Commit graph

21366 commits

Author SHA1 Message Date
LC
5e161b2531
Merge pull request #5324 from Morph1984/docked-default
config: Enable docked mode by default
2021-01-10 20:51:33 -05:00
bunnei
32df83e55d
Merge pull request #5312 from german77/overclockenabled
apm: Stub IsCpuOverclockEnabled
2021-01-10 14:30:13 -08:00
Morph
05f58144c9 config: Enable docked mode by default 2021-01-10 09:37:38 -05:00
bunnei
fe9588f4a0
Merge pull request #5323 from Morph1984/enforce-c4101
cmake: Enforce C4101
2021-01-09 22:49:58 -08:00
Morph
25724898d0 cmake: Enforce C4101
This matches GCC's -Wunused-variable
2021-01-10 01:16:25 -05:00
Morph
e07540264d yuzu_cmd: Silence unreferenced local variable warning 2021-01-10 01:10:36 -05:00
LC
0f932d30f5
Merge pull request #5320 from ReinUsesLisp/div-ceil-type
common/div_ceil: Return numerator type
2021-01-09 16:45:29 -05:00
LC
64a24f3344
Merge pull request #5322 from Morph1984/resolve-c4062-msvc
general: Resolve C4062 warnings on MSVC
2021-01-09 16:43:47 -05:00
Morph
4aae21e1e4 general: Resolve C4062 warnings on MSVC 2021-01-09 14:46:35 -05:00
ReinUsesLisp
c190586597 common/div_ceil: Return numerator type
Fixes instances where DivCeil(u32, u64) would surprisingly return u64,
instead of the more natural u32.
2021-01-09 03:16:10 -03:00
Rodrigo Locatti
7bad1974a6
Merge pull request #5319 from ReinUsesLisp/msvc-warnings
cmake: Enforce C4062, C4265, C4388, and C5038
2021-01-09 03:13:25 -03:00
ReinUsesLisp
d7128845c9 cmake: Enforce C4062, C4265, C4388, and C5038
This should match some warnings we treat as errors on gcc and clang,
caching bugs early and reducing the number of instances where we have to
edit commits to make CI happy when developing from Windows.
2021-01-09 02:19:17 -03:00
ReinUsesLisp
c68d0dc851 file_sys/registered_cache: Silence virtual functions without override warnings 2021-01-09 00:04:12 -03:00
ReinUsesLisp
b4451c5e81 core: Silence unhandled enum in switch warnings 2021-01-08 23:21:07 -03:00
ReinUsesLisp
613b3671b7 tests/ring_buffer: Silence signed/unsigned mismatch warnings 2021-01-08 23:14:38 -03:00
bunnei
8eea7c1176
Merge pull request #5231 from ReinUsesLisp/dyn-bindings
renderer_vulkan/fixed_pipeline_state: Move enabled bindings to static state
2021-01-08 12:24:46 -08:00
german
385a4555d5 Stub IsCpuOverclockEnabled 2021-01-08 09:44:56 -06:00
bunnei
61f707d708
Merge pull request #5300 from JeremyStarTM/patch-1
Removed MacOS build link
2021-01-08 00:02:12 -08:00
ReinUsesLisp
154a7653f9 vk_fence_manager: Use timeline semaphores instead of spin waits
With timeline semaphores we can avoid creating objects. Instead of
creating an event, grab the current tick from the scheduler and flush
the current command buffer. When the fence has to be queried/waited, we
can do so against the master semaphore instead of spinning on an event.

If Vulkan supported NVN like events or fences, we could signal from the
command buffer and wait for that without splitting things in two
separate command buffers.
2021-01-08 02:47:28 -03:00
bunnei
c72571055b
Merge pull request #5310 from lat9nq/fix-disable-web-service
CMakeLists: Disable YUZU_ENABLE_BOXCAT if ENABLE_WEB_SERVICE is disabled
2021-01-07 17:10:34 -08:00
lat9nq
78be397723 CMakeLists: Disable YUZU_ENABLE_BOXCAT if ENABLE_WEB_SERVICE is disabled
Boxcat is a web service but is still enabled if ENABLE_WEB_SERVICE is
disabled during the CMake stage, which causes compilation issues with
either missing headers or missing libraries.

This disables YUZU_ENABLE_BOXCAT regardless of the input if
ENABLE_WEB_SERVICE is disabled.
2021-01-07 17:28:15 -05:00
bunnei
aaf9e39f56
Merge pull request #5237 from ameerj/nvdec-syncpt
nvdec: Incorporate syncpoint manager
2021-01-07 12:42:28 -08:00
Ameer J
16392a23cc remove inaccurate reference
Co-authored-by: LC <mathew1800@gmail.com>
2021-01-07 14:33:45 -05:00
ameerj
06cef3355e fix for nvdec disabled, cleanup host1x 2021-01-07 14:33:45 -05:00
ameerj
2c27127d04 nvdec syncpt incorporation
laying the groundwork for async gpu, although this does not fully implement async nvdec operations
2021-01-07 14:33:45 -05:00
Morph
bcb702fa3e
Merge pull request #5306 from MerryMage/ignore-library-Open
vulkan_library: Common::DynamicLibrary::Open is [[nodiscard]]
2021-01-08 01:44:18 +08:00
MerryMage
21199cb965 vulkan_library: Common::DynamicLibrary::Open is [[nodiscard]]
Ignore the return value on __APPLE__ systems as well
2021-01-07 17:37:47 +00:00
Morph
123568ef80
Merge pull request #5305 from MerryMage/page_shift
texture_cache: Replace PAGE_SHIFT with PAGE_BITS
2021-01-08 00:55:34 +08:00
MerryMage
aace20afc7 texture_cache: Replace PAGE_SHIFT with PAGE_BITS
PAGE_SHIFT is a #define in system headers that leaks into user code on some systems
2021-01-07 16:51:34 +00:00
lat9nq
0d24b1a31b ci/linux: Make Mainline AppImages updateable
Moves the final step for building the AppImage to the upload script.
Instructs appimagetool to embed update information into the AppImage if
the release target is Mainline. Also tells it to create a zsync file to
enable partial-downloads when updating the AppImage.

Also renames the AppImage from `yuzu-{version info}-x86_64.AppImage` to
`yuzu-{version info}.AppImage` to avoid a bug in the downloads page at
yuzu-emu.org/downloads.
2021-01-06 13:23:56 -05:00
JeremyStarTM
5b60899fbc
Removed MacOS build link
The MacOS build link was removed in the README.md because it no longer exist.
2021-01-06 11:39:27 +01:00
Morph
e8d40559d5
Merge pull request #5288 from ReinUsesLisp/workaround-garbage
gl_texture_cache: Avoid format views on Intel and AMD
2021-01-06 15:39:51 +08:00
bunnei
e112d0a52f
Merge pull request #5250 from lat9nq/appimage
ci/linux: Build an AppImage
2021-01-05 21:34:08 -08:00
bunnei
dc02b03c4a
Merge pull request #5293 from ReinUsesLisp/return-values
core: Enforce C4715 (not all control paths return a value)
2021-01-05 19:04:15 -08:00
bunnei
275b96a0e2
Merge pull request #5289 from ReinUsesLisp/vulkan-device
vulkan_common: Move device abstraction to the common directory and allow surfaceless devices
2021-01-05 17:44:56 -08:00
ReinUsesLisp
43d9f417ae core: Enforce C4715 (not all control paths return a value) 2021-01-05 04:18:40 -03:00
ReinUsesLisp
4f13e270c8 core: Silence warnings when compiling without asserts 2021-01-05 04:18:16 -03:00
LC
2a6e6306d8
Merge pull request #5292 from ReinUsesLisp/empty-set
vk_rasterizer: Skip binding empty descriptor sets on compute
2021-01-04 21:32:57 -05:00
bunnei
4e6aa1cfdd
Merge pull request #5261 from gal20/hide_mouse_patch
yuzu/main: Fix 'Hide mouse on inactivity' and port citra-emu/citra#5476
2021-01-04 17:19:04 -08:00
ReinUsesLisp
1ccf805367 vk_rasterizer: Skip binding empty descriptor sets on compute
Fixes unit tests where compute shaders had no descriptors in the set,
making Vulkan drivers crash when binding an empty set.
2021-01-04 17:56:39 -03:00
Morph
ace8a8e86e
Merge pull request #5284 from ameerj/bufferq-oor-fix
buffer_queue: Fix data race by protecting queue_sequence access
2021-01-04 15:42:40 +08:00
ameerj
6b354ccaee buffer_queue: Protect queue_sequence list access with a mutex
fixes a data race as this is an unprotected variable manipulated by multiple threads
2021-01-04 01:36:41 -05:00
FearlessTobi
8e77d331be yuzu/configure_filesystem: Remove "Select Cache Directory" option
This tab of the settings is already extremely bloated and the setting itself is quite useless.
With a gamelist of almost 30 games, the cache directory is smaller than 1MB for me and therefore I don't see why it needs to be configurable.
2021-01-04 06:29:48 +01:00
ReinUsesLisp
ac1e4734c2 vulkan_device: Allow creating a device without surface 2021-01-04 02:22:22 -03:00
ReinUsesLisp
d235cf3933 renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common 2021-01-04 02:22:22 -03:00
ReinUsesLisp
3753553b6a renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
Rodrigo Locatti
4801f4250d
Merge pull request #5286 from ReinUsesLisp/rename-vk-device
renderer_vulkan: Rename VKDevice to Device
2021-01-04 02:22:02 -03:00
ReinUsesLisp
7d904fef2e gl_texture_cache: Avoid format views on Intel and AMD
Intel and AMD proprietary drivers are incapable of rendering to texture
views of different formats than the original texture. Avoid creating
these at a cache level. This will consume more memory, emulating them
with copies.
2021-01-04 02:06:40 -03:00
ReinUsesLisp
3a49c1a691 gl_texture_cache: Create base images with sRGB
This breaks accelerated decoders trying to imageStore into images with
sRGB. The decoders are currently disabled so this won't cause issues at
runtime.
2021-01-04 01:54:54 -03:00
FearlessTobi
beb951770a Address review comments 2021-01-04 04:36:50 +01:00