suyu/src/shader_recompiler/backend/spirv/emit_spirv_floating_point.cpp
2021-07-22 21:51:24 -04:00

373 lines
10 KiB
C++

// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "shader_recompiler/backend/spirv/emit_spirv.h"
#include "shader_recompiler/frontend/ir/modifiers.h"
namespace Shader::Backend::SPIRV {
namespace {
Id Decorate(EmitContext& ctx, IR::Inst* inst, Id op) {
const auto flags{inst->Flags<IR::FpControl>()};
if (flags.no_contraction) {
ctx.Decorate(op, spv::Decoration::NoContraction);
}
return op;
}
Id Clamp(EmitContext& ctx, Id type, Id value, Id zero, Id one) {
if (ctx.profile.has_broken_spirv_clamp) {
return ctx.OpFMin(type, ctx.OpFMax(type, value, zero), one);
} else {
return ctx.OpFClamp(type, value, zero, one);
}
}
} // Anonymous namespace
Id EmitFPAbs16(EmitContext& ctx, Id value) {
return ctx.OpFAbs(ctx.F16[1], value);
}
Id EmitFPAbs32(EmitContext& ctx, Id value) {
return ctx.OpFAbs(ctx.F32[1], value);
}
Id EmitFPAbs64(EmitContext& ctx, Id value) {
return ctx.OpFAbs(ctx.F64[1], value);
}
Id EmitFPAdd16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFAdd(ctx.F16[1], a, b));
}
Id EmitFPAdd32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFAdd(ctx.F32[1], a, b));
}
Id EmitFPAdd64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFAdd(ctx.F64[1], a, b));
}
Id EmitFPFma16(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
return Decorate(ctx, inst, ctx.OpFma(ctx.F16[1], a, b, c));
}
Id EmitFPFma32(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
return Decorate(ctx, inst, ctx.OpFma(ctx.F32[1], a, b, c));
}
Id EmitFPFma64(EmitContext& ctx, IR::Inst* inst, Id a, Id b, Id c) {
return Decorate(ctx, inst, ctx.OpFma(ctx.F64[1], a, b, c));
}
Id EmitFPMax32(EmitContext& ctx, Id a, Id b) {
return ctx.OpFMax(ctx.F32[1], a, b);
}
Id EmitFPMax64(EmitContext& ctx, Id a, Id b) {
return ctx.OpFMax(ctx.F64[1], a, b);
}
Id EmitFPMin32(EmitContext& ctx, Id a, Id b) {
return ctx.OpFMin(ctx.F32[1], a, b);
}
Id EmitFPMin64(EmitContext& ctx, Id a, Id b) {
return ctx.OpFMin(ctx.F64[1], a, b);
}
Id EmitFPMul16(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFMul(ctx.F16[1], a, b));
}
Id EmitFPMul32(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFMul(ctx.F32[1], a, b));
}
Id EmitFPMul64(EmitContext& ctx, IR::Inst* inst, Id a, Id b) {
return Decorate(ctx, inst, ctx.OpFMul(ctx.F64[1], a, b));
}
Id EmitFPNeg16(EmitContext& ctx, Id value) {
return ctx.OpFNegate(ctx.F16[1], value);
}
Id EmitFPNeg32(EmitContext& ctx, Id value) {
return ctx.OpFNegate(ctx.F32[1], value);
}
Id EmitFPNeg64(EmitContext& ctx, Id value) {
return ctx.OpFNegate(ctx.F64[1], value);
}
Id EmitFPSin(EmitContext& ctx, Id value) {
return ctx.OpSin(ctx.F32[1], value);
}
Id EmitFPCos(EmitContext& ctx, Id value) {
return ctx.OpCos(ctx.F32[1], value);
}
Id EmitFPExp2(EmitContext& ctx, Id value) {
return ctx.OpExp2(ctx.F32[1], value);
}
Id EmitFPLog2(EmitContext& ctx, Id value) {
return ctx.OpLog2(ctx.F32[1], value);
}
Id EmitFPRecip32(EmitContext& ctx, Id value) {
return ctx.OpFDiv(ctx.F32[1], ctx.Constant(ctx.F32[1], 1.0f), value);
}
Id EmitFPRecip64(EmitContext& ctx, Id value) {
return ctx.OpFDiv(ctx.F64[1], ctx.Constant(ctx.F64[1], 1.0f), value);
}
Id EmitFPRecipSqrt32(EmitContext& ctx, Id value) {
return ctx.OpInverseSqrt(ctx.F32[1], value);
}
Id EmitFPRecipSqrt64(EmitContext& ctx, Id value) {
return ctx.OpInverseSqrt(ctx.F64[1], value);
}
Id EmitFPSqrt(EmitContext& ctx, Id value) {
return ctx.OpSqrt(ctx.F32[1], value);
}
Id EmitFPSaturate16(EmitContext& ctx, Id value) {
const Id zero{ctx.Constant(ctx.F16[1], u16{0})};
const Id one{ctx.Constant(ctx.F16[1], u16{0x3c00})};
return Clamp(ctx, ctx.F16[1], value, zero, one);
}
Id EmitFPSaturate32(EmitContext& ctx, Id value) {
const Id zero{ctx.Constant(ctx.F32[1], f32{0.0})};
const Id one{ctx.Constant(ctx.F32[1], f32{1.0})};
return Clamp(ctx, ctx.F32[1], value, zero, one);
}
Id EmitFPSaturate64(EmitContext& ctx, Id value) {
const Id zero{ctx.Constant(ctx.F64[1], f64{0.0})};
const Id one{ctx.Constant(ctx.F64[1], f64{1.0})};
return Clamp(ctx, ctx.F64[1], value, zero, one);
}
Id EmitFPClamp16(EmitContext& ctx, Id value, Id min_value, Id max_value) {
return Clamp(ctx, ctx.F16[1], value, min_value, max_value);
}
Id EmitFPClamp32(EmitContext& ctx, Id value, Id min_value, Id max_value) {
return Clamp(ctx, ctx.F32[1], value, min_value, max_value);
}
Id EmitFPClamp64(EmitContext& ctx, Id value, Id min_value, Id max_value) {
return Clamp(ctx, ctx.F64[1], value, min_value, max_value);
}
Id EmitFPRoundEven16(EmitContext& ctx, Id value) {
return ctx.OpRoundEven(ctx.F16[1], value);
}
Id EmitFPRoundEven32(EmitContext& ctx, Id value) {
return ctx.OpRoundEven(ctx.F32[1], value);
}
Id EmitFPRoundEven64(EmitContext& ctx, Id value) {
return ctx.OpRoundEven(ctx.F64[1], value);
}
Id EmitFPFloor16(EmitContext& ctx, Id value) {
return ctx.OpFloor(ctx.F16[1], value);
}
Id EmitFPFloor32(EmitContext& ctx, Id value) {
return ctx.OpFloor(ctx.F32[1], value);
}
Id EmitFPFloor64(EmitContext& ctx, Id value) {
return ctx.OpFloor(ctx.F64[1], value);
}
Id EmitFPCeil16(EmitContext& ctx, Id value) {
return ctx.OpCeil(ctx.F16[1], value);
}
Id EmitFPCeil32(EmitContext& ctx, Id value) {
return ctx.OpCeil(ctx.F32[1], value);
}
Id EmitFPCeil64(EmitContext& ctx, Id value) {
return ctx.OpCeil(ctx.F64[1], value);
}
Id EmitFPTrunc16(EmitContext& ctx, Id value) {
return ctx.OpTrunc(ctx.F16[1], value);
}
Id EmitFPTrunc32(EmitContext& ctx, Id value) {
return ctx.OpTrunc(ctx.F32[1], value);
}
Id EmitFPTrunc64(EmitContext& ctx, Id value) {
return ctx.OpTrunc(ctx.F64[1], value);
}
Id EmitFPOrdEqual16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdEqual32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdEqual64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordEqual16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordEqual32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordEqual64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdNotEqual16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdNotEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdNotEqual32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdNotEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdNotEqual64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdNotEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordNotEqual16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordNotEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordNotEqual32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordNotEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordNotEqual64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordNotEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdLessThan16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdLessThan(ctx.U1, lhs, rhs);
}
Id EmitFPOrdLessThan32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdLessThan(ctx.U1, lhs, rhs);
}
Id EmitFPOrdLessThan64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdLessThan(ctx.U1, lhs, rhs);
}
Id EmitFPUnordLessThan16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordLessThan(ctx.U1, lhs, rhs);
}
Id EmitFPUnordLessThan32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordLessThan(ctx.U1, lhs, rhs);
}
Id EmitFPUnordLessThan64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordLessThan(ctx.U1, lhs, rhs);
}
Id EmitFPOrdGreaterThan16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdGreaterThan(ctx.U1, lhs, rhs);
}
Id EmitFPOrdGreaterThan32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdGreaterThan(ctx.U1, lhs, rhs);
}
Id EmitFPOrdGreaterThan64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdGreaterThan(ctx.U1, lhs, rhs);
}
Id EmitFPUnordGreaterThan16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordGreaterThan(ctx.U1, lhs, rhs);
}
Id EmitFPUnordGreaterThan32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordGreaterThan(ctx.U1, lhs, rhs);
}
Id EmitFPUnordGreaterThan64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordGreaterThan(ctx.U1, lhs, rhs);
}
Id EmitFPOrdLessThanEqual16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdLessThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdLessThanEqual32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdLessThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdLessThanEqual64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdLessThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordLessThanEqual16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordLessThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordLessThanEqual32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordLessThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordLessThanEqual64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordLessThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdGreaterThanEqual16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdGreaterThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdGreaterThanEqual32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdGreaterThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPOrdGreaterThanEqual64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFOrdGreaterThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordGreaterThanEqual16(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordGreaterThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordGreaterThanEqual32(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordGreaterThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPUnordGreaterThanEqual64(EmitContext& ctx, Id lhs, Id rhs) {
return ctx.OpFUnordGreaterThanEqual(ctx.U1, lhs, rhs);
}
Id EmitFPIsNan16(EmitContext& ctx, Id value) {
return ctx.OpIsNan(ctx.U1, value);
}
Id EmitFPIsNan32(EmitContext& ctx, Id value) {
return ctx.OpIsNan(ctx.U1, value);
}
Id EmitFPIsNan64(EmitContext& ctx, Id value) {
return ctx.OpIsNan(ctx.U1, value);
}
} // namespace Shader::Backend::SPIRV