FernandoS27
|
baec84247f
|
shader: Address Feedback
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
45d547af11
|
shader: Implement SR_LaneId
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
595806fb1c
|
shader: Fix shared memory on cool drivers
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
655f7a570a
|
shader: Implement MEMBAR
|
2021-07-22 21:51:26 -04:00 |
|
FernandoS27
|
ecb30c9072
|
shader: Improve VOTE.VTG stub
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
12f5f32098
|
shader: Mark SSBOs as written when they are
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
d819ba4489
|
shader: Implement ViewportIndex
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
fd496d0401
|
shader: Stub TLD4's PTP when it isn't constant
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
5ed8f24384
|
shader: Stub VOTE.VTG
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
bee8188799
|
shader: Fold composite extract
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
c3bace756f
|
shader: Fold comparisons and Pack/Unpack16
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
b4a5e767d0
|
shader: Fix branches to visited virtual blocks
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
d0a529683a
|
vulkan: Serialize pipelines on a separate thread
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
8771639d1e
|
vulkan: Create pipeline layouts in separate threads
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
2fc698b040
|
vulkan: Build pipelines in parallel at runtime
Wait from the worker thread for a pipeline to build before binding it to
the command buffer. This allows queueing pipelines to multiple threads.
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
f1dd743731
|
shader: Fix dependency on identity removal pass
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
5f22cd89e2
|
shader: Fix constant propagation to use reverse post order
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
eaafd53cfe
|
shader: Implement LDG .U.128 as .128
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
c826220733
|
shader: Unroll "using enum" for opcode declarations
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
0c933e20de
|
vk_pipeline_cache: Name SPIR-V modules
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
09e1927b70
|
spirv: Remove unnecesary variable for clip distances
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
0c4cf3b9eb
|
shader: Implement ClipDistance
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
67afdaf566
|
shader: Fix TXD
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
4d0d29fc20
|
shader: Address feedback
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
cb6fc03e55
|
shader: Always pass a lod for TexelFetch
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
630273b629
|
shader: Implement TXD
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
d5bfc63088
|
shader: Implement ImageGradient
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
be3e94ae55
|
shader: Implement TMML partially
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
613b48c4a2
|
shader,spirv: Implement ImageQueryLod.
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
2c276ec6eb
|
shader: Implement TLDS
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
dc1a9a3bed
|
shader: Implement TLD
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
7a1c14269e
|
spirv: Add fixed pipeline point size
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
9d7422d967
|
shader: Add PointCoord attribute
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
b7589fe115
|
shader: Add PointSize attribute
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
514a6b07ee
|
shader: Store type of phi nodes in flags
This is needed because pseudo-instructions where invalidated.
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
b0d5572abf
|
shader: Fix indirect branches to scheduler instructions
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
55b960a20f
|
spirv: Fix default output attribute initialization
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
12783f8105
|
shader: Add missing new lines
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
6c51f49632
|
shader: Implement FSWZADD
|
2021-07-22 21:51:25 -04:00 |
|
FernandoS27
|
34aba9627a
|
shader: Implement BRX
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
39a379632e
|
shader: Fix alignment checks on RZ
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
73af0d2e0d
|
shader: Implement I2I CC
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
dbc1e5cde7
|
shader: Implement I2I SAT
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
3c758d9b53
|
vk_pipeline_cache: Fix size hashing of shaders
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
cd9f75e223
|
shader: Fix ISCADD logic for PO/CC
|
2021-07-22 21:51:25 -04:00 |
|
ReinUsesLisp
|
e860870dd2
|
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
|
2021-07-22 21:51:25 -04:00 |
|
ameerj
|
84298ce191
|
shader: Implement ISCADD CC
|
2021-07-22 21:51:24 -04:00 |
|
ameerj
|
51475e21ba
|
shader: Implement VMAD, VMNMX, VSETP
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
0e1b213fa7
|
shader: Add missing I2I exception when CC is used
|
2021-07-22 21:51:24 -04:00 |
|
ReinUsesLisp
|
dbd882ddeb
|
shader: Better interpolation and disabled attributes support
|
2021-07-22 21:51:24 -04:00 |
|