.. |
gl_arb_decompiler.cpp
|
video_core: Make use of ordered container contains() where applicable
|
2020-12-07 16:30:39 -05:00 |
gl_arb_decompiler.h
|
gl_arb_decompiler: Implement an assembly shader decompiler
|
2020-06-11 22:12:07 -03:00 |
gl_buffer_cache.cpp
|
video_core: Resolve more variable shadowing scenarios pt.3
|
2020-12-05 16:02:23 -05:00 |
gl_buffer_cache.h
|
video_core: Resolve more variable shadowing scenarios pt.3
|
2020-12-05 16:02:23 -05:00 |
gl_device.cpp
|
video_core: Enforce -Wunused-variable and -Wunused-but-set-variable
|
2020-10-02 21:19:35 -03:00 |
gl_device.h
|
Merge pull request #4359 from ReinUsesLisp/clamp-shared
|
2020-07-21 04:51:05 -03:00 |
gl_fence_manager.cpp
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
gl_fence_manager.h
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
gl_framebuffer_cache.cpp
|
gl_state: Remove completely
|
2020-02-28 17:56:35 -03:00 |
gl_framebuffer_cache.h
|
gl_state: Remove completely
|
2020-02-28 17:56:35 -03:00 |
gl_query_cache.cpp
|
video_core: Resolve more variable shadowing scenarios pt.3
|
2020-12-05 16:02:23 -05:00 |
gl_query_cache.h
|
video_core: Resolve more variable shadowing scenarios pt.3
|
2020-12-05 16:02:23 -05:00 |
gl_rasterizer.cpp
|
video_core: Remove unnecessary enum class casting in logging messages
|
2020-12-07 00:41:50 -05:00 |
gl_rasterizer.h
|
video_core: Resolve more variable shadowing scenarios pt.3
|
2020-12-05 16:02:23 -05:00 |
gl_resource_manager.cpp
|
gl_shader_util: Use std::string_view instead of star pointer
|
2020-08-23 21:23:54 -03:00 |
gl_resource_manager.h
|
gl_shader_util: Use std::string_view instead of star pointer
|
2020-08-23 21:23:54 -03:00 |
gl_sampler_cache.cpp
|
Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels.
|
2020-02-27 21:34:00 -05:00 |
gl_sampler_cache.h
|
video_core: Add missing override specifiers
|
2019-07-07 13:38:39 -04:00 |
gl_shader_cache.cpp
|
video_core: Make use of ordered container contains() where applicable
|
2020-12-07 16:30:39 -05:00 |
gl_shader_cache.h
|
video_core: Resolve more variable shadowing scenarios pt.3
|
2020-12-05 16:02:23 -05:00 |
gl_shader_decompiler.cpp
|
video_core: Remove unnecessary enum class casting in logging messages
|
2020-12-07 00:41:50 -05:00 |
gl_shader_decompiler.h
|
video_core: Resolve more variable shadowing scenarios pt.3
|
2020-12-05 16:02:23 -05:00 |
gl_shader_disk_cache.cpp
|
video_core: Make use of ordered container contains() where applicable
|
2020-12-07 16:30:39 -05:00 |
gl_shader_disk_cache.h
|
video_core: Remove all Core::System references in renderer
|
2020-09-06 05:28:48 -03:00 |
gl_shader_manager.cpp
|
gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
|
2020-07-18 01:59:57 -03:00 |
gl_shader_manager.h
|
gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
|
2020-07-18 01:59:57 -03:00 |
gl_shader_util.cpp
|
gl_shader_util: Use std::string_view instead of star pointer
|
2020-08-23 21:23:54 -03:00 |
gl_shader_util.h
|
gl_shader_util: Use std::string_view instead of star pointer
|
2020-08-23 21:23:54 -03:00 |
gl_state_tracker.cpp
|
video_core: Adjust NUM macro to avoid Clang warning
|
2020-12-06 18:24:16 -05:00 |
gl_state_tracker.h
|
video_core: Remove all Core::System references in renderer
|
2020-09-06 05:28:48 -03:00 |
gl_stream_buffer.cpp
|
gl_arb_decompiler: Use NV_shader_buffer_{load,store} on assembly shaders
|
2020-07-18 01:59:57 -03:00 |
gl_stream_buffer.h
|
gl_stream_buffer: Use InvalidateBufferData instead unmap and map
|
2020-06-24 02:36:14 -03:00 |
gl_texture_cache.cpp
|
video_core: Remove unnecessary enum class casting in logging messages
|
2020-12-07 00:41:50 -05:00 |
gl_texture_cache.h
|
video_core: Resolve more variable shadowing scenarios pt.3
|
2020-12-05 16:02:23 -05:00 |
maxwell_to_gl.h
|
video_core: Remove unnecessary enum class casting in logging messages
|
2020-12-07 00:41:50 -05:00 |
renderer_opengl.cpp
|
video_core: Remove unnecessary enum class casting in logging messages
|
2020-12-07 00:41:50 -05:00 |
renderer_opengl.h
|
video_core: Resolve more variable shadowing scenarios pt.3
|
2020-12-05 16:02:23 -05:00 |
utils.cpp
|
buffer_cache: Return handles instead of pointer to handles
|
2020-04-16 02:33:34 -03:00 |
utils.h
|
buffer_cache: Return handles instead of pointer to handles
|
2020-04-16 02:33:34 -03:00 |