// Copyright 2018 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include #include #include "common/common_types.h" #include "common/param_package.h" #include "common/thread.h" #include "common/threadsafe_queue.h" #include "common/vector_math.h" #include "core/frontend/input.h" #include "input_common/motion_input.h" namespace InputCommon::CemuhookUDP { constexpr u16 DEFAULT_PORT = 26760; constexpr char DEFAULT_ADDR[] = "127.0.0.1"; class Socket; namespace Response { struct PadData; struct PortInfo; struct Version; } // namespace Response enum class PadMotion { GyroX, GyroY, GyroZ, AccX, AccY, AccZ, Undefined, }; enum class PadTouch { Click, Undefined, }; struct UDPPadStatus { PadTouch touch{PadTouch::Undefined}; PadMotion motion{PadMotion::Undefined}; f32 motion_value{0.0f}; }; struct DeviceStatus { std::mutex update_mutex; Input::MotionStatus motion_status; std::tuple touch_status; // calibration data for scaling the device's touch area to 3ds struct CalibrationData { u16 min_x{}; u16 min_y{}; u16 max_x{}; u16 max_y{}; }; std::optional touch_calibration; }; class Client { public: // Initialize the UDP client capture and read sequence Client(); // Close and release the client ~Client(); // Used for polling void BeginConfiguration(); void EndConfiguration(); std::vector GetInputDevices() const; bool DeviceConnected(std::size_t pad) const; void ReloadUDPClient(); void ReloadSocket(const std::string& host = "127.0.0.1", u16 port = 26760, std::size_t pad_index = 0, u32 client_id = 24872); std::array, 4>& GetPadQueue(); const std::array, 4>& GetPadQueue() const; DeviceStatus& GetPadState(std::size_t pad); const DeviceStatus& GetPadState(std::size_t pad) const; private: struct ClientData { std::unique_ptr socket; DeviceStatus status; std::thread thread; u64 packet_sequence = 0; u8 active = 0; // Realtime values // motion is initalized with PID values for drift correction on joycons InputCommon::MotionInput motion{0.3f, 0.005f, 0.0f}; std::chrono::time_point last_motion_update; }; // For shutting down, clear all data, join all threads, release usb void Reset(); void OnVersion(Response::Version); void OnPortInfo(Response::PortInfo); void OnPadData(Response::PadData); void StartCommunication(std::size_t client, const std::string& host, u16 port, std::size_t pad_index, u32 client_id); void UpdateYuzuSettings(std::size_t client, const Common::Vec3& acc, const Common::Vec3& gyro, bool touch); bool configuring = false; std::array clients; std::array, 4> pad_queue; }; /// An async job allowing configuration of the touchpad calibration. class CalibrationConfigurationJob { public: enum class Status { Initialized, Ready, Stage1Completed, Completed, }; /** * Constructs and starts the job with the specified parameter. * * @param status_callback Callback for job status updates * @param data_callback Called when calibration data is ready */ explicit CalibrationConfigurationJob(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function status_callback, std::function data_callback); ~CalibrationConfigurationJob(); void Stop(); private: Common::Event complete_event; }; void TestCommunication(const std::string& host, u16 port, std::size_t pad_index, u32 client_id, std::function success_callback, std::function failure_callback); } // namespace InputCommon::CemuhookUDP