ReinUsesLisp
2e71e4c5c0
spirv: Fix forward declarations on phi nodes
2021-07-22 21:51:27 -04:00
ReinUsesLisp
7cb2ab3585
shader: Implement SULD and SUST
2021-07-22 21:51:26 -04:00
lat9nq
0bb85f6a75
shader_recompiler,video_core: Cleanup some GCC and Clang errors
...
Mostly fixing unused *, implicit conversion, braced scalar init,
fpermissive, and some others.
Some Clang errors likely remain in video_core, and std::ranges is still
a pertinent issue in shader_recompiler
shader_recompiler: cmake: Force bracket depth to 1024 on Clang
Increases the maximum fold expression depth
thread_worker: Include condition_variable
Don't use list initializers in control flow
Co-authored-by: ReinUsesLisp <reinuseslisp@airmail.cc>
2021-07-22 21:51:26 -04:00
ReinUsesLisp
1f3eb601ac
shader: Implement texture buffers
2021-07-22 21:51:26 -04:00
FernandoS27
baec84247f
shader: Address Feedback
2021-07-22 21:51:26 -04:00
FernandoS27
d819ba4489
shader: Implement ViewportIndex
2021-07-22 21:51:25 -04:00
ReinUsesLisp
b4a5e767d0
shader: Fix branches to visited virtual blocks
2021-07-22 21:51:25 -04:00
ReinUsesLisp
f1dd743731
shader: Fix dependency on identity removal pass
2021-07-22 21:51:25 -04:00
ReinUsesLisp
514a6b07ee
shader: Store type of phi nodes in flags
...
This is needed because pseudo-instructions where invalidated.
2021-07-22 21:51:25 -04:00
ReinUsesLisp
675a82416d
spirv: Remove dependencies on Environment when generating SPIR-V
2021-07-22 21:51:24 -04:00
ReinUsesLisp
17063d16a3
shader: Implement TXQ and fix FragDepth
2021-07-22 21:51:24 -04:00
ameerj
32c5483beb
shader: Implement SHFL
2021-07-22 21:51:24 -04:00
ameerj
3d07cef009
shader: Implement VOTE
2021-07-22 21:51:24 -04:00
ameerj
e4e1cc11b8
shader: Implement DMNMX, DSET, DSETP
2021-07-22 21:51:24 -04:00
ReinUsesLisp
76c8a962ac
spirv: Implement VertexId and InstanceId, refactor code
2021-07-22 21:51:23 -04:00
ReinUsesLisp
260743f371
shader: Add partial rasterizer integration
2021-07-22 21:51:23 -04:00
ameerj
fa2f6e38f4
shader: Implement FSET and FSETP
...
Also fix oversight with adding SignedZeroInfNanPreserve execution mode.
2021-07-22 21:51:23 -04:00
ReinUsesLisp
71f96fa636
shader: Implement CAL inlining function calls
2021-07-22 21:51:23 -04:00
ameerj
b9f7bf4472
spirv: Add SignedZeroInfNanPreserve logic
2021-07-22 21:51:23 -04:00
ReinUsesLisp
ab46371247
shader: Initial support for textures and TEX
2021-07-22 21:51:23 -04:00
ReinUsesLisp
726625cf50
spirv: Move phi arguments emit to a separate function
2021-07-22 21:51:22 -04:00
ReinUsesLisp
7496bbf758
spirv: Add support for self-referencing phi nodes
2021-07-22 21:51:22 -04:00
ReinUsesLisp
274897dfd5
spirv: Fixes and Intel specific workarounds
2021-07-22 21:51:22 -04:00
ReinUsesLisp
e2bc05b17d
shader: Add denorm flush support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
6db69990da
spirv: Add lower fp16 to fp32 pass
2021-07-22 21:51:22 -04:00
ReinUsesLisp
85cce78583
shader: Primitive Vulkan integration
2021-07-22 21:51:22 -04:00
ReinUsesLisp
3a59fffaa1
spirv: Implement EmitIdentity
2021-07-22 21:51:22 -04:00
ReinUsesLisp
b5d7279d87
spirv: Initial bindings support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
1b0cf2309c
shader: Add support for forward declarations
2021-07-22 21:51:22 -04:00
ReinUsesLisp
8af9297f09
shader: Misc fixes
2021-07-22 21:51:22 -04:00
ReinUsesLisp
9170200a11
shader: Initial implementation of an AST
2021-07-22 21:51:22 -04:00
ReinUsesLisp
2930dccecc
spirv: Initial SPIR-V support
2021-07-22 21:51:22 -04:00