Commit graph

21224 commits

Author SHA1 Message Date
bunnei
9032d21365 hle: kernel: k_memory_layout: Use pair instead of tuple. 2021-03-23 18:35:01 -07:00
bunnei
a32190d0c2 hle: kernel: k_system_control: Remove unnecessary inline. 2021-03-23 18:33:29 -07:00
bunnei
ab5995c7ae common: common_sizes: Move sizes to the Common namespace. 2021-03-23 18:31:46 -07:00
bunnei
716285fab8
Merge pull request #6100 from bunnei/arm-fix
core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
2021-03-23 17:08:37 -07:00
bunnei
dde074eaab
Merge pull request #6092 from ivan-boikov/cancel-dir-select
Fix cancelation of getExistingDirectory dialog
2021-03-22 17:55:18 -07:00
Chloe Marcec
875183e7c5 nvdrv: Change InitializeEx to AllocAsEx
Wee also report the correct "big page size" now in GetVARegions & fix up the struct for IoctlAllocAsEx
2021-03-22 19:59:30 +11:00
LC
a50133fc5e
Merge pull request #6095 from lat9nq/async-shader-block
gl_device: Block async shaders on AMD and Intel
2021-03-21 23:29:49 -04:00
LC
e274e38205
Merge pull request #6078 from Morph1984/libusb-utf8
externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC
2021-03-21 23:29:01 -04:00
bunnei
1d78190843 hle: kernel: Merge KMemoryRegionAttr and KMemoryRegionType.
- Fixes clang errors with mixed enum arithmetic.
2021-03-21 15:53:21 -07:00
bunnei
3ffbe50e7d hle: kernel: Remove unused variable. 2021-03-21 15:47:24 -07:00
bunnei
fc5205fc84 hle: kernel: k_memory_region_type: Remove extra ". 2021-03-21 15:47:05 -07:00
bunnei
a35717b245 core: arm_dynarmic: Ensure JIT state is saved/restored on page table changes.
- We re-create the JIT here without preserving any state.
2021-03-21 15:25:25 -07:00
bunnei
1996cae9cb hle: kernel: k_memory_layout: Move KMemoryRegionAllocator out of global. 2021-03-21 14:45:13 -07:00
bunnei
343eaecd38 hle: kernel: k_memory_layout: Derive memory regions based on board layout. 2021-03-21 14:45:13 -07:00
bunnei
8d0ba7ee49 common: common_sizes: Move Invalid to Size_* prefix and add missing values. 2021-03-21 14:45:03 -07:00
bunnei
80688362cf hle: kernel: k_memory_region: Refactor to simplify code. 2021-03-21 14:45:03 -07:00
bunnei
edbc505e52 hle: kernel: board: k_system_control: Extend to include memory region sizes. 2021-03-21 14:45:03 -07:00
bunnei
10265ad0e4 hle: kernel: board: Add secure_monitor module. 2021-03-21 14:45:03 -07:00
bunnei
28be8aec9a common: Move common sizes to their own header for code reuse. 2021-03-21 14:45:03 -07:00
bunnei
01f04fee32 hle: kernel: k_address_space_info: Cleanup. 2021-03-21 14:45:02 -07:00
bunnei
f2e1441567 hle: kernel: Add k_trace module. 2021-03-21 14:45:02 -07:00
bunnei
5762517728 hle: kernel: KSystemControl: Update to reflect board-specific behavior. 2021-03-21 14:45:02 -07:00
bunnei
a439867f2c hle: kernel: KMemoryManager: Add CalculateManagementOverheadSize. 2021-03-21 14:45:02 -07:00
bunnei
43a29b5803 hle: kernel: KMemoryManager: Add aliases. 2021-03-21 14:45:02 -07:00
bunnei
c17beefe3d hle: kernel: Add architecture and board specific memory regions. 2021-03-21 14:45:02 -07:00
bunnei
3fb64da452 hle: kernel: KMemoryRegion: Derive region values. 2021-03-21 14:45:02 -07:00
bunnei
5872561077 hle: kernel: Migrate some code from Common::SpinLock to KSpinLock. 2021-03-21 14:45:02 -07:00
bunnei
541b4353e4 hle: kernel: Add initial KMemoryRegionType module. 2021-03-21 14:45:02 -07:00
bunnei
778e0f8ec1 hle: kernel: Move KMemoryRegion to its own module and update. 2021-03-21 14:45:02 -07:00
lat9nq
538f097f97 gl_device: Block async shaders on AMD and Intel
Currently, the Windows versions of the Intel OpenGL driver and the AMD
proprietary OpenGL driver do not properly support (or in fact degrade)
when asynchronous shader compilation is enabled. This blocks
specifically those drivers from using this feature. This affects
AMDGPU-PRO on Linux, and AMD's and Intel's OpenGL drivers on Windows.
2021-03-21 01:25:45 -04:00
ivan-boikov
afa4bcbb3b Fix cancelation of choose directory dialog 2021-03-20 15:52:22 +01:00
bunnei
2e85ee250d
Merge pull request #6052 from Morph1984/vi-getindirectlayerimagemap
IApplicationDisplayService: Stub GetIndirectLayerImageMap
2021-03-19 22:59:25 -07:00
bunnei
cb48ed2e1a
Merge pull request #6056 from zkitX/spl-updates
service: Refactor spl
2021-03-18 15:49:41 -07:00
bunnei
4aa8189328
Merge pull request #6055 from MerryMage/exceed-the-limit
[testing] fiber: Double default stack size
2021-03-17 20:46:45 -07:00
Morph
ec514a4d1b IApplicationDisplayService: Stub GetIndirectLayerImageMap
Used by games invoking the inline software keyboard such as GNOSIA
2021-03-17 03:25:12 -04:00
bunnei
e1f7938a3b
Merge pull request #6070 from Morph1984/sysver-11.0.1
system_version: Update to 11.0.1
2021-03-16 18:13:12 -07:00
bunnei
ab102787fa
Merge pull request #6083 from Morph1984/bsd-avoid-writebuffer
bsd: Avoid writing empty buffers
2021-03-16 11:59:05 -07:00
Morph
8441094ba3 bsd: Avoid writing empty buffers
Silences log spam on empty buffer writes
2021-03-16 12:50:44 -04:00
bunnei
0687a8370d
Merge pull request #6069 from Morph1984/ngWord
system_archive: Update NgWord archive version
2021-03-15 15:44:04 -07:00
Morph
df9899eed6 externals/libusb/CMakeLists: Add /utf-8 compile option for MSVC 2021-03-15 10:51:46 -04:00
Morph
824e53149d system_version: Update to 11.0.1 2021-03-14 08:47:36 -04:00
Morph
9761618a8d system_archive: Update NgWord archive version 2021-03-14 08:33:48 -04:00
bunnei
d3a4a192fe
Merge pull request #6054 from Morph1984/time-GetClockSnapshot
time: Assign the current time point to the ClockSnapshot
2021-03-13 23:15:54 -08:00
Rodrigo Locatti
2f30c10584 astc_decoder: Reimplement Layers
Reimplements the approach to decoding layers in the compute shader. Fixes multilayer astc decoding when using Vulkan.
2021-03-13 12:16:03 -05:00
ameerj
c7553abe89 astc_decoder: Fix out of bounds memory access
resolves a crash with some anamolous textures found in Astral Chain.
2021-03-13 12:16:03 -05:00
ameerj
20eb368e14 renderer_vulkan: Accelerate ASTC decoding
Co-Authored-By: Rodrigo Locatti <reinuseslisp@airmail.cc>
2021-03-13 12:16:03 -05:00
ameerj
f6566338eb host_shaders: Modify shader cmake integration to allow for larger shaders
using a raw string to encapsulate the entire shader code limits us to shaders of size less than 2KB. This change overcomes this limitation.
2021-03-13 12:16:03 -05:00
ameerj
2985e5e94c renderer_opengl: Accelerate ASTC texture decoding with a compute shader
ASTC texture decoding is currently handled by a CPU decoder for GPU's without native ASTC decoding support (most desktop GPUs). This is the cause for noticeable performance degradation in titles which use the format extensively.

This commit adds support to accelerate ASTC decoding using a compute shader on OpenGL for GPUs without native support.
2021-03-13 12:16:03 -05:00
bunnei
3b85ac2ac4
Merge pull request #6053 from Morph1984/time-CalculateSpanBetween
time: Fix CalculateSpanBetween implementation
2021-03-12 23:31:09 -08:00
bunnei
4735d18bb9
Merge pull request #6028 from bunnei/raster-cache
video_core: rasterizer_accelerated: Use a flat array instead of interval_map for cached pages.
2021-03-12 21:57:27 -08:00