Lioncash
|
fbf452ab0e
|
video_core/texures/texture: Remove unnecessary includes
Nothing in this header relies on common_funcs or the memory manager.
This gets rid of reliance on indirect inclusions in the OpenGL caches.
|
2019-04-06 00:03:35 -04:00 |
|
bunnei
|
6788ebffc8
|
Merge pull request #2229 from ReinUsesLisp/vk-sampler-cache
vk_sampler_cache: Implement a sampler cache
|
2019-03-14 21:22:34 -04:00 |
|
ReinUsesLisp
|
a63295a872
|
video_core/texture: Fix up sampler lod bias
|
2019-03-13 00:45:54 -03:00 |
|
ReinUsesLisp
|
aa59d77c3b
|
vk_sampler_cache: Implement a sampler cache
|
2019-03-12 20:20:57 -03:00 |
|
ReinUsesLisp
|
8ebeb9ade2
|
video_core/texture: Add a raw representation of TSCEntry
|
2019-03-12 16:56:29 -03:00 |
|
ReinUsesLisp
|
a0be7b3b92
|
gl_rasterizer: Encapsulate sampler queries into methods
|
2019-03-09 04:35:57 -03:00 |
|
bunnei
|
10ab714fe0
|
Merge pull request #2042 from ReinUsesLisp/nouveau-tex
maxwell_3d: Allow texture handles with TIC id zero
|
2019-02-06 20:19:20 -05:00 |
|
ReinUsesLisp
|
b5e685b297
|
video_core/texture: Fix BitField size for depth_minus_one
|
2019-02-05 04:32:06 -03:00 |
|
ReinUsesLisp
|
390721a561
|
maxwell_3d: Allow texture handles with TIC id zero
Also remove "enabled" field from Tegra::Texture::FullTextureInfo because
it would become unused.
|
2019-02-03 04:58:24 -03:00 |
|
FernandoS27
|
ddfbe0b58d
|
Implemented Tile Width Spacing
|
2018-11-26 09:05:12 -04:00 |
|
Rodolfo Bogado
|
81a9c5fe6f
|
fix sampler configuration, thanks to Marcos for his investigation
|
2018-11-17 19:59:34 -03:00 |
|
Rodolfo Bogado
|
e9610ec0dd
|
set sampler max lod, min lod, lod bias and max anisotropy
|
2018-11-11 16:31:00 -03:00 |
|
Rodolfo Bogado
|
0287b2be6d
|
Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support
|
2018-10-28 01:13:55 -03:00 |
|
FernandoS27
|
e0ca938b22
|
Propagate depth and depth_block on modules using decoders
|
2018-10-13 15:25:18 -04:00 |
|
FernandoS27
|
af653906d0
|
Fixed block height settings for RenderTargets and Depth Buffers, and added block width and block depth
|
2018-10-09 21:14:32 -04:00 |
|
FernandoS27
|
752faff2bc
|
Implemented Depth Compare and Shadow Samplers
|
2018-10-06 11:27:54 -04:00 |
|
bunnei
|
f543b43fd0
|
gl_rasterizer_cache: Implement render to cubemap.
|
2018-09-30 14:31:58 -04:00 |
|
bunnei
|
ce8291f6c5
|
gl_rasterizer_cache: Track texture depth.
|
2018-09-08 02:53:38 -04:00 |
|
bunnei
|
69c45ce71c
|
gl_rasterizer: Implement texture border color.
|
2018-07-23 23:34:42 -04:00 |
|
Lioncash
|
bb960c8cb4
|
video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
|
2018-07-20 18:23:54 -04:00 |
|
Subv
|
47629c89a8
|
GPU: Support changing the texture swizzles for Maxwell textures.
|
2018-06-06 18:36:15 -05:00 |
|
greggameplayer
|
220d4672df
|
add all the known TextureFormat (#474)
|
2018-05-28 19:26:17 -04:00 |
|
Subv
|
7ddc872b52
|
GPU: Implemented the A1B5G5R5 texture format (0x14)
|
2018-05-27 09:02:05 -05:00 |
|
Subv
|
c079cf4eec
|
GPU: Implement the A2BGR10 texture format.
|
2018-04-21 17:32:25 -05:00 |
|
Subv
|
2985056340
|
GPU: Implemented the B5G6R5 format.
|
2018-04-18 18:16:45 -05:00 |
|
Subv
|
6b63aaa5b4
|
GPU: Allow using a configurable block height when unswizzling textures.
|
2018-04-18 12:52:51 -05:00 |
|
Subv
|
db5f2bfa7e
|
GPU/TIC: Added the pitch and block height fields to the TIC structure.
|
2018-04-18 11:38:39 -05:00 |
|
bunnei
|
9df8e924fb
|
texture: Add missing formats.
|
2018-04-17 21:41:36 -04:00 |
|
Subv
|
dcc27d6dc1
|
GPU: Assert when finding a texture with a format type other than UNORM.
|
2018-04-06 20:44:46 -06:00 |
|
Subv
|
ad1810e895
|
Textures: Added a helper function to know if a texture is blocklinear or pitch.
|
2018-04-06 20:40:23 -06:00 |
|
Subv
|
56e2013c1f
|
GPU: Added the TSC structure. It contains information about the sampler.
|
2018-03-26 15:45:05 -05:00 |
|
Subv
|
6afe9e0105
|
GPU: Added more fields to the TIC structure.
|
2018-03-26 15:44:20 -05:00 |
|
Subv
|
1b8d798835
|
GPU: Added a method to unswizzle a texture without decoding it.
Allow unswizzling of DXT1 textures.
|
2018-03-24 11:30:56 -05:00 |
|
Subv
|
71ebc3e90d
|
GPU: Preliminary work for texture decoding.
|
2018-03-24 11:30:56 -05:00 |
|