Commit graph

63 commits

Author SHA1 Message Date
Lioncash
c221308a66 core/memory: Remove unnecessary includes
In 93da8e0abf, the page table construct
was moved to the common library (which utilized these inclusions). Since
the move, nothing requires these headers to be included within the
memory header.
2019-03-21 09:48:54 -04:00
bunnei
93da8e0abf core: Move PageTable struct into Common. 2019-03-16 22:05:40 -04:00
bunnei
10118c71e0 memory: Simplify rasterizer cache operations. 2019-03-16 00:41:08 -04:00
Lioncash
83377113bf memory: Dehardcode the use of fixed memory range constants
The locations of these can actually vary depending on the address space
layout, so we shouldn't be using these when determining where to map
memory or be using them as offsets for calculations. This keeps all the
memory ranges flexible and malleable based off of the virtual memory
manager instance state.
2018-09-24 22:16:03 -04:00
Lioncash
7fd598636e memory: Dehardcode the use of a 36-bit address space
Given games can also request a 32-bit or 39-bit address space, we
shouldn't be hardcoding the address space range as 36-bit.
2018-09-24 22:15:53 -04:00
fearlessTobi
63c2e32e20 Port #4182 from Citra: "Prefix all size_t with std::" 2018-09-15 15:21:06 +02:00
bunnei
d647d9550c gl_renderer: Cache textures, framebuffers, and shaders based on CPU address. 2018-08-31 13:07:27 -04:00
Lioncash
2a7a2b739b memory: Make prototype parameter names match their definitions
Keeps the code consistent.
2018-08-05 21:39:09 -04:00
Lioncash
4aa31b0618 memory: Correct prototype of ZeroBlock
Previously, the prototype wasn't matching the definition, which has a
Processor parameter before the destination address.
2018-08-05 21:39:06 -04:00
Lioncash
2fc5c783ed memory: Remove unnecessary const qualifiers in prototypes
These aren't necessary, as value-wise const only matters in the
definition.
2018-08-05 21:38:22 -04:00
Lioncash
26de4bb521 core/memory: Get rid of 3DS leftovers
Removes leftover code from citra that isn't needed.
2018-08-03 11:22:47 -04:00
Michael Scire
067ac434ba Kernel/Arbiters: Fix casts, cleanup comments/magic numbers 2018-06-22 00:47:59 -06:00
bunnei
4415e00181 gl_rasterizer_cache: Update to be based on GPU addresses, not CPU addresses. 2018-04-24 22:31:45 -04:00
bunnei
b27ab46bde memory: Fix stack region. 2018-03-31 16:06:45 -04:00
bunnei
d732142b66 memory: Add RasterizerMarkRegionCached code and cleanup. 2018-03-26 21:16:57 -04:00
bunnei
a10baacf9e
Merge pull request #265 from bunnei/tegra-progress-2
Tegra progress 2
2018-03-23 23:30:48 -04:00
bunnei
11047d7fd5 rasterizer: Flush and invalidate regions should be 64-bit. 2018-03-23 15:01:45 -04:00
bunnei
63d3924b5b memory: Port RasterizerFlushVirtualRegion from Citra. 2018-03-22 22:56:41 -04:00
N00byKing
8afdbf6a1f Remove more N3DS References 2018-03-22 21:25:06 +01:00
bunnei
69ee9edd8d memory: Add regions for map region, "new" map region, etc. 2018-03-16 18:32:22 -04:00
MerryMage
6085d32cf5 arm_dynarmic: Support direct page table access 2018-02-12 21:53:32 +00:00
MerryMage
738f91a57d memory: Replace all memory hooking with Special regions 2018-01-27 15:16:39 +00:00
David
cb8d5328d5
Update memory.h 2018-01-16 15:27:13 -08:00
David Marcec
c903372111 Increased heap size and changed tls area vaddr 2018-01-16 13:53:43 -08:00
bunnei
93480b10ef core/video_core: Fix a bunch of u64 -> u32 warnings. 2018-01-01 15:40:35 -05:00
bunnei
6e021f22b8 svc: Implement MapMemory. 2017-12-28 21:38:38 -05:00
bunnei
9ceb0d9381 memory: Support 32-bit paging, move heap address space up. 2017-10-22 23:17:59 -04:00
bunnei
b1d5db1cf6 Merge remote-tracking branch 'upstream/master' into nx
# Conflicts:
#	src/core/CMakeLists.txt
#	src/core/arm/dynarmic/arm_dynarmic.cpp
#	src/core/arm/dyncom/arm_dyncom.cpp
#	src/core/hle/kernel/process.cpp
#	src/core/hle/kernel/thread.cpp
#	src/core/hle/kernel/thread.h
#	src/core/hle/kernel/vm_manager.cpp
#	src/core/loader/3dsx.cpp
#	src/core/loader/elf.cpp
#	src/core/loader/ncch.cpp
#	src/core/memory.cpp
#	src/core/memory.h
#	src/core/memory_setup.h
2017-10-09 23:56:20 -04:00
bunnei
23ce4f5afc loader: Various improvements for NSO/NRO loaders. 2017-10-09 21:39:32 -04:00
Subv
1f2de7501b Memory: Make WriteBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
Subv
811c01e5fe Memory: Make ReadBlock take a Process parameter on which to operate 2017-10-01 14:18:36 -05:00
bunnei
f01472a5ff core: Various changes to support 64-bit addressing. 2017-09-30 14:28:54 -04:00
Subv
35da7f57ef Memory: Allow IsValidVirtualAddress to be called with a specific process parameter.
There is still an overload of IsValidVirtualAddress that only takes the VAddr and will default to the current process.
2017-09-26 17:27:44 -05:00
MerryMage
4e5eb2044a memory: Remove GetCurrentPageTablePointers 2017-09-24 22:43:28 +01:00
MerryMage
c02bbb7030 memory: Add GetCurrentPageTable/SetCurrentPageTable
Don't expose Memory::current_page_table as a global.
2017-09-24 22:42:42 +01:00
Subv
214150f00c Kernel/Memory: Changed GetPhysicalPointer so that it doesn't go through the current process' page table to obtain a pointer. 2017-09-15 14:26:13 -05:00
Subv
6d2734a074 Kernel/Memory: Give each Process its own page table.
The loader is in charge of setting the newly created process's page table as the main one during the loading process.
2017-09-10 15:13:41 -05:00
Yuri Kunde Schlesner
d553135748 Memory: Add function to flush a virtual range from the rasterizer cache
This is slightly more ergonomic to use, correctly handles virtual
regions which are disjoint in physical addressing space, and checks only
regions which can be cached by the rasterizer.
2017-06-21 22:57:12 -07:00
Yuri Kunde Schlesner
6ae0086b39 Memory: Add TryVirtualToPhysicalAddress, returning a boost::optional 2017-06-21 22:55:18 -07:00
Yuri Kunde Schlesner
326e7c7020 Memory: Make PhysicalToVirtualAddress return a boost::optional
And fix a few places in the code to take advantage of that.
2017-06-21 22:55:17 -07:00
Yuri Kunde Schlesner
42b198eb0a Memory: Add enum definitions for the n3DS FCRAM size 2017-06-20 22:03:25 -07:00
Yuri Kunde Schlesner
d3db770cad Memory: Add constants for the n3DS additional RAM
This is 4MB of extra, separate memory that was added on the New 3DS.
2017-05-09 21:43:59 -07:00
James Rowe
bbe57a66ca Expose page table to dynarmic for optimized reads and writes to the JIT 2016-11-24 20:41:18 -07:00
Emmanuel Gil Peyrot
ebdae19fd2 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Emmanuel Gil Peyrot
dc8479928c Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
wwylele
b2df959733 Memory: add ReadCString function 2016-08-27 21:38:06 +08:00
Subv
660499ac01 Memory: Make ReadBlock and WriteBlock accept void pointers. 2016-05-28 13:52:49 -05:00
MerryMage
31d49e0109 Memory: CopyBlock 2016-05-28 13:44:49 -05:00
MerryMage
ca17df5757 Memory: ZeroBlock 2016-05-21 11:14:09 -05:00
MerryMage
3873b36db3 Memory: ReadBlock/WriteBlock 2016-05-21 11:12:36 -05:00