Liam
3ef9673360
core: improve debug workflow
2023-09-14 16:44:15 -04:00
lat9nq
22be3008f8
ips_layer: Remove uncaught usage of stoul/ll
2023-09-13 13:36:25 -04:00
Liam
f8985d1cc5
qt: add verification for installed contents
2023-09-12 09:20:50 -04:00
Steveice10
0a51fe7854
core: Add support for loading NSPs with personalized tickets. ( #10048 )
...
Co-authored-by: Morph <39850852+Morph1984@users.noreply.github.com>
2023-09-05 21:09:42 +02:00
Liam
5a09ba7255
vfs: ensure key area keys are validated
2023-08-28 22:22:00 -04:00
liamwhite
b923f5aa7e
registered_cache: create fake CNMT entries for program updates of multiprogram applications ( #11319 )
2023-08-26 00:00:15 +02:00
liamwhite
9d6ac28999
Merge pull request #11309 from liamwhite/full-xci
...
file_sys/card_image: support dumps with prepended key area
2023-08-21 16:09:22 -04:00
Liam
133ff3989b
patch_manager: apply manual HTML patches when present
2023-08-21 10:58:23 -04:00
Liam
8be3a041e0
file_sys/card_image: support dumps with prepended key area
2023-08-17 22:03:47 -04:00
Liam
775bf8e215
file_sys: tolerate empty NCA
2023-08-16 16:30:41 -04:00
Liam
50eee9b218
fssystem: rework for yuzu style
2023-08-15 17:47:40 -04:00
Liam
0398b34370
fssystem: reduce overalignment of unbuffered storage operations
2023-08-15 17:47:25 -04:00
Liam
86f6b6b7b2
vfs: expand support for NCA reading
2023-08-15 17:47:25 -04:00
Liam
84cb20bc72
core: remove ResultVal type
2023-08-08 11:09:37 -04:00
lat9nq
8e15146026
configure_system: Implement with for loop
2023-07-21 10:56:07 -04:00
Tobias
04868ab9da
file_sys/content_archive: Detect compressed NCAs ( #11047 )
2023-07-12 23:17:18 +02:00
liamwhite
8bf46f48f8
vfs_real: use open file size for getting size ( #11016 )
2023-07-06 23:43:53 +02:00
Liam
edd54abee4
fsmitm_romfsbuild: avoid full path lookups
2023-06-27 23:25:47 -04:00
Liam
1dd166f766
vfs_real: lock concurrent accesses
2023-06-23 00:57:24 -04:00
bunnei
3f3e4efb30
Merge pull request #10806 from liamwhite/worst-fs-implementation-ever
...
vfs_real: misc optimizations
2023-06-22 21:46:50 -07:00
Liam
e5f1b22e16
vfs_concat: verify short read
2023-06-19 09:47:05 -04:00
Liam
b0beca52a3
vfs_concat: fix offset calculation when not aligned to file boundary
2023-06-18 22:21:29 -04:00
Liam
94e7cb05da
vfs_real: ensure size cache is reset on write
2023-06-16 16:43:14 -04:00
Liam
bf47f777b1
patch_manager: remove unnecessary GetSize calls
2023-06-16 16:29:10 -04:00
Liam
734242c5bc
vfs_real: misc optimizations
2023-06-16 16:29:06 -04:00
lat9nq
03e8d9aca7
nx_tzdb: Correct Antarctica spelling
2023-06-15 23:03:54 -04:00
bunnei
ce0510913a
Merge pull request #10729 from liamwhite/windows-is-a-meme
...
vfs_real: add file LRU cache for open file limits
2023-06-14 18:32:25 -07:00
Liam
ed7c4af915
vfs_real: require file existence on open
2023-06-13 17:22:47 -04:00
Liam
dbbe237668
vfs_real: add simplified open file cache
2023-06-13 17:16:14 -04:00
bunnei
698a3eda50
Merge pull request #10603 from lat9nq/tz-more-complete
...
core,common: Implement missing time zone data/computations
2023-06-13 13:28:45 -07:00
Liam
0e7eaaba5a
vfs_real: lazily open files
2023-06-13 10:37:34 -04:00
Liam
f25236a4d6
vfs_real: add file LRU cache for open file limits
2023-06-13 10:37:34 -04:00
Narr the Reg
a338de7850
android: Add update support
2023-06-11 23:33:50 -06:00
liamwhite
219bd90152
Merge pull request #10591 from keve1227/localized-game-icons
...
Localize game icons
2023-06-07 14:03:28 -04:00
lat9nq
84642bdd3f
time_zone_binary: Add zoneinfo data
...
Adds the basic time zone data for the system archive.
time_zone_binary: Implement full system archive
time_zone_binary: Remove unneeded template
tz_binary: Make GenerateFiles static
2023-06-05 15:15:23 -04:00
Kevin Sundqvist Norlén
a2cfe3749a
Fix typo
...
Co-authored-by: liamwhite <liamwhite@users.noreply.github.com>
2023-06-03 21:31:44 +02:00
Keve1227
a0f235f4fd
Update Chinese NX language names
...
... as per the TLoZ: TotK icon files. Would this conflict with older games?
2023-06-03 17:23:14 +02:00
Keve1227
d0aa63069f
Pick game icon based on the configured system language
2023-06-03 17:13:24 +02:00
Liam
6e23c84669
romfs: use vfs_cached for romfs output
2023-06-03 08:56:59 -04:00
Liam
790f91fcc5
vfs: add vfs_cached for romfs build
2023-06-03 08:50:54 -04:00
Liam
0596a4afb1
vfs_concat: fix time complexity of read
2023-05-26 16:07:38 -04:00
Liam
351079a4ba
fs: adjust future save path
2023-05-11 17:30:30 -04:00
Liam
d100de27ee
vfs_layered: avoid n^2 lookup in layeredfs building
2023-05-07 19:03:41 -04:00
Liam
5792a72c29
vfs_vector: avoid n^2 lookup in layeredfs building
2023-05-07 16:50:35 -04:00
Liam
600f325d87
general: fix spelling mistakes
2023-03-12 11:33:01 -04:00
liamwhite
6d77de96da
Merge pull request #9796 from liamwhite/current
...
general: rename CurrentProcess to ApplicationProcess
2023-02-15 17:42:45 -05:00
arades79
683019878f
remove static from pointer sized or smaller types for aesthetics, change constexpr static to static constexpr for consistency
...
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:35:39 -05:00
arades79
45e13b03f3
add static lifetime to constexpr values to force compile time evaluation where possible
...
Signed-off-by: arades79 <scravers@protonmail.com>
2023-02-14 12:33:11 -05:00
Liam
ceda2d280e
general: rename CurrentProcess to ApplicationProcess
2023-02-13 19:03:12 -05:00
Merry
bee395d2f0
vfs: Replace cstr concat with char concat
2023-01-01 18:52:02 +00:00
Liam
9737615948
general: fix compile for Apple Clang
2022-11-22 22:22:28 -05:00
bunnei
25d53e66d1
Merge pull request #9115 from vonchenplus/game_name_by_language
...
file_sys: Priority display of game titles in the current language
2022-10-27 11:33:02 -07:00
FengChen
1689e0a71f
file_sys: Priority display of game titles in the current language
2022-10-24 21:55:25 +08:00
Morph
c7e079a5d4
general: Resolve -Wunused-lambda-capture and C5233
2022-10-22 15:02:04 -04:00
Morph
e6ab1f673b
general: Enforce C4800 everywhere except in video_core
2022-10-22 15:02:04 -04:00
Morph
ae453ab6a8
savedata_factory: Detect future save data paths
...
Enable compatibility for new account/device save paths planned on a future implementation.
2022-10-16 23:49:55 -04:00
bunnei
61883d8820
Merge pull request #6142 from lat9nq/prog_meta_ref_bind_address
...
program_metadata: Avoid reference binding to misaligned address
2022-10-06 20:42:15 -07:00
Narr the Reg
c7a814f10f
core: ns: Implement pl:s service
2022-09-03 17:32:12 -04:00
Liam
518317b717
core/file_sys: fix alignment of BuildId
2022-08-21 12:28:36 -04:00
Liam
39cf6abd94
core/file_sys: fix BuildId padding
2022-08-19 17:16:33 -04:00
Morph
a44da3c14d
ips_layer: Delimit parsed hex value string
...
Delimits the hex value string on spaces, slashes, carriage returns or newlines, allowing for comments to be added in-line.
2022-08-12 10:19:44 -04:00
Andrea Pappacoda
cdb240f3d4
chore: make yuzu REUSE compliant
...
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.
Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.
The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.
Following REUSE has a few advantages over the current approach:
- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
`.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
files like binary assets / images is always accurate and up to date
To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.
[REUSE]: https://reuse.software
Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
german77
a7d9be1384
core: Replace all instances of ResultCode with Result
2022-06-26 20:21:37 -05:00
Liam
d11547024c
general: fix compilation on GCC 12
2022-06-13 20:09:30 -04:00
Liam
084d7d6b01
common: Change semantics of UNREACHABLE to unconditionally crash
2022-06-13 20:09:00 -04:00
Morph
99ceb03a1c
general: Convert source file copyright comments over to SPDX
...
This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
tech-ticks
f05e87402a
patch_manager: Apply layered exefs patches from 'atmosphere' SD directory
2022-04-07 23:02:44 +02:00
Morph
ea7a0d4652
registered_cache: Prevent nullptr dereference when accumulating files
...
For whatever reason, nca_file/dir can be nullptr in the list of files/dirs. I have not determined the cause of this yet, so add a nullptr check for these prior to dereferencing them.
2022-03-27 17:06:27 -04:00
ameerj
866b7c20a8
general: Fix clang/gcc build errors
2022-03-20 02:25:09 -04:00
ameerj
923decae5a
common: Reduce unused includes
2022-03-19 15:01:31 -04:00
ameerj
ade596121b
core: Reduce unused includes
2022-03-19 02:23:32 -04:00
Kelebek1
e1201abc1e
Dump patched exefs rather than base
2022-02-15 04:52:28 +00:00
lat9nq
bfb7cbc292
program_metadata: Unpack FileAccessHeader and FileAccessControl
...
Avoids a reference binding to a misaligned addresses. Unpacking one
requires unpacking the other, otherwise there'll be a misaligned address
on the leftover one.
2022-02-13 02:20:56 -05:00
Lioncash
f785f73e92
general: Replace NonCopyable struct with equivalents
2022-02-02 13:17:12 -05:00
OatmealDome
50acc0da20
program_metadata: Add default ThreadInfo kernel capability
2021-11-10 22:01:05 -05:00
Morph
a6e6a5ac38
general: Get the current process program id directly from the system
...
This allows us to avoid including KProcess' header file in files that only need to get the current process' program id.
2021-11-04 16:59:39 -04:00
Morph
64275dfbf4
general: Rename GetTitleID to GetProgramID
2021-11-04 16:57:16 -04:00
ameerj
b275f2e475
core: Fix transitive include build errors
2021-11-03 21:42:58 -04:00
ameerj
7c4b6aab2e
core: Remove unused includes
2021-11-03 21:42:57 -04:00
Morph
cb09ea0f01
general: Remove MakeResult helpers
...
This is made obsolete by the presence of implicit constructors.
2021-11-02 17:23:19 -04:00
Morph
baf599c1d3
file_sys: control_metadata: Add BrazilianPortuguese
2021-10-28 20:05:26 -04:00
bunnei
3a33519598
Merge pull request #7102 from Morph1984/remove-boxcat
...
Remove Boxcat BCAT backend
2021-10-01 18:41:41 -07:00
Morph
e29f3b87f1
style: Remove extra space preceding the :: operator
2021-09-29 01:26:01 -04:00
Morph
616d0236f5
file_sys: Remove vfs_libzip
2021-09-28 23:18:39 -04:00
Morph
8d63ebcb64
vfs: Partially implement GetFileTimeStampRaw
...
Gets rid of homebrew warnings using this func
2021-09-14 08:48:01 -04:00
Morph
4a6a73e887
file_sys/kernel_executable: Add missing <string> include
2021-09-11 17:19:14 -04:00
Feng Chen
07073734ed
file_sys: Support load game collection ( #6582 )
...
Adds support for loading games with multiple programs embedded within such as the Dragon Quest 1+2+3 Collection
2021-07-20 01:10:05 -04:00
ReinUsesLisp
1ef64112b3
content_archive: Remove unnecessary include to <ranges>
...
Fixes build issues on clang.
2021-07-12 03:37:56 -03:00
Morph
511ee03a21
patch_manager: Do not apply LayeredFS mods when dumping
...
We should not apply any mods when dumping a game's RomFS.
2021-06-28 10:14:36 -04:00
Morph
6ac978426c
filesystem: Open a read-only directory for SDMC mods
...
This prevents mod files from being locked due to the read-only share flag in Windows.
2021-06-28 10:08:08 -04:00
lat9nq
844e0114b0
core: Simplify SDMC mod loading
...
If someone else wants to support other mod formats in the SDMC
directory, that can be added later. For now, just allow RomFS modding
here and force people to do other types of mods the old way.
Addresses review comments.
Co-authored-by: LC <mathew1800@gmail.com>
2021-06-28 10:08:08 -04:00
lat9nq
1664c74a6c
core: Support LayeredFS mod from SDMC directory
...
Enables loading a mod directly from `[yuzu data
directory]/sdmc/atmosphere/contents/[title_id]`. For use with some
homebrew mod managers.
2021-06-28 10:08:07 -04:00
Lioncash
d0b1f2bd05
General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
...
Also removes some deprecated API usages.
2021-06-23 13:48:21 -04:00
bunnei
0308a2679e
Merge pull request #6493 from Morph1984/fs-nodiscard
...
common: fs: Miscellaneous changes
2021-06-22 17:21:59 -07:00
Morph
0394893354
vfs_real: Fix Mode to FileAccessMode conversion
...
These enforce requiring the file to exist prior to opening.
2021-06-22 15:07:51 -04:00
Morph
e4318a1914
hle: api_version: Add HLE API version constants
2021-06-16 01:46:45 -04:00
Morph
a4454329c1
general: Remove extraneous includes
2021-06-13 11:32:43 -04:00
Markus Wick
6755025310
Fix GCC undefined behavior sanitizer.
...
* Wrong alignment in u64 LOG_DEBUG -> memcpy.
* Huge shift exponent in stride calculation for linear buffer, unused result -> skipped.
* Large shift in buffer cache if word = 0, skip checking for set bits.
Non of those were critical, so this should not change any behavior.
At least with the assumption, that the last one used masking behavior, which always yield continuous_bits = 0.
2021-06-10 21:07:27 +02:00
Chloe
c4c256f56a
fspsrv: Implement DisableAutoSaveDataCreation ( #6355 )
...
- Used by Mii Edit
2021-06-02 17:46:29 -07:00
Morph
a0e4c2e1fc
general: Replace RESULT_UNKNOWN with ResultUnknown
...
Transition to PascalCase for result names.
2021-06-02 00:39:27 -04:00