mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-12-27 03:42:51 -06:00
61f63bb994
file_sys: Provide generic interface for accessing game data
104 lines
2.8 KiB
C++
104 lines
2.8 KiB
C++
// Copyright 2015 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <QFileSystemWatcher>
|
|
#include <QHBoxLayout>
|
|
#include <QLabel>
|
|
#include <QLineEdit>
|
|
#include <QModelIndex>
|
|
#include <QSettings>
|
|
#include <QStandardItem>
|
|
#include <QStandardItemModel>
|
|
#include <QString>
|
|
#include <QToolButton>
|
|
#include <QTreeView>
|
|
#include <QVBoxLayout>
|
|
#include <QWidget>
|
|
|
|
#include "common/common_types.h"
|
|
#include "yuzu/compatibility_list.h"
|
|
|
|
class GameListWorker;
|
|
class GameListSearchField;
|
|
class GMainWindow;
|
|
|
|
namespace FileSys {
|
|
class ManualContentProvider;
|
|
class VfsFilesystem;
|
|
} // namespace FileSys
|
|
|
|
enum class GameListOpenTarget {
|
|
SaveData,
|
|
ModData,
|
|
};
|
|
|
|
class GameList : public QWidget {
|
|
Q_OBJECT
|
|
|
|
public:
|
|
enum {
|
|
COLUMN_NAME,
|
|
COLUMN_COMPATIBILITY,
|
|
COLUMN_ADD_ONS,
|
|
COLUMN_FILE_TYPE,
|
|
COLUMN_SIZE,
|
|
COLUMN_COUNT, // Number of columns
|
|
};
|
|
|
|
explicit GameList(std::shared_ptr<FileSys::VfsFilesystem> vfs,
|
|
FileSys::ManualContentProvider* provider, GMainWindow* parent = nullptr);
|
|
~GameList() override;
|
|
|
|
void clearFilter();
|
|
void setFilterFocus();
|
|
void setFilterVisible(bool visibility);
|
|
|
|
void LoadCompatibilityList();
|
|
void PopulateAsync(const QString& dir_path, bool deep_scan);
|
|
|
|
void SaveInterfaceLayout();
|
|
void LoadInterfaceLayout();
|
|
|
|
static const QStringList supported_file_extensions;
|
|
|
|
signals:
|
|
void GameChosen(QString game_path);
|
|
void ShouldCancelWorker();
|
|
void OpenFolderRequested(u64 program_id, GameListOpenTarget target);
|
|
void OpenTransferableShaderCacheRequested(u64 program_id);
|
|
void DumpRomFSRequested(u64 program_id, const std::string& game_path);
|
|
void CopyTIDRequested(u64 program_id);
|
|
void NavigateToGamedbEntryRequested(u64 program_id,
|
|
const CompatibilityList& compatibility_list);
|
|
void OpenPerGameGeneralRequested(const std::string& file);
|
|
|
|
private slots:
|
|
void onTextChanged(const QString& newText);
|
|
void onFilterCloseClicked();
|
|
|
|
private:
|
|
void AddEntry(const QList<QStandardItem*>& entry_items);
|
|
void ValidateEntry(const QModelIndex& item);
|
|
void DonePopulating(QStringList watch_list);
|
|
|
|
void PopupContextMenu(const QPoint& menu_location);
|
|
void RefreshGameDirectory();
|
|
|
|
std::shared_ptr<FileSys::VfsFilesystem> vfs;
|
|
FileSys::ManualContentProvider* provider;
|
|
GameListSearchField* search_field;
|
|
GMainWindow* main_window = nullptr;
|
|
QVBoxLayout* layout = nullptr;
|
|
QTreeView* tree_view = nullptr;
|
|
QStandardItemModel* item_model = nullptr;
|
|
GameListWorker* current_worker = nullptr;
|
|
QFileSystemWatcher* watcher = nullptr;
|
|
CompatibilityList compatibility_list;
|
|
|
|
friend class GameListSearchField;
|
|
};
|
|
|
|
Q_DECLARE_METATYPE(GameListOpenTarget);
|