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2131f71573
Instead of using Common::AlignUp, use Common::AlignBits to align the texture compression factor. |
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.. | ||
copy_params.h | ||
surface_base.cpp | ||
surface_base.h | ||
surface_params.cpp | ||
surface_params.h | ||
surface_view.cpp | ||
surface_view.h | ||
texture_cache.h |