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0d2ba2ca4c
This was causing some games (most notably Pokemon Quest) to softlock due to an event being fired when not supposed to. This also removes a hack wherein we were firing the state changed event when the game retrieves it, which is incorrect. |
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applets.cpp | ||
applets.h | ||
software_keyboard.cpp | ||
software_keyboard.h | ||
stub_applet.cpp | ||
stub_applet.h |