..
gl_buffer_cache.cpp
video_core/texures/texture: Remove unnecessary includes
2019-04-06 00:03:35 -04:00
gl_buffer_cache.h
gpu: Move GPUVAddr definition to common_types.
2019-03-20 22:36:02 -04:00
gl_device.cpp
gl_shader_decompiler: Use variable AOFFI on supported hardware
2019-04-14 05:13:19 -03:00
gl_device.h
gl_shader_decompiler: Use variable AOFFI on supported hardware
2019-04-14 05:13:19 -03:00
gl_global_cache.cpp
shader_ir: Implement STG, keep track of global memory usage and flush
2019-04-14 00:25:32 -03:00
gl_global_cache.h
shader_ir: Implement STG, keep track of global memory usage and flush
2019-04-14 00:25:32 -03:00
gl_primitive_assembler.cpp
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 12:00:46 -04:00
gl_primitive_assembler.h
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 12:00:46 -04:00
gl_rasterizer.cpp
Merge pull request #2322 from ReinUsesLisp/wswitch
2019-04-28 22:24:58 -04:00
gl_rasterizer.h
Merge pull request #2383 from ReinUsesLisp/aoffi-test
2019-04-22 22:14:02 -04:00
gl_rasterizer_cache.cpp
Merge pull request #2403 from FernandoS27/compressed-linear
2019-04-22 17:09:42 -04:00
gl_rasterizer_cache.h
gl_backend: Align Pixel Storage
2019-04-08 17:16:02 -04:00
gl_resource_manager.cpp
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_resource_manager.h
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_sampler_cache.cpp
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-02 16:58:08 -03:00
gl_sampler_cache.h
gl_sampler_cache: Port sampler cache to OpenGL
2019-04-02 16:58:08 -03:00
gl_shader_cache.cpp
Re added new lines at the end of files
2019-04-23 23:19:28 +02:00
gl_shader_cache.h
gl_shader_decompiler: Use variable AOFFI on supported hardware
2019-04-14 05:13:19 -03:00
gl_shader_decompiler.cpp
Merge pull request #2383 from ReinUsesLisp/aoffi-test
2019-04-22 22:14:02 -04:00
gl_shader_decompiler.h
Merge pull request #2383 from ReinUsesLisp/aoffi-test
2019-04-22 22:14:02 -04:00
gl_shader_disk_cache.cpp
gl_shader_disk_cache: Skip stored shader variants instead of asserting
2019-05-01 00:36:11 -03:00
gl_shader_disk_cache.h
gl_shader_disk_cache: Use VectorVfsFile for the virtual precompiled shader cache file
2019-04-23 22:24:23 +02:00
gl_shader_gen.cpp
Merge pull request #2425 from FernandoS27/y-direction
2019-04-23 18:29:29 +03:00
gl_shader_gen.h
gl_shader_decompiler: Use variable AOFFI on supported hardware
2019-04-14 05:13:19 -03:00
gl_shader_manager.cpp
gl_shader_manager: Move code to source file and minor clean up
2019-04-10 19:29:15 -03:00
gl_shader_manager.h
gl_shader_manager: Move code to source file and minor clean up
2019-04-10 19:29:15 -03:00
gl_shader_util.cpp
video_core: fixed arithmetic overflow warnings & improved code style
2018-09-09 17:51:43 +02:00
gl_shader_util.h
gl_shader_util: Add parameter to handle retrievable programs
2019-02-06 22:20:57 -03:00
gl_state.cpp
gl_state: Fix samplers memory corruption
2019-04-19 17:07:56 -03:00
gl_state.h
gl_state: Rework to enable individual applies
2019-04-03 20:26:27 -03:00
gl_stream_buffer.cpp
gl_stream_buffer: Use DSA for buffer management
2019-01-06 16:49:24 -03:00
gl_stream_buffer.h
gl_stream_buffer: Use DSA for buffer management
2019-01-06 16:49:24 -03:00
maxwell_to_gl.h
video_core: Silent -Wswitch warnings
2019-04-18 15:54:39 -03:00
renderer_opengl.cpp
video_core/renderer_opengl: Remove unnecessary includes
2019-04-04 12:00:46 -04:00
renderer_opengl.h
video_core/renderer_opengl: Replace direct usage of global system object accessors
2019-03-04 10:24:09 -05:00
utils.cpp
renderer_opengl/utils: Skip empty binds
2019-04-05 19:19:49 -03:00
utils.h
gl_rasterizer: Use ARB_multi_bind to update UBOs across stages
2019-04-05 19:10:46 -03:00