Commit graph

209 commits

Author SHA1 Message Date
Lioncash
9b22f856c2 loader/nso: Check if read succeeded in IdentifyFile() before checking magic value
We should always assume the filesystem is volatile and check each IO
operation. While we're at it reorganize checks so that early-out errors
are near one another.
2018-07-19 12:43:21 -04:00
Zach Hilman
29aff8d5ab Virtual Filesystem 2: Electric Boogaloo (#676)
* Virtual Filesystem

* Fix delete bug and documentate

* Review fixes + other stuff

* Fix puyo regression
2018-07-18 18:07:11 -07:00
Zach Hilman
69bfe075b5 General Filesystem and Save Data Fixes (#670) 2018-07-17 12:42:15 -07:00
Hedges
e066bc75b9 More improvements to GDBStub (#653)
* More improvements to GDBStub
- Debugging of threads should work correctly with source and assembly level stepping and modifying registers and memory, meaning threads and callstacks are fully clickable in VS.
- List of modules is available to the client, with assumption that .nro and .nso are backed up by an .elf with symbols, while deconstructed ROMs keep N names.
- Initial support for floating point registers.

* Tidy up as requested in PR feedback

* Tidy up as requested in PR feedback
2018-07-12 20:22:59 -07:00
bunnei
913896cbd9 Revert "Virtual Filesystem (#597)"
This reverts commit 77c684c114.
2018-07-07 20:24:51 -07:00
Zach Hilman
77c684c114 Virtual Filesystem (#597)
* Add VfsFile and VfsDirectory classes

* Finish abstract Vfs classes

* Implement RealVfsFile (computer fs backend)

* Finish RealVfsFile and RealVfsDirectory

* Finished OffsetVfsFile

* More changes

* Fix import paths

* Major refactor

* Remove double const

* Use experimental/filesystem or filesystem depending on compiler

* Port partition_filesystem

* More changes

* More Overhaul

* FSP_SRV fixes

* Fixes and testing

* Try to get filesystem to compile

* Filesystem on linux

* Remove std::filesystem and document/test

* Compile fixes

* Missing include

* Bug fixes

* Fixes

* Rename v_file and v_dir

* clang-format fix

* Rename NGLOG_* to LOG_*

* Most review changes

* Fix TODO

* Guess 'main' to be Directory by filename
2018-07-06 10:51:32 -04:00
James Rowe
0d46f0df12 Update clang format 2018-07-02 21:45:47 -04:00
James Rowe
638956aa81 Rename logging macro back to LOG_* 2018-07-02 21:45:47 -04:00
Zach Hilman
63f26d5c40 Add support for decrypted NCA files (#567)
* Start to add NCA support in loader

* More nca stuff

* More changes to nca.cpp

* Now identifies decrypted NCA cont.

* Game list fixes and more structs and stuff

* More updates to Nca class

* Now reads ExeFs (i think)

* ACTUALLY LOADS EXEFS!

* RomFS loads and games execute

* Cleanup and Finalize

* plumbing, cleanup and testing

* fix some things that i didnt think of before

* Preliminary Review Changes

* Review changes for bunnei and subv
2018-06-21 11:16:23 -04:00
Lioncash
7c9644646f
general: Make formatting of logged hex values more straightforward
This makes the formatting expectations more obvious (e.g. any zero padding specified
is padding that's entirely dedicated to the value being printed, not any pretty-printing
that also gets tacked on).
2018-05-02 09:49:36 -04:00
Lioncash
8475496630
general: Convert assertion macros over to be fmt-compatible 2018-04-27 10:04:02 -04:00
Lioncash
cc2e14ec2a
loader: Move old logging macros over to new fmt-capable ones 2018-04-24 20:22:32 -04:00
Subv
a70ed9c8ae Kernel: Use 0x2C as default main thread priority for homebrew and lone NRO/NSOs 2018-04-20 21:04:35 -05:00
N00byKing
358050cfc6 core, main.h: Abort on 32Bit ROMs (#309)
* core, main.h: Abort on 32Bit ROMs

* main.cpp: Fix Grammar
2018-04-06 11:06:32 -04:00
N00byKing
1aafb0f3a3
deconstructed_rom_directory.cpp: Fix Typo 2018-04-03 00:20:35 +02:00
bunnei
b27ab46bde memory: Fix stack region. 2018-03-31 16:06:45 -04:00
N00byKing
ef875d6a35 Clean Warnings (?) 2018-03-19 17:07:08 +01:00
bunnei
8581404482 kernel: Move stack region outside of application heap. 2018-03-16 18:32:23 -04:00
bunnei
7d6653268f core: Move process creation out of global state. 2018-03-14 18:42:19 -04:00
Subv
827f8ca3c7 Kernel: Store the program id in the Process class instead of the CodeSet class.
There may be many CodeSets per Process, so it's wasteful and overcomplicated to store the program id in each of them.
2018-03-01 19:03:53 -05:00
shinyquagsire23
487f8bc018 loader: Check error on NPDM load, use TID for CodeSet 2018-02-25 07:41:36 -07:00
shinyquagsire23
fd3806fd30 loader: Use NPDM information when loading NSOs 2018-02-25 07:02:47 -07:00
Lioncash
e6bf72877f
nso: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
Lioncash
2ade136ff4
deconstructed_rom_directory: Silence formatting specifier warnings 2018-02-14 01:52:55 -05:00
David Marcec
f9ba5a7e11 Changed .istorage to .romfs 2018-02-05 00:01:10 -08:00
bunnei
d9a91d7678 deconstructed_rom_directory: Implement istorage loading for RomFS. 2018-01-21 15:39:31 -05:00
bunnei
defaaf4519
Merge pull request #92 from gdkchan/nro_refactor
Fix NRO entry point
2018-01-20 23:10:15 -05:00
Rozlette
3315af8f09 loader: Minor style fix in deconstructed_rom_directory 2018-01-20 20:13:53 -06:00
bunnei
557b2496d7
Merge pull request #117 from jroweboy/clang-format
Clang format as a build target
2018-01-20 19:12:21 -05:00
James Rowe
096be16636 Format: Run the new clang format on everything 2018-01-20 16:45:11 -07:00
bunnei
386df282a3 loader: Clean up ctors and includes. 2018-01-20 15:54:17 -05:00
bunnei
e75aba3ed0 loader: Add DeconstructedRomDirectory for game dumps. 2018-01-20 15:54:15 -05:00
bunnei
023aef053c loader: Refactor to also pass filepath into IdentifyType. 2018-01-20 14:59:44 -05:00
bunnei
2dafd0d287 nso: Remove code specific to directory loading. 2018-01-20 14:59:42 -05:00
gdkchan
3a409d5c8f Fix NRO Entry Point 2018-01-18 17:18:43 -03:00
gdkchan
d3e63e4220 Fix NRO loading 2018-01-17 20:16:09 -03:00
gdkchan
c65ac49238 Remove relocation on NSO/NRO 2018-01-17 17:01:10 -03:00
bunnei
07b465d24e
Merge pull request #44 from Rozelette/master
nso: Modify .bss size calculation logic
2018-01-16 17:24:49 -05:00
MerryMage
e35644c005 clang-format 2018-01-16 18:05:21 +00:00
Rozlette
09bcc2042c nso: Modify .bss size calculation logic 2018-01-16 11:14:36 -06:00
bunnei
6f904bb622 nso: Load subsdk4 if available. 2018-01-15 17:18:24 -05:00
Thog
06e288cea0
Add missing FileType declarations in GuessFromExtension and GetFileTypeString 2018-01-14 19:00:16 +01:00
bunnei
1247c53786 yuzu: Update license text to be consistent across project. 2018-01-13 16:22:39 -05:00
bunnei
bc77a7580e nso: Always load the filepath specified by the user. 2018-01-07 12:44:36 -05:00
bunnei
3f0caefdf5 nso: Load more common submodules. 2017-10-22 23:50:26 -04:00
bunnei
9ceb0d9381 memory: Support 32-bit paging, move heap address space up. 2017-10-22 23:17:59 -04:00
bunnei
746c2a3ae7 core: Refactor MakeMagic usage and remove dead code. 2017-10-15 00:11:38 -04:00
bunnei
12c7469d81 nso: Add a log for loading submodules. 2017-10-14 17:37:51 -04:00
bunnei
dbd15b0d10 Remove more 3DS-specific code. 2017-10-12 21:29:53 -04:00
bunnei
72b03025ac Remove lots more 3DS-specific code. 2017-10-12 21:21:49 -04:00