: Add GLASM backend infrastructure
2021-07-22 21:51:30 -04:00
ReinUsesLisp
b725db8709
shader: Fixup SPIR-V emit header namespaces
2021-07-22 21:51:30 -04:00
ReinUsesLisp
bed090807a
Move SPIR-V emission functions to their own header
2021-07-22 21:51:30 -04:00
FernandoS27
ee61ec2c39
shader: Optimize NVN Fallthrough
2021-07-22 21:51:30 -04:00
ameerj
7ecc6de56a
shader: Implement Int32 SUATOM/SURED
2021-07-22 21:51:30 -04:00
ReinUsesLisp
850b08a16c
spirv: Be aware of NAN unaware drivers
2021-07-22 21:51:30 -04:00
ReinUsesLisp
fde47152d9
spirv: Add SSBO read fallbacks when no aliasing is available
2021-07-22 21:51:29 -04:00
ReinUsesLisp
fd913bceaf
spirv: Add OpKill fallback to demote
2021-07-22 21:51:29 -04:00
ReinUsesLisp
d2a0f9d7ad
spirv: Do not enable ShaderLayer
...
This is enabled by an extension instead of the capability.
2021-07-22 21:51:29 -04:00
ReinUsesLisp
2b434b74af
spirv: Enable DemoteToHelperInvocationEXT only when supported
2021-07-22 21:51:29 -04:00
ReinUsesLisp
cfd873275d
spirv: Use OriginLowerLeft when requested
2021-07-22 21:51:29 -04:00
ReinUsesLisp
bafe9e35a9
spirv: Only add image operands mask when needed
2021-07-22 21:51:29 -04:00
ReinUsesLisp
d2e811db2e
spirv: Workaround image unsigned offset bug
...
Workaround bug on Nvidia's OpenGL SPIR-V compiler when using unsigned
texture offsets.
2021-07-22 21:51:29 -04:00
ReinUsesLisp
4ead714910
spirv: Add int8 and int16 capabilities only when supported
2021-07-22 21:51:29 -04:00
ReinUsesLisp
33bebc3412
spirv: Add integer clamping workarounds
...
Workaround more bugs on Nvidia's OpenGL SPIR-V compiler.
2021-07-22 21:51:29 -04:00
ReinUsesLisp
7b03b97118
spirv: Implement int8 and int16 conversion fallbacks
2021-07-22 21:51:29 -04:00
ReinUsesLisp
48a17298d7
spirv: Support OpenGL uniform buffers and change bindings
2021-07-22 21:51:29 -04:00