Lioncash
6cc7c73b80
Core: Fix warnings in gpu.cpp
2014-09-13 22:55:41 -04:00
archshift
6e606c515f
core: Prune redundant includes
2014-09-08 17:54:14 -07:00
bunnei
aabfcfe6ad
GPU: Improve frame synchronization, increases compatibility with both homebrew and retail applications.
2014-08-30 23:24:14 -04:00
bunnei
20d169e4a1
VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.
2014-08-26 17:34:52 -04:00
Tony Wasserka
76a586de49
Pica: Add command processor.
2014-08-12 13:47:30 +02:00
Tony Wasserka
7b6a7d7dfb
Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones.
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This cleans up the mess that address reading/writing had become and makes the code a *lot* more sensible.
This adds a physical<->virtual address converter to mem_map.h. For further accuracy, we will want to properly extend this to support a wider range of address regions. For now, this makes simply homebrew applications work in a good manner though.
2014-08-12 13:32:56 +02:00
Tony Wasserka
9c781a6c76
Remove the fancy RegisterSet class introduced in 4c2bff61e
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While it was some nice and fancy template usage, it ultimately had many practical issues regarding length of involved expressions under regular usage as well as common code completion tools not being able to handle the structures.
Instead, we now use a more conventional approach which is a lot more clean to use.
2014-08-12 02:17:21 +02:00
bunnei
0805ecbaca
GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line).
2014-08-06 18:20:02 -04:00
bunnei
7ada2625fe
GPU: Updated horizontal sync line counter to use framebuffer height.
2014-08-06 18:20:01 -04:00
bunnei
4e9f305ed2
GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
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- Various other cleanups.
2014-08-05 23:58:00 -04:00
bunnei
ec14ffe1cd
GSP: Implements preliminary command synchronization via GPU interrupts.
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Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05 23:57:53 -04:00
Tony Wasserka
9fd2537e93
Use uniform formatting when printing hexadecimal numbers.
2014-07-23 00:44:31 +02:00
Tony Wasserka
2eb61dafc0
GPU: Clarify display transfer code.
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Also makes the illogical component order more obvious.
2014-07-23 00:44:31 +02:00
Tony Wasserka
246cb75584
RegisterSet: Simplify code by using structs for register definition instead of unions.
2014-07-23 00:33:08 +02:00
Tony Wasserka
75775e9ef4
GPU: Make use of RegisterSet.
2014-07-23 00:33:08 +02:00
Tony Wasserka
357d893b26
GPU: Make framebuffer code format-aware.
2014-07-23 00:33:08 +02:00
Tony Wasserka
9d618d0b70
GPU: Interface cleanup.
2014-07-23 00:33:08 +02:00
Tony Wasserka
46950ee4de
GPU: Initialize GPU registers to some sensible default state.
2014-07-23 00:33:08 +02:00
Tony Wasserka
baf0aa04f5
GPU: Emulate memory fills.
2014-07-23 00:33:08 +02:00
Tony Wasserka
0b4055c152
GPU: Add proper framebuffer register handling.
2014-07-23 00:33:08 +02:00
Tony Wasserka
bbc6f314eb
GPU: Properly implement display transfers.
2014-07-23 00:33:08 +02:00
Tony Wasserka
16bbc4f81b
GPU: Add display transfer configuration.
2014-07-23 00:33:08 +02:00
bunnei
004df76795
Merge branch 'threading' of https://github.com/bunnei/citra
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Conflicts:
src/core/hle/function_wrappers.h
src/core/hle/service/gsp.cpp
2014-06-14 12:13:16 -04:00
Tony Wasserka
d4530765ce
GPU: Cleanup register definitions.
2014-06-12 06:10:50 -04:00
Tony Wasserka
1dfa392824
Rename LCD to GPU.
2014-06-12 06:10:49 -04:00