FernandoS27
5c5b4e8e7d
Fixed FSETP and FSET
2018-10-22 11:31:17 -04:00
bunnei
fcad3a734d
Merge pull request #1546 from lioncash/svc-again
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service: Update service function tables
2018-10-22 11:06:55 -04:00
bunnei
38fa3aae73
Merge pull request #1548 from FernandoS27/fix-vao
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Fixed VAOs Float types only returning GL_FLOAT
2018-10-22 10:58:47 -04:00
FernandoS27
e2416bbd1f
Fixed VAOs Float types only returning GL_FLOAT in cases that they had to return GL_HALF_FLOAT
2018-10-22 09:27:00 -04:00
Zach Hilman
314a948373
psm: Stub GetChargerType
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Used by LovePotion Lua Homebrew. Stubbed as connected to official Nintendo Switch dock.
2018-10-21 22:03:25 -04:00
bunnei
12fa570d49
Merge pull request #1544 from DarkLordZach/reinitialize-keys-tools
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qt: Move Reinitialize Keys to Tools menu
2018-10-21 21:49:11 -04:00
Lioncash
ca5a93167e
service: Add the basic skeleton for the NPNS services
2018-10-21 17:11:05 -04:00
Lioncash
981faea4d6
hid: Update service function table for hidbus
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Updated based off information provided by Switchbrew.
2018-10-21 16:51:46 -04:00
Lioncash
5ea4cfd499
am: Add the basic skeleton for the tcap service
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Added based off information provided by Switchbrew.
2018-10-21 16:50:17 -04:00
Lioncash
edb1c36a87
am: Update service function tables
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Updated based off information from Switchbrew
2018-10-21 16:40:20 -04:00
Lioncash
ae7f55947e
prepo: Update service function table.
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Also introduces the new prepo:a2 service.
Updated based off information provided by Switchbrew.
2018-10-21 16:22:10 -04:00
Lioncash
a806c78a1a
lbl: Update service function table names
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Updated based off information provided by Switchbrew.
2018-10-21 16:15:32 -04:00
bunnei
f034121620
Merge pull request #1531 from ogniK5377/hid-fixes
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Added auto controller switching to supported controllers and single joycon button rotation
2018-10-20 21:47:15 -04:00
Zach Hilman
a279d80a19
qt: Move Reinitialize Keys to Tools menu
2018-10-20 18:04:28 -04:00
Zach Hilman
10a2d20e26
psm: Stub GetBatteryChargePercentage
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Used by LovePotion Lua Homebrew. Stubbed to return 100% charge.
2018-10-20 18:01:11 -04:00
Zach Hilman
3b8c0f8885
service: Add skeleton for psm service
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Seems to be the power controller. Listed in switchbrew under the category PTM services.
2018-10-20 18:01:07 -04:00
Lioncash
c8beb665dc
CMakeLists: Use PROJECT_SOURCE_DIR instead of CMAKE_SOURCE_DIR
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This is more localized to what we want to enforce directory-wise with
the project. CMAKE_SOURCE_DIR indicates the root of the source tree, but
this would cause the wrong behavior if someone included yuzu as part of
a larger buildsystem (for whatever reason). Instead, we want to use the
directory where the "project(yuzu)" command was declared as the root
path reference.
2018-10-20 17:36:31 -04:00
Lioncash
98a27b1ec7
CMakeLists: Use target_compile_definitions instead of add_definitions to define YUZU_ENABLE_COMPATIBILITY_REPORTING
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Keeps the definition constrained to the yuzu target and prevents
polluting anything else in the same directory (should that ever happen).
It also keeps it consistent with how the USE_DISCORD_PRESENCE definition
is introduced below it.
2018-10-20 17:28:29 -04:00
Lioncash
adb9eda105
web_service/CMakeLists: Make the CPPHTTPLIB_OPENSSL_SUPPORT constrained to the web_service library only
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Given we link in httplib privately, we can also make the definition
enabling OpenSSL support private as well. Prevents leaking a definition
into other libraries that link with this one, like the core library.
2018-10-20 16:59:10 -04:00
Lioncash
90a981a03a
kernel/process: Make the handle table per-process
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In the kernel, there isn't a singular handle table that everything gets
tossed into or used, rather, each process gets its own handle table that
it uses. This currently isn't an issue for us, since we only execute one
process at the moment, but we may as well get this out of the way so
it's not a headache later on.
2018-10-20 16:38:32 -04:00
Lioncash
c1e5525fc6
engines/maxwell_*: Use nested namespace specifiers where applicable
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These three source files are the only ones within the engines directory
that don't use nested namespaces. We may as well change these over to
keep things consistent.
2018-10-20 15:58:09 -04:00
Lioncash
d53c73adaa
maxwell_dma: Make variables const where applicable within HandleCopy()
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These are never modified, so we can make that assumption explicit.
2018-10-20 15:56:01 -04:00
Lioncash
dd1ee39426
maxwell_dma: Make FlushAndInvalidate's size parameter a u64
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This prevents truncation warnings at the lambda's usage sites.
2018-10-20 15:54:45 -04:00
Lioncash
08e574eec4
maxwell_dma: Remove unused variables in HandleCopy()
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These pointer variables are never used, so we can get rid of them.
2018-10-20 15:53:24 -04:00
Lioncash
896c0f61a0
svc: Fix vma boundary check in svcQueryMemory
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This should be comparing against the queried process' vma_map, not the
current process'. The only reason this hasn't become an issue yet is we
currently only handle one process being active at any time.
2018-10-20 14:56:51 -04:00
Lioncash
8a86c8d48b
gl_shader_decompiler: Allow std::move to function in SetPredicate
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If the variable being moved is const, then std::move will always perform
a copy (since it can't actually move the data).
2018-10-20 14:25:15 -04:00
Lioncash
381baf783d
gl_shader_decompiler: Get rid of variable shadowing warnings
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A variable with the same name was previously declared in an outer scope.
2018-10-20 14:22:37 -04:00
Lioncash
61ef8af1e2
gl_shader_decompiler: Fix a few comment typos
2018-10-20 14:19:28 -04:00
bunnei
8dc7db7e33
Merge pull request #1535 from ReinUsesLisp/fixup-position
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gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
2018-10-20 12:35:10 -04:00
ReinUsesLisp
3ec795d95e
gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
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The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
2018-10-20 02:19:30 -03:00
David Marcec
a03600ba28
Added auto controller switching to supported controllers and single joycon button rotation
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This is a subset of the better-hid-2 changes, this fixes input in various games which don't support dual joycons. This pr will search for the next best controller which is supported by the current game
2018-10-20 15:07:18 +11:00
bunnei
b1f8bff7db
Merge pull request #1501 from ReinUsesLisp/half-float
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gl_shader_decompiler: Implement H* instructions
2018-10-19 23:47:19 -04:00
bunnei
60317e6306
Merge pull request #1520 from lioncash/san
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svc: Add missing sanitizing checks for MapSharedMemory/UnmapSharedMemory
2018-10-19 22:58:57 -04:00
bunnei
4849569565
Merge pull request #1517 from bunnei/dma
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GPU/DMA: Flush the source region and invalidate the destination region when doing a DMA transfer.
2018-10-19 22:58:30 -04:00
bunnei
bf66930fb9
Merge pull request #1526 from lioncash/svc-id
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service: Update function tables
2018-10-19 22:53:26 -04:00
bunnei
52b25e0fb9
Merge pull request #1530 from DarkLordZach/aoc-8
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aoc_u: Stub GetAddOnContentListChangedEvent
2018-10-19 22:53:00 -04:00
bunnei
298ebf444f
Merge pull request #1516 from lioncash/hid
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hid: Minor cleanup-related changes
2018-10-19 22:52:31 -04:00
Zach Hilman
7e0d2fc994
aoc_u: Stub GetAddOnContentListChangedEvent
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This event signals the game when new DLC is purchased from the eShop while the game is running. Since, for the forseeable future, yuzu will not have this ability, it seems safe to stub with a dummy event that will never fire. This is needed to boot Sonic Mania Plus (update v1.04).
2018-10-19 21:21:37 -04:00
Mat M
c91be25b93
Merge pull request #1529 from DarkLordZach/key-derivation-crash
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crypto: Use compressed sizes in offset calculation for KIP decompression
2018-10-19 18:39:00 -04:00
Zach Hilman
0aef2b9c26
crypto: Use compressed sizes in offset calculation for KIP decompression
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Fixes a fatal crash on start when deriving keys.
2018-10-19 18:37:58 -04:00
bunnei
12401a0d87
Merge pull request #1525 from ogniK5377/block-home
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Home button blocking stub
2018-10-19 12:54:29 -04:00
David Marcec
7a7dad05c0
Stubbed home blocking
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Needed by arms due to new hid rework
2018-10-20 00:01:10 +11:00
Lioncash
1833498617
es: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:12:28 -04:00
Lioncash
a653be3510
audio: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:09:12 -04:00
Lioncash
2b9fd23058
omm: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 04:04:59 -04:00
Lioncash
4f52800822
nifm: Update service function tables
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Updated based off information provided by switchbrew.
2018-10-19 04:00:41 -04:00
Lioncash
f6c5a48dd1
hid: Update service function tables
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Updated based off information provided by Switchbrew.
2018-10-19 03:59:15 -04:00
Lioncash
d0cda7fe40
nim: Add the basic skeleton of the nim:eca service
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Added based off information provided by Switchbrew
2018-10-19 03:46:18 -04:00
Lioncash
d16bafc99d
ns: Update service function table
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Updated based off information provided by Switchbrew.
2018-10-19 03:41:38 -04:00
Lioncash
a056b284cf
set_cal: Update service function table
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Updated based on information from Switchbrew.
2018-10-19 03:26:56 -04:00