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https://git.suyu.dev/suyu/suyu
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b8c7072206
While we're at it, give each entry some documentation.
163 lines
4.7 KiB
C++
163 lines
4.7 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <array>
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#include <memory>
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#include <optional>
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#include <string>
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#include <vector>
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/crypto/key_manager.h"
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#include "core/file_sys/vfs.h"
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namespace Loader {
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enum class ResultStatus : u16;
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}
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namespace FileSys {
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union NCASectionHeader;
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/// Describes the type of content within an NCA archive.
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enum class NCAContentType : u8 {
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/// Executable-related data
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Program = 0,
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/// Metadata.
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Meta = 1,
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/// Access control data.
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Control = 2,
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/// Information related to the game manual
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/// e.g. Legal information, etc.
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Manual = 3,
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/// System data.
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Data = 4,
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/// Data that can be accessed by applications.
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PublicData = 5,
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};
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enum class NCASectionCryptoType : u8 {
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NONE = 1,
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XTS = 2,
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CTR = 3,
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BKTR = 4,
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};
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struct NCASectionTableEntry {
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u32_le media_offset;
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u32_le media_end_offset;
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INSERT_PADDING_BYTES(0x8);
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};
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static_assert(sizeof(NCASectionTableEntry) == 0x10, "NCASectionTableEntry has incorrect size.");
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struct NCAHeader {
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std::array<u8, 0x100> rsa_signature_1;
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std::array<u8, 0x100> rsa_signature_2;
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u32_le magic;
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u8 is_system;
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NCAContentType content_type;
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u8 crypto_type;
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u8 key_index;
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u64_le size;
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u64_le title_id;
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INSERT_PADDING_BYTES(0x4);
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u32_le sdk_version;
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u8 crypto_type_2;
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INSERT_PADDING_BYTES(15);
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std::array<u8, 0x10> rights_id;
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std::array<NCASectionTableEntry, 0x4> section_tables;
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std::array<std::array<u8, 0x20>, 0x4> hash_tables;
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std::array<u8, 0x40> key_area;
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INSERT_PADDING_BYTES(0xC0);
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};
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static_assert(sizeof(NCAHeader) == 0x400, "NCAHeader has incorrect size.");
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inline bool IsDirectoryExeFS(const std::shared_ptr<VfsDirectory>& pfs) {
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// According to switchbrew, an exefs must only contain these two files:
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return pfs->GetFile("main") != nullptr && pfs->GetFile("main.npdm") != nullptr;
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}
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inline bool IsDirectoryLogoPartition(const VirtualDir& pfs) {
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// NintendoLogo is the static image in the top left corner while StartupMovie is the animation
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// in the bottom right corner.
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return pfs->GetFile("NintendoLogo.png") != nullptr &&
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pfs->GetFile("StartupMovie.gif") != nullptr;
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}
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// An implementation of VfsDirectory that represents a Nintendo Content Archive (NCA) conatiner.
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// After construction, use GetStatus to determine if the file is valid and ready to be used.
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class NCA : public ReadOnlyVfsDirectory {
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public:
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explicit NCA(VirtualFile file, VirtualFile bktr_base_romfs = nullptr,
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u64 bktr_base_ivfc_offset = 0,
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Core::Crypto::KeyManager keys = Core::Crypto::KeyManager());
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~NCA() override;
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Loader::ResultStatus GetStatus() const;
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std::vector<std::shared_ptr<VfsFile>> GetFiles() const override;
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std::vector<std::shared_ptr<VfsDirectory>> GetSubdirectories() const override;
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std::string GetName() const override;
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std::shared_ptr<VfsDirectory> GetParentDirectory() const override;
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NCAContentType GetType() const;
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u64 GetTitleId() const;
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bool IsUpdate() const;
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VirtualFile GetRomFS() const;
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VirtualDir GetExeFS() const;
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VirtualFile GetBaseFile() const;
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// Returns the base ivfc offset used in BKTR patching.
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u64 GetBaseIVFCOffset() const;
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VirtualDir GetLogoPartition() const;
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private:
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bool CheckSupportedNCA(const NCAHeader& header);
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bool HandlePotentialHeaderDecryption();
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std::vector<NCASectionHeader> ReadSectionHeaders() const;
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bool ReadSections(const std::vector<NCASectionHeader>& sections, u64 bktr_base_ivfc_offset);
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bool ReadRomFSSection(const NCASectionHeader& section, const NCASectionTableEntry& entry,
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u64 bktr_base_ivfc_offset);
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bool ReadPFS0Section(const NCASectionHeader& section, const NCASectionTableEntry& entry);
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u8 GetCryptoRevision() const;
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std::optional<Core::Crypto::Key128> GetKeyAreaKey(NCASectionCryptoType type) const;
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std::optional<Core::Crypto::Key128> GetTitlekey();
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VirtualFile Decrypt(const NCASectionHeader& header, VirtualFile in, u64 starting_offset);
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std::vector<VirtualDir> dirs;
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std::vector<VirtualFile> files;
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VirtualFile romfs = nullptr;
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VirtualDir exefs = nullptr;
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VirtualDir logo = nullptr;
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VirtualFile file;
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VirtualFile bktr_base_romfs;
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u64 ivfc_offset = 0;
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NCAHeader header{};
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bool has_rights_id{};
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Loader::ResultStatus status{};
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bool encrypted = false;
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bool is_update = false;
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Core::Crypto::KeyManager keys;
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};
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} // namespace FileSys
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