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1c7c798e9e
Keeps the individual behaviors in their own functions, and cleanly separate. We can also do a little better by converting the relevant IDs within the core to a QString only once, instead of converting every string into a std::string.
34 lines
691 B
C++
34 lines
691 B
C++
// Copyright 2018 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <memory>
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#include <QWidget>
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namespace Ui {
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class ConfigureAudio;
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}
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class ConfigureAudio : public QWidget {
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Q_OBJECT
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public:
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explicit ConfigureAudio(QWidget* parent = nullptr);
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~ConfigureAudio();
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void applyConfiguration();
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void retranslateUi();
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public slots:
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void updateAudioDevices(int sink_index);
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private:
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void setConfiguration();
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void setOutputSinkFromSinkID();
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void setAudioDeviceFromDeviceID();
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void setVolumeIndicatorText(int percentage);
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std::unique_ptr<Ui::ConfigureAudio> ui;
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};
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