bunnei
01c675685e
Merge pull request #327 from Apology11/master
...
Fix visual studio ambiguous symbol error
2014-12-26 21:43:59 -05:00
Daniel Lundqvist
7e3f62a367
Remove duplicate work
2014-12-26 20:12:11 +01:00
Daniel Lundqvist
ba4ca041f4
Allow focus only when in popout mode
...
Only allow manually setting focus to the rendering widget when in Single Window mode. Apply this behavior to when changing the mode while an app is running.
2014-12-26 19:42:27 +01:00
bunnei
e5ddbfee02
Merge pull request #339 from bunnei/fixup-gsp-synch
...
Fixup gsp synch
2014-12-25 22:52:40 -05:00
bunnei
5d2ee78d8f
Merge pull request #330 from purpasmart96/new_srv
...
More services & small clean ups
2014-12-25 22:51:38 -05:00
bunnei
5799025ac4
GPU: Further improve synchronization.
2014-12-25 22:46:55 -05:00
bunnei
4783133bbd
ARM: Add a mechanism for faking CPU time elapsed during HLE.
...
- Also a few cleanups.
2014-12-25 22:46:44 -05:00
purpasmart96
9796bc1fa2
More services & small clean ups
2014-12-25 19:08:33 -08:00
bunnei
9c8ec675d9
Merge pull request #343 from lioncash/smmla
...
armemu: Implement SMMUL, SMMLA, and SMMLS.
2014-12-25 21:57:31 -05:00
bunnei
254567056f
Merge pull request #341 from lioncash/moresmops
...
armemu: Implement SMLALD/SMLSLD
2014-12-25 21:46:54 -05:00
Daniel Lundqvist
9d90b26020
Allow focus on the Qt render widget
...
By default widgets are set to the focus policy Qt::NoFocus which disallows manually focusing it. Changing the policy to allow clicking the widget to set focus to it allows for keyboard input when not rendering to a popout window. This commit also sets focus to the widget when showing it.
Fixes issue #158 .
2014-12-26 02:37:52 +01:00
Lioncash
35dbfc7ab0
armemu: Implement SMMUL, SMMLA, and SMMLS.
2014-12-25 13:52:46 -05:00
Lioncash
82c3962b95
armemu: Implement SMLALD/SMLSLD
2014-12-24 09:29:48 -05:00
Lioncash
6b7808e412
armemu: Fix GE/Q flag setting semantics
2014-12-24 07:56:57 -05:00
Emmanuel Gil Peyrot
bbe0bf1332
FileSys: Clean up according to the coding style, and remove redundant namespaced names.
2014-12-24 01:49:48 +00:00
bunnei
2bbbe68399
Merge pull request #328 from archshift/writeable
...
Stubbed IsSdmcWriteable to always return writeable.
2014-12-23 20:41:51 -05:00
archshift
81a538ccc2
Stubbed IsSdmcWriteable to always return writeable.
2014-12-23 22:22:48 -03:00
Lioncash
20fc5f2a35
armemu: Set the Q flag correctly for much of the other ops
...
They were setting the old S flag.
2014-12-23 09:59:37 -05:00
Lioncash
79a7a432c5
armemu: Set the Q flag properly for SMLAD/SMUAD
2014-12-23 09:58:21 -05:00
bunnei
d31a94f06b
Merge pull request #334 from lioncash/cpsr
...
armemu: Fix retrieval of the CPSR in MRS instructions.
2014-12-23 09:44:04 -05:00
bunnei
53447da142
Merge pull request #335 from lioncash/cpsrcreate
...
armemu: Emulate the GE and Q flags.
2014-12-23 09:43:46 -05:00
Lioncash
6446331938
armemu: Properly set the Q flag for SSAT16/USAT16 upon saturation.
2014-12-22 23:52:05 -05:00
Lioncash
f66d356938
armemu: Fix SEL
...
Needs to use the updated state of the CPSR.
2014-12-22 23:52:05 -05:00
Lioncash
8e2accd974
armemu: Fix construction of the CPSR
2014-12-22 23:51:59 -05:00
Lioncash
8c72322422
armemu: Fix retrieval of the CPSR in MRS instructions.
2014-12-22 21:44:03 -05:00
bunnei
949d95659e
Merge pull request #275 from yuriks/cmake-clean
...
Clean up CMake library specification
2014-12-22 11:11:37 -05:00
Lioncash
97f3e884d2
dyncom: Move over QADD16/QASX/QSAX/QSUB16
2014-12-22 01:09:42 -05:00
bunnei
2188af4a65
Merge pull request #322 from chinhodado/master
...
More warning cleanups
2014-12-22 00:12:43 -05:00
bunnei
ae76469373
Merge pull request #332 from lioncash/sel
...
dyncom: Move SEL over
2014-12-21 21:49:45 -05:00
bunnei
ec1ddc17e2
Merge pull request #312 from Subv/still_more_savedata_stuff
...
CFG: Implemented the GetConfigInfoBlk2 function.
2014-12-21 21:47:25 -05:00
Lioncash
245276c9cc
dyncom: Move SEL over
2014-12-21 21:19:15 -05:00
bunnei
770b274c86
Merge pull request #324 from lioncash/dync
...
dyncom: Move over SASX/SSAX/SADD16/SSUB16
2014-12-21 20:33:14 -05:00
Lioncash
c6f27055c9
dyncom: Move over SASX/SSAX/SADD16/SSUB16
2014-12-21 19:50:36 -05:00
Subv
2030f9d946
CFG: Fixed some warnings and errors in Clang
2014-12-21 18:25:49 -05:00
Subv
304735fb52
CFG: More style changes
2014-12-21 18:02:27 -05:00
Subv
f080e3ccfa
CFGU: Indentation
2014-12-21 17:54:14 -05:00
Subv
6f304d3b00
CFG: Some indentation
2014-12-21 17:41:35 -05:00
Subv
b3cee19289
CFG: Changed the CreateConfigInfoBlk search loop
2014-12-21 17:26:51 -05:00
Subv
3e94b9054c
CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp
2014-12-21 16:45:13 -05:00
Subv
6115f013a9
CFG: Create a new subfolder cfg inside service to handle cfg
...
Moved most of the shared CFG code there, implemented a few CFG:I functions
2014-12-21 16:41:06 -05:00
Subv
9e45240e23
CFGU: Some changes
2014-12-21 16:39:29 -05:00
Subv
cdd78fa01d
CFGU: Addressed some issues.
2014-12-21 16:39:26 -05:00
Subv
718a120754
CFGU: Addressed some comments.
2014-12-21 16:39:23 -05:00
Subv
a1b9b80a55
Style: Addressed some comments
2014-12-21 16:39:20 -05:00
Subv
a7cc7972de
CFG_U: Use Common::make_unique instead of the std version
2014-12-21 16:39:17 -05:00
Subv
9029efd873
CFG:U: Implemented some more blocks
2014-12-21 16:39:14 -05:00
Subv
8b0ee93526
CFG: Implemented block 0x00070001 in the config savefile
2014-12-21 16:39:11 -05:00
Subv
b3d1c8ba6a
CFGU: Use an absolute offset in the config savefile blocks
2014-12-21 16:39:08 -05:00
Subv
95ca6ae1e1
CFG: Load the Config savedata file if it already exists.
2014-12-21 16:39:05 -05:00
Subv
b49bdb6ba7
CFGU: Added block 0x000A0002 to the default savegame file
...
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
2014-12-21 16:39:02 -05:00
Subv
4cd21b43c1
CFG: Refactored how the config file works.
...
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
2014-12-21 16:38:59 -05:00
Subv
462740278d
CFG:U: Add some data to the 0x00050005 config block.
...
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
2014-12-21 16:38:57 -05:00
Subv
fa3d72ab3e
CFG: Implemented the GetConfigInfoBlk2 function.
...
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS
2014-12-21 16:38:54 -05:00
bunnei
0de6a08d75
Merge pull request #291 from purpasmart96/license
...
License change
2014-12-21 16:05:44 -05:00
Apology11
8d81e23d6e
Fix visual studio ambiguous symbol error
2014-12-21 18:34:20 +01:00
Chin
0199a7d9ef
More warning cleanups
2014-12-21 10:58:55 -05:00
bunnei
572ce043c2
Merge pull request #271 from archshift/createf
...
Added CreateFile to the FS_USER service
2014-12-21 01:45:00 -05:00
archshift
0625dd09ea
Added CreateFile to the FS_USER service
...
Tested with hwtests.
2014-12-21 02:21:49 -03:00
purpasmart96
ebfd831ccb
License change
2014-12-20 21:20:24 -08:00
bunnei
0f696037f6
Merge pull request #323 from lioncash/saddsub
...
armemu: Implement SADD8/SSUB8
2014-12-21 00:10:12 -05:00
bunnei
4fcdbed9f6
Thread: Wait current thread on svc_SleepThread
...
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
2014-12-20 23:20:19 -05:00
Lioncash
855eda6f85
armemu: Implement SADD8/SSUB8
2014-12-20 23:10:35 -05:00
bunnei
2e5869c939
Merge pull request #316 from yuriks/thread-handle
...
Kernel: Implement support for current thread pseudo-handle
2014-12-20 16:36:01 -05:00
bunnei
0e9262885d
Merge pull request #296 from lioncash/dyn
...
dyncom: Implement UMAAL
2014-12-20 16:24:12 -05:00
bunnei
993afd3bf0
Merge pull request #310 from lioncash/ssat16
...
armemu: Fix SSAT16.
2014-12-20 16:23:54 -05:00
Lioncash
2a097f0990
armemu: Should be using labs for USAD8/USADA8
2014-12-20 15:34:14 -05:00
bunnei
7095c4959b
Merge pull request #311 from lioncash/usada
...
armemu: Implement USAD8 and USADA8
2014-12-20 15:21:25 -05:00
bunnei
52bc58283d
Merge pull request #313 from lioncash/smlsd
...
armemu: Implement SMLSD
2014-12-20 15:18:52 -05:00
bunnei
1c50a036dd
Merge pull request #314 from lioncash/qsax-qasx
...
armemu: Implement QASX and QSAX
2014-12-20 15:18:05 -05:00
Tony Wasserka
08f42c2b8c
Pica/VertexShader: Promote a log message to critical status.
2014-12-20 18:06:56 +01:00
Tony Wasserka
17f31de364
Pica/VertexShader: Small optimization.
2014-12-20 18:06:56 +01:00
Tony Wasserka
a664574ecb
Pica/VertexShader: Be robust against invalid inputs.
...
More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that.
2014-12-20 18:06:56 +01:00
Tony Wasserka
ad5db467d7
Pica/VertexShader: Clarify a comment.
2014-12-20 18:06:56 +01:00
Tony Wasserka
871418e62b
Pica/DebugUtils: Further cleanups to LookupTexture.
2014-12-20 18:06:56 +01:00
Tony Wasserka
88e9efe4b8
Pica/DebugUtils: Fix two warnings.
2014-12-20 18:06:56 +01:00
Tony Wasserka
6e275778c9
Pica/DebugUtils: Better document LookupTexture.
2014-12-20 18:06:55 +01:00
Tony Wasserka
e4e9710d18
Pica/Rasterizer: Get rid of C-style casts.
2014-12-20 18:06:55 +01:00
Tony Wasserka
d81370682f
Pica/DebugUtils: Make a number of variables static.
...
Makes for cleaner and faster code.
2014-12-20 18:06:55 +01:00
Tony Wasserka
6bd41de276
Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.
2014-12-20 18:06:55 +01:00
Tony Wasserka
22afb9d830
Pica/VertexShader: Run instruction handlers according to the effective opcode.
...
This allows for proper emulation of the different CMP/LRP/MAD instructions.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cd163fb59a
Pica/VertexShader: Implement MAX instructions.
2014-12-20 18:06:55 +01:00
Tony Wasserka
aff808b2fd
Pica: Add support for boolean uniforms.
2014-12-20 18:06:55 +01:00
Tony Wasserka
67618a2c55
Pica/VertexShader: Add support for MOVA, CMP and IFC.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cb1804e0ab
Pica/VertexShader: Move code around a bit.
2014-12-20 18:06:55 +01:00
Tony Wasserka
b85524c760
Pica/VertexShader: Some cleanups using std::array.
2014-12-20 18:06:55 +01:00
Tony Wasserka
ce36ad454e
Pica/VertexShader: Support negating src2.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cc5746abfe
Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones.
2014-12-20 18:06:55 +01:00
Tony Wasserka
8ce1d32460
Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.
2014-12-20 18:06:55 +01:00
Tony Wasserka
79c29243ed
Pica/DebugUtils: Add an event triggered after loading a vertex.
2014-12-20 18:06:55 +01:00
Tony Wasserka
cd322e328e
Pica/PrimitiveAssembly: Implement triangle strips.
2014-12-20 18:06:54 +01:00
Tony Wasserka
346012f29e
Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.
2014-12-20 18:06:54 +01:00
Tony Wasserka
1e960e9ee2
Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.
2014-12-20 18:06:54 +01:00
Tony Wasserka
1c972ef3b9
Add support for a ridiculous number of texture formats.
2014-12-20 18:06:54 +01:00
Tony Wasserka
40f123b7c0
Pica: Unify ugly address translation hacks.
2014-12-20 18:06:53 +01:00
Tony Wasserka
7e210e0229
Pica: Further improve Tev emulation.
2014-12-20 18:05:53 +01:00
Tony Wasserka
3df88d59b0
Pica: Merge texture lookup logic for DebugUtils and Rasterizer.
...
This effectively adds support for a lot texture formats in the rasterizer.
2014-12-20 18:05:53 +01:00
Tony Wasserka
0fba1d48a6
Pica: Implement texture wrapping.
2014-12-20 18:05:53 +01:00
Tony Wasserka
c81f1a9ebc
Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.
2014-12-20 18:05:53 +01:00
Tony Wasserka
782592e6d3
citra-qt: Fix invalid memory read upon program startup.
...
This was caused by the framebuffer display widget not checking whether we are actually in a valid emulation state or not.
2014-12-20 18:05:53 +01:00
Tony Wasserka
fd2539121c
Pica: Initial support for multitexturing.
2014-12-20 18:05:53 +01:00