..
gl_arb_decompiler.cpp
General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
2021-06-23 13:48:21 -04:00
gl_arb_decompiler.h
gl_arb_decompiler: Implement an assembly shader decompiler
2020-06-11 22:12:07 -03:00
gl_buffer_cache.cpp
buffer_cache: Heuristically decide to skip cache on uniform buffers
2021-03-02 02:44:19 -03:00
gl_buffer_cache.h
renderer_opengl: Remove interop
2021-02-13 02:18:04 -03:00
gl_device.cpp
gl_device: Expand on Mesa driver names
2021-06-20 23:04:07 -04:00
gl_device.h
video_core: Add GPU vendor name to window title bar
2021-06-20 23:04:07 -04:00
gl_fence_manager.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
gl_fence_manager.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
gl_query_cache.cpp
video_core: Resolve more variable shadowing scenarios pt.3
2020-12-05 16:02:23 -05:00
gl_query_cache.h
video_core: Resolve more variable shadowing scenarios pt.3
2020-12-05 16:02:23 -05:00
gl_rasterizer.cpp
accelerateDMA: Accelerate Buffer Copies.
2021-07-11 01:33:17 +02:00
gl_rasterizer.h
accelerateDMA: Accelerate Buffer Copies.
2021-07-11 01:33:17 +02:00
gl_resource_manager.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
gl_resource_manager.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
gl_shader_cache.cpp
bootmanager: Use std::stop_source for stopping emulation
2021-06-22 00:04:57 -03:00
gl_shader_cache.h
bootmanager: Use std::stop_source for stopping emulation
2021-06-22 00:04:57 -03:00
gl_shader_decompiler.cpp
General: Resolve fmt specifiers to adhere to 8.0.0 API where applicable
2021-06-23 13:48:21 -04:00
gl_shader_decompiler.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
gl_shader_disk_cache.cpp
common: fs: Rework the Common Filesystem interface to make use of std::filesystem ( #6270 )
2021-05-25 19:32:56 -04:00
gl_shader_disk_cache.h
common: fs: Rework the Common Filesystem interface to make use of std::filesystem ( #6270 )
2021-05-25 19:32:56 -04:00
gl_shader_manager.cpp
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
gl_shader_manager.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
gl_shader_util.cpp
gl_shader_util: Use std::string_view instead of star pointer
2020-08-23 21:23:54 -03:00
gl_shader_util.h
gl_shader_util: Use std::string_view instead of star pointer
2020-08-23 21:23:54 -03:00
gl_state_tracker.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
gl_state_tracker.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
gl_stream_buffer.cpp
gl_stream_buffer/vk_staging_buffer_pool: Fix size check
2021-02-13 05:11:48 -03:00
gl_stream_buffer.h
common: Replace common_sizes into user-literals
2021-06-24 09:27:40 -07:00
gl_texture_cache.cpp
Merge pull request #6537 from Morph1984/warnings
2021-07-05 17:09:23 -07:00
gl_texture_cache.h
gl_texture_cache: Workaround slow PBO downloads on radeonsi
2021-07-20 14:02:11 -03:00
maxwell_to_gl.h
maxwell_to_gl: Remove unused code
2021-02-12 23:01:09 -05:00
renderer_opengl.cpp
configure_graphics: Use u8 for bg_color values
2021-07-08 21:45:01 -04:00
renderer_opengl.h
video_core: Add GPU vendor name to window title bar
2021-06-20 23:04:07 -04:00
util_shaders.cpp
util_shaders: Fix BindImageTexture
2021-07-07 14:09:55 -04:00
util_shaders.h
astc_decoder: Refactor for style and more efficient memory use
2021-03-25 16:53:51 -04:00