Commit graph

6665 commits

Author SHA1 Message Date
comex
1e3b2328a6 Minor cleanup in BufferCacheRuntime::ReserveNullBuffer
As far as I can tell, there is no reason to OR this bit in separately.
2023-07-01 12:00:25 -07:00
GPUCode
272916eeaf renderer_vulkan: Fix some missing view formats
* Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs

* Also account for ASTC acceleration storage views
2023-07-01 16:03:35 +03:00
GPUCode
95cefaf993 renderer_vulkan: Add support for VK_KHR_image_format_list 2023-07-01 16:03:29 +03:00
Steveice10
e146a00345 vulkan: Use newer VK_EXT_metal_surface to create surface for MoltenVK. 2023-06-30 23:46:03 -07:00
Morph
5a09fa5012 maxwell_dma: Specify dst_operand.pitch instead of a temp var 2023-06-30 21:49:59 -04:00
Morph
310b6cf4af general: Use ScratchBuffer where possible 2023-06-30 21:49:59 -04:00
Fernando S
a10bdaf934
Merge pull request #10953 from FernandoS27/oh-oopsies-yfc
Texture cache: Fix YFC regression due to code testing
2023-06-30 20:25:09 +02:00
Fernando S
9252ad4e10
Merge pull request #10956 from FernandoS27/pikmin-another-game-ill-hate
AccelerateDMA: Don't accelerate 3D texture DMA operations
2023-06-30 09:37:07 +02:00
bunnei
ddcd89afd4 video_core: vulkan_device: Scope S8Gen2 checks to just Qualcomm. 2023-06-29 18:41:38 -07:00
bunnei
dfa040502a video_core: vulkan_device: Fix S8Gen2 dynamic state checks. 2023-06-29 17:37:42 -07:00
Fernando Sahmkow
596a6132b9 AccelerateDMA: Don't accelerate 3D texture DMA operations 2023-06-29 17:23:29 +02:00
Fernando Sahmkow
b62121fd60 Texture cache: Fix YFC regression due to code testing 2023-06-29 11:58:45 +02:00
Matías Locatti
ed93cbd462
Blacklist EDS3 blending from new AMD drivers 2023-06-28 20:10:27 -03:00
Fernando Sahmkow
da440da9f5 Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU 2023-06-28 21:32:45 +02:00
Fernando Sahmkow
47d0d292d5 MemoryTracking: Initial setup of atomic writes. 2023-06-28 19:34:21 +02:00
GPUCode
ddcc958336 renderer_vulkan: Prevent crashes when blitting depth stencil 2023-06-27 18:00:09 -07:00
GPUCode
eac46ad7ce video_core: Add BCn decoding support 2023-06-27 18:00:09 -07:00
GPUCode
b8c96cee5f renderer_vulkan: Add more feature checking 2023-06-27 18:00:09 -07:00
GPUCode
220a42896d renderer_vulkan: Don't assume debug tool with debug renderer
* Causes crashes because mali drivers don't support debug utils
2023-06-27 18:00:09 -07:00
GPUCode
1522b95658 renderer_vulkan: Bump minimum SPIRV version
* 1.3 is guaranteed on all 1.1 drivers
2023-06-27 18:00:09 -07:00
GPUCode
c339af37a7 renderer_vulkan: Respect viewport limit 2023-06-27 18:00:09 -07:00
GPUCode
a9b44d37e1 renderer_vulkan: Don't add transform feedback flag if unsupported 2023-06-27 18:00:09 -07:00
GPUCode
72e7f5b4dd renderer_vulkan: Add suport for debug report callback 2023-06-27 18:00:09 -07:00
liamwhite
2b3bfafb9e
Merge pull request #10867 from Kelebek1/dma_safe
Use safe reads in DMA engine
2023-06-27 11:21:47 -04:00
liamwhite
c6959449d1
Merge pull request #10473 from GPUCode/vma
Use vulkan memory allocator
2023-06-27 11:21:36 -04:00
GPUCode
b6c6dcc576 externals: Use cmake subdirectory 2023-06-26 18:59:24 +03:00
Kelebek1
ffbaf574ca Use safe reads in DMA engine 2023-06-26 11:34:02 +01:00
ameerj
4f160633d3 OpenGL: Limit lmem warmup to NVIDIA
🐸
2023-06-25 19:06:51 -04:00
ameerj
405eae3734 shaders: Track local memory usage 2023-06-25 18:59:33 -04:00
ameerj
82107b33a2 OpenGL: Add Local Memory warmup shader 2023-06-25 18:43:23 -04:00
liamwhite
a674022434
Merge pull request #10859 from liamwhite/no-more-atomic-wait
general: remove atomic signal and wait
2023-06-23 09:27:14 -04:00
GPUCode
75fb29e08e vulkan_common: Remove required flags
* Allows VMA to fallback to system RAM instead of crashing
2023-06-22 20:03:12 +03:00
Liam
1586f1c0b1 general: remove atomic signal and wait 2023-06-22 09:25:23 -04:00
Kelebek1
5da70f7197 Remove memory allocations in some hot paths 2023-06-22 08:05:10 +01:00
bunnei
e3122c5b46
Merge pull request #10086 from Morph1984/coretiming-ng-1
core_timing: Use CNTPCT as the guest CPU tick
2023-06-21 21:12:46 -07:00
bunnei
7eb7d56b1b
Merge pull request #10777 from liamwhite/no-barrier
video_core: optionally skip barriers on feedback loops
2023-06-21 21:10:08 -07:00
liamwhite
f1e12e3b08
Merge pull request #10818 from vonchenplus/render_target_samples
video_core: add samples check when find render target
2023-06-20 09:55:23 -04:00
liamwhite
93061d1ea1
Merge pull request #10835 from lat9nq/intel-restrict-compute-disable
vulkan_device: Restrict compute disable only to affected Intel drivers
2023-06-20 09:55:14 -04:00
liamwhite
6d12e7320b
Merge pull request #10840 from Kelebek1/unbug_blinks_brain
Use current GPU address when unmapping GPU pages, not the base
2023-06-20 09:55:01 -04:00
toast2903
78ff2862f6 vulkan_device: Remove brace initializer
Co-authored-by: Tobias <thm.frey@gmail.com>
2023-06-19 17:35:12 -04:00
lat9nq
197e13d93d video_core: Check broken compute earlier
Checks it as the system is determining what settings to enable. Reduces
the need to check settings while the system is running.
2023-06-19 17:33:30 -04:00
Kelebek1
711190bb67 Use current GPU address when unmapping GPU pages, not the base 2023-06-19 00:19:50 +01:00
lat9nq
346c253cd2 video_core: Formalize HasBrokenCompute
Also limits it to only affected Intel proprietrary driver versions.

vulkan_device: Move broken compute determination

vk_device: Remove errant back quote
2023-06-18 16:15:47 -04:00
liamwhite
23371fa187
Merge pull request #10829 from lat9nq/remove-external-mem
vulkan_device: Remove external memory extension
2023-06-18 09:43:03 -04:00
liamwhite
66b8042b59
Merge pull request #10798 from vonchenplus/draw_texture_scale
video_core: drawtexture support upscale
2023-06-18 09:42:41 -04:00
liamwhite
8acf728d5d
Merge pull request #10809 from Kelebek1/reduce_vertex_bindings
Synchronize vertex buffer even when it doesn't require binding
2023-06-18 09:42:32 -04:00
GPUCode
ee0d68300e renderer_vulkan: Add missing initializers 2023-06-18 14:14:03 +03:00
GPUCode
7b2f680468 renderer_vulkan: Use VMA for buffers 2023-06-18 12:45:18 +03:00
GPUCode
48e39756f1 renderer_vulkan: Use VMA for images 2023-06-18 12:45:18 +03:00
GPUCode
c60eed36b7 memory_allocator: Remove OpenGL interop
* Appears to be unused atm
2023-06-18 12:45:18 +03:00
lat9nq
6448eade2e externals: Add vma and initialize it
video_core: Move vma implementation to library
2023-06-18 12:45:12 +03:00
lat9nq
8a526b2c26 vulkan_device: Remove external memory extension
Unused in yuzu. Enables yuzu to boot games in Wine using Vulkan.
2023-06-18 01:20:08 -04:00
Liam
565a1226d7 renderer_vulkan: add missing include 2023-06-17 23:57:47 -04:00
Fernando S
27a36cd51b
Merge pull request #10744 from Wollnashorn/af-for-all
video_core: Improved anisotropic filtering heuristics
2023-06-18 00:02:05 +02:00
Kelebek1
e681f5678c Synchronize vertex buffer even when it doesn't require binding 2023-06-17 17:47:00 -04:00
FengChen
76a676883a video_core: add samples check when find render target 2023-06-17 23:48:51 +08:00
Wollnashorn
3e47ebe2e9 video_core: Only apply AF to 2D (array) image types 2023-06-17 14:20:44 +02:00
Wollnashorn
c309a1c69b video_core: Removed AF for all mip modes option as it's default now 2023-06-17 11:19:39 +02:00
bunnei
ec423c6919
Merge pull request #10783 from liamwhite/memory
video_core: preallocate fewer IR blocks
2023-06-16 16:53:25 -07:00
Feng Chen
b77a247e8c video_core: drawtexture support upscale 2023-06-16 20:51:15 +08:00
Wollnashorn
2dc0ff79ec video_core: Use sampler IDs instead pointers in the pipeline config
The previous approach of storing pointers returned by `GetGraphicsSampler`/`GetComputeSampler` caused UB, as these functions can cause reallocation of the sampler slot vector and therefore invalidate the pointers
2023-06-16 13:45:14 +02:00
bunnei
0114abad9a
Merge pull request #10790 from liamwhite/arm-driver-moment
vulkan_device: disable extended_dynamic_state2 on ARM drivers
2023-06-15 18:34:31 -07:00
bunnei
ca1cb9fd19
Merge pull request #10775 from liamwhite/cb2
renderer_vulkan: propagate conditional barrier support
2023-06-15 17:37:03 -07:00
Wollnashorn
a3b7b5b22a video_core: Fallback to default anisotropy instead to 1x anisotropy 2023-06-15 23:16:26 +02:00
Wollnashorn
745d16132b video_core: Disable AF for non-color image formats 2023-06-15 20:59:33 +02:00
Wollnashorn
3e8cd91d54 video_core: Fixed compilation errors because of name shadowing 2023-06-15 18:46:40 +02:00
Liam
3304d58edb vulkan_device: disable extended_dynamic_state2 on ARM drivers 2023-06-15 12:29:54 -04:00
Wollnashorn
42c944b250 video_core: Add per-image anisotropy heuristics (format & mip count) 2023-06-15 18:19:32 +02:00
Liam
2c01669046 video_core: preallocate fewer IR blocks 2023-06-14 21:37:57 -04:00
Liam
8d6aefdcc4 video_core: optionally skip barriers on feedback loops 2023-06-14 14:11:46 -04:00
Liam
cc4334870b renderer_vulkan: propagate conditional barrier support 2023-06-14 10:49:40 -04:00
Wollnashorn
0de6b9e3f5 video_core: Apply AF only to samplers with normal LOD range [0, 1+x] 2023-06-14 13:27:27 +02:00
Wollnashorn
a9e4dddad5 video_core: Fix default anisotropic heuristic 2023-06-14 11:21:22 +02:00
Wollnashorn
44f616edb9 video_core: Never apply AF to None mipmap mode
Should fix some artifacts with the "apply anisotropic filtering for all mipmap modes" option
2023-06-14 03:57:39 +02:00
Wollnashorn
b9bba3ac89 video_core: Disable anisotropic filtering for samplers with depth compare 2023-06-13 21:32:32 +02:00
Morph
925586f97b buffer_cache_base: Specify buffer type in HostBindings
Avoid reinterpret-casting from void pointer since the type is already known at compile time.
2023-06-13 00:59:42 -04:00
Wollnashorn
0eacf547c0 video_core: Option to apply anisotropic filtering for all mipmap modes 2023-06-13 03:21:01 +02:00
liamwhite
e0de6dd63f
Merge pull request #10675 from liamwhite/scaler
image_info: adjust rescale thresholds and refactor constant use
2023-06-12 21:16:36 -04:00
Matías Locatti
42b2bc204f
Merge pull request #10699 from liamwhite/conditional-barrier
shader_recompiler: remove barriers in conditional control flow when device lacks support
2023-06-12 16:50:59 -03:00
bunnei
ad8f122ab1
Merge pull request #10693 from liamwhite/f64-to-f32
shader_recompiler: translate f64 to f32 when unsupported on host
2023-06-12 12:46:54 -07:00
bunnei
569f8d3b44
Merge pull request #10668 from Kelebek1/reduce_vertex_bindings
Combine vertex/transform feedback buffer binding into a single call
2023-06-11 11:33:48 -07:00
bunnei
ea716eb5cc android: Fix screen orientation & blurriness. 2023-06-10 15:13:06 -07:00
Liam
2f1e87dd83 shader_recompiler: translate f64 to f32 when unsupported on host 2023-06-10 12:38:49 -04:00
Liam
2bb7ea436d shader_recompiler: remove barriers in conditional control flow when device lacks support 2023-06-10 12:30:39 -04:00
Liam
05b66877d1 image_info: adjust rescale thresholds and refactor constant use 2023-06-08 17:46:40 -04:00
Liam
74671186bf vk_blit_screen: use higher bit depth for fxaa 2023-06-08 11:27:57 -04:00
Kelebek1
ace6c2318b Combine vertex/transform feedback buffer binding into a single call 2023-06-08 12:13:27 +01:00
Morph
907507886d (wall, native)_clock: Add GetGPUTick
Allows us to directly calculate the GPU tick without double conversion to and from the host clock tick.
2023-06-07 21:44:42 -04:00
Morph
8e56a84566 core_timing: Use CNTPCT as the guest CPU tick
Previously, we were mixing the raw CPU frequency and CNTFRQ.
The raw CPU frequency (1020 MHz) should've never been used as CNTPCT (whose frequency is CNTFRQ) is the only counter available.
2023-06-07 21:44:42 -04:00
liamwhite
5c79a07a36
Merge pull request #10635 from mrcmunir/l4t-tx1-nvidia
Make VK_EXT_robustness2 optional
2023-06-07 14:04:14 -04:00
liamwhite
cfb76d8f3e
Merge pull request #10476 from ameerj/gl-memory-maps
OpenGL: Make use of persistent buffer maps in buffer cache
2023-06-07 14:03:57 -04:00
liamwhite
6907d30258
Merge pull request #10583 from ameerj/ill-logic
AccelerateDMA: Fix incorrect check in Buffer<->Texture copies
2023-06-07 14:03:40 -04:00
Carlos Estrague / Mrc_munir
b854981917
Updated to lexicographical order suggestions 2023-06-06 19:33:52 +02:00
Carlos Estrague / Mrc_munir
19d05bd4d7
Make VK_EXT_robustness2 optional
For some reason nvidia implemented Vulkan 1.2 supported without support for VK_EXT_robustness2 in tegra X1/X2 .

Fix vulkan work in TX1/TX2  L4T drivers .
2023-06-06 06:32:47 +02:00
bunnei
db6737f2ba android: vk_presentation_manager: Fix unusued needs_recreation. 2023-06-03 00:06:08 -07:00
bunnei
df70fdc95b android: vk_turbo_mode: Remove unnecessary device recreation.
- Fixes a rare crash.
2023-06-03 00:06:08 -07:00
bunnei
098e2c4077 android: renderer_vulkan: Fix crash with surface recreation. 2023-06-03 00:06:07 -07:00
bunnei
057117f009 android: Fix presentation layout on foldable and tablet devices. 2023-06-03 00:06:07 -07:00
bunnei
cf9f4f67dd video_core: vk_rasterizer: Decrease draw dispatch count for Android. 2023-06-03 00:06:04 -07:00
bunnei
f0ed20c8a2 android: GPU: Enable async presentation, increase frames in flight. 2023-06-03 00:06:03 -07:00