mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-12-28 20:32:40 -06:00
225 lines
7.7 KiB
C++
225 lines
7.7 KiB
C++
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <array>
|
|
#include <functional>
|
|
#include <memory>
|
|
#include <optional>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include <QWidget>
|
|
|
|
#include "common/param_package.h"
|
|
#include "common/settings.h"
|
|
#include "ui_configure_input.h"
|
|
|
|
class QCheckBox;
|
|
class QKeyEvent;
|
|
class QLabel;
|
|
class QPushButton;
|
|
class QSlider;
|
|
class QSpinBox;
|
|
class QString;
|
|
class QTimer;
|
|
class QWidget;
|
|
|
|
class InputProfiles;
|
|
|
|
namespace InputCommon {
|
|
class InputSubsystem;
|
|
}
|
|
|
|
namespace InputCommon::Polling {
|
|
enum class InputType;
|
|
} // namespace InputCommon::Polling
|
|
|
|
namespace Ui {
|
|
class ConfigureInputPlayer;
|
|
} // namespace Ui
|
|
|
|
namespace Core::HID {
|
|
class HIDCore;
|
|
class EmulatedController;
|
|
enum class NpadStyleIndex : u8;
|
|
} // namespace Core::HID
|
|
|
|
class ConfigureInputPlayer : public QWidget {
|
|
Q_OBJECT
|
|
|
|
public:
|
|
explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row,
|
|
InputCommon::InputSubsystem* input_subsystem_,
|
|
InputProfiles* profiles_, Core::HID::HIDCore& hid_core_,
|
|
bool is_powered_on_, bool debug = false);
|
|
~ConfigureInputPlayer() override;
|
|
|
|
/// Save all button configurations to settings file.
|
|
void ApplyConfiguration();
|
|
|
|
/// Set the connection state checkbox (used to sync state).
|
|
void ConnectPlayer(bool connected);
|
|
|
|
/// Update the input devices combobox.
|
|
void UpdateInputDeviceCombobox();
|
|
|
|
/// Updates the list of controller profiles.
|
|
void UpdateInputProfiles();
|
|
|
|
/// Restore all buttons to their default values.
|
|
void RestoreDefaults();
|
|
|
|
/// Clear all input configuration.
|
|
void ClearAll();
|
|
|
|
signals:
|
|
/// Emitted when this controller is connected by the user.
|
|
void Connected(bool connected);
|
|
/// Emitted when the Handheld mode is selected (undocked with dual joycons attached).
|
|
void HandheldStateChanged(bool is_handheld);
|
|
/// Emitted when the input devices combobox is being refreshed.
|
|
void RefreshInputDevices();
|
|
/**
|
|
* Emitted when the input profiles combobox is being refreshed.
|
|
* The player_index represents the current player's index, and the profile combobox
|
|
* will not be updated for this index as they are already updated by other mechanisms.
|
|
*/
|
|
void RefreshInputProfiles(std::size_t player_index);
|
|
|
|
protected:
|
|
void showEvent(QShowEvent* event) override;
|
|
|
|
private:
|
|
QString ButtonToText(const Common::ParamPackage& param);
|
|
|
|
QString AnalogToText(const Common::ParamPackage& param, const std::string& dir);
|
|
|
|
void changeEvent(QEvent* event) override;
|
|
void RetranslateUI();
|
|
|
|
/// Load configuration settings.
|
|
void LoadConfiguration();
|
|
|
|
/// Called when the button was pressed.
|
|
void HandleClick(QPushButton* button, std::size_t button_id,
|
|
std::function<void(const Common::ParamPackage&)> new_input_setter,
|
|
InputCommon::Polling::InputType type);
|
|
|
|
/// Finish polling and configure input using the input_setter.
|
|
void SetPollingResult(const Common::ParamPackage& params, bool abort);
|
|
|
|
/// Checks whether a given input can be accepted.
|
|
bool IsInputAcceptable(const Common::ParamPackage& params) const;
|
|
|
|
/// Handle mouse button press events.
|
|
void mousePressEvent(QMouseEvent* event) override;
|
|
|
|
/// Handle key press events.
|
|
void keyPressEvent(QKeyEvent* event) override;
|
|
|
|
/// Update UI to reflect current configuration.
|
|
void UpdateUI();
|
|
|
|
/// Sets the available controllers.
|
|
void SetConnectableControllers();
|
|
|
|
/// Gets the Controller Type for a given controller combobox index.
|
|
Core::HID::NpadStyleIndex GetControllerTypeFromIndex(int index) const;
|
|
|
|
/// Gets the controller combobox index for a given Controller Type.
|
|
int GetIndexFromControllerType(Core::HID::NpadStyleIndex type) const;
|
|
|
|
/// Update the available input devices.
|
|
void UpdateInputDevices();
|
|
|
|
/// Hides and disables controller settings based on the current controller type.
|
|
void UpdateControllerAvailableButtons();
|
|
|
|
/// Disables controller settings based on the current controller type.
|
|
void UpdateControllerEnabledButtons();
|
|
|
|
/// Shows or hides motion groupboxes based on the current controller type.
|
|
void UpdateMotionButtons();
|
|
|
|
/// Alters the button names based on the current controller type.
|
|
void UpdateControllerButtonNames();
|
|
|
|
/// Gets the default controller mapping for this device and auto configures the input to match.
|
|
void UpdateMappingWithDefaults();
|
|
|
|
/// Creates a controller profile.
|
|
void CreateProfile();
|
|
|
|
/// Deletes the selected controller profile.
|
|
void DeleteProfile();
|
|
|
|
/// Loads the selected controller profile.
|
|
void LoadProfile();
|
|
|
|
/// Saves the current controller configuration into a selected controller profile.
|
|
void SaveProfile();
|
|
|
|
std::unique_ptr<Ui::ConfigureInputPlayer> ui;
|
|
|
|
std::size_t player_index;
|
|
bool debug;
|
|
bool is_powered_on;
|
|
|
|
InputCommon::InputSubsystem* input_subsystem;
|
|
|
|
InputProfiles* profiles;
|
|
|
|
std::unique_ptr<QTimer> timeout_timer;
|
|
std::unique_ptr<QTimer> poll_timer;
|
|
|
|
/// Stores a pair of "Connected Controllers" combobox index and Controller Type enum.
|
|
std::vector<std::pair<int, Core::HID::NpadStyleIndex>> index_controller_type_pairs;
|
|
|
|
static constexpr int PLAYER_COUNT = 8;
|
|
std::array<QCheckBox*, PLAYER_COUNT> player_connected_checkbox;
|
|
|
|
/// This will be the the setting function when an input is awaiting configuration.
|
|
std::optional<std::function<void(const Common::ParamPackage&)>> input_setter;
|
|
|
|
Core::HID::EmulatedController* emulated_controller;
|
|
|
|
static constexpr int ANALOG_SUB_BUTTONS_NUM = 4;
|
|
|
|
/// Each button input is represented by a QPushButton.
|
|
std::array<QPushButton*, Settings::NativeButton::NumButtons> button_map;
|
|
|
|
/// A group of four QPushButtons represent one analog input. The buttons each represent up,
|
|
/// down, left, right, respectively.
|
|
std::array<std::array<QPushButton*, ANALOG_SUB_BUTTONS_NUM>, Settings::NativeAnalog::NumAnalogs>
|
|
analog_map_buttons;
|
|
|
|
/// Each motion input is represented by a QPushButton.
|
|
std::array<QPushButton*, Settings::NativeMotion::NumMotions> motion_map;
|
|
|
|
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_label;
|
|
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_deadzone_slider;
|
|
std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_groupbox;
|
|
std::array<QPushButton*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_button;
|
|
std::array<QLabel*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_label;
|
|
std::array<QSlider*, Settings::NativeAnalog::NumAnalogs> analog_map_modifier_slider;
|
|
std::array<QGroupBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_groupbox;
|
|
std::array<QSpinBox*, Settings::NativeAnalog::NumAnalogs> analog_map_range_spinbox;
|
|
|
|
static const std::array<std::string, ANALOG_SUB_BUTTONS_NUM> analog_sub_buttons;
|
|
|
|
/// A flag to indicate that the "Map Analog Stick" pop-up has been shown and accepted once.
|
|
bool map_analog_stick_accepted{};
|
|
|
|
/// List of physical devices users can map with. If a SDL backed device is selected, then you
|
|
/// can use this device to get a default mapping.
|
|
std::vector<Common::ParamPackage> input_devices;
|
|
|
|
/// Bottom row is where console wide settings are held, and its "owned" by the parent
|
|
/// ConfigureInput widget. On show, add this widget to the main layout. This will change the
|
|
/// parent of the widget to this widget (but thats fine).
|
|
QWidget* bottom_row;
|
|
|
|
Core::HID::HIDCore& hid_core;
|
|
};
|