// Copyright 2019 yuzu Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include <memory> #include <QWidget> class QLineEdit; namespace Ui { class ConfigureFilesystem; } class ConfigureFilesystem : public QWidget { Q_OBJECT public: explicit ConfigureFilesystem(QWidget* parent = nullptr); ~ConfigureFilesystem() override; void applyConfiguration(); void retranslateUi(); private: void setConfiguration(); enum class DirectoryTarget { NAND, SD, Gamecard, Dump, Load, }; void SetDirectory(DirectoryTarget target, QLineEdit* edit); void ResetMetadata(); void UpdateEnabledControls(); std::unique_ptr<Ui::ConfigureFilesystem> ui; };