mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-05 06:47:53 +00:00
52 lines
2.2 KiB
C++
52 lines
2.2 KiB
C++
|
|
// Copyright 2021 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "shader_recompiler/backend/glasm/emit_context.h"
|
|
#include "shader_recompiler/backend/glasm/emit_glasm_instructions.h"
|
|
#include "shader_recompiler/frontend/ir/value.h"
|
|
|
|
namespace Shader::Backend::GLASM {
|
|
|
|
void EmitSelectU1([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
void EmitSelectU8([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
void EmitSelectU16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] ScalarS32 true_value, [[maybe_unused]] ScalarS32 false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
void EmitSelectU32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
|
|
ScalarS32 false_value) {
|
|
ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
|
|
}
|
|
|
|
void EmitSelectU64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
void EmitSelectF16([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
void EmitSelectF32(EmitContext& ctx, IR::Inst& inst, ScalarS32 cond, ScalarS32 true_value,
|
|
ScalarS32 false_value) {
|
|
ctx.Add("CMP.S {},{},{},{};", inst, cond, true_value, false_value);
|
|
}
|
|
|
|
void EmitSelectF64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] ScalarS32 cond,
|
|
[[maybe_unused]] Register true_value, [[maybe_unused]] Register false_value) {
|
|
throw NotImplementedException("GLASM instruction");
|
|
}
|
|
|
|
} // namespace Shader::Backend::GLASM
|