german77
bb3dce9363
Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one
2021-03-30 22:17:08 -05:00
german
9b3af0027b
inputCommon: Use an unique client id for each socket instance
2021-03-01 09:19:33 -06:00
Lioncash
cda24b8eb1
udp/client: Define ClientData constructor/destructor in cpp file
...
Prevents compilation errors on clang 12 due to incomplete types within a
unique_ptr member.
2021-02-09 17:36:32 -05:00
german
8495e1bd83
Add mutitouch support for touch screens
2021-01-15 09:05:17 -06:00
german
d8df9a16bd
Allow to return up to 16 touch inputs per engine
2021-01-15 09:05:17 -06:00
german
2c2b586d86
Add multiple udp server support
2020-11-25 23:44:41 -06:00
Lioncash
36cfb234d5
udp/client: Take std::function by const reference with TestCommunication()
...
Avoids redundant copies.
2020-10-16 06:22:29 -04:00
Lioncash
046c0c91a3
input_common/CMakeLists: Make some warnings errors
...
Makes the input_common code warnings consistent with the rest of the
codebase.
2020-10-15 19:37:51 -04:00
german
6ee8eab670
Add cemu hook changes related to PR #4609
2020-09-04 21:48:13 -05:00
german
0774b17846
Remove RealMotionDevice
2020-09-04 21:48:13 -05:00
Lioncash
36524465a6
input_common/udp: Remove unnecessary inclusions
2020-02-03 09:13:40 -05:00
FearlessTobi
bbd85a495a
Address second part of review comments
2020-01-23 20:55:26 +01:00
FearlessTobi
0fe11746fc
Address review comments
2020-01-23 20:55:26 +01:00
fearlessTobi
ac3690f205
Input: UDP Client to provide motion and touch controls
...
An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
Co-Authored-By: jroweboy <jroweboy@gmail.com>
2020-01-23 20:55:26 +01:00