mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-12-26 11:22:33 -06:00
276 lines
7.9 KiB
C++
276 lines
7.9 KiB
C++
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include <condition_variable>
|
|
#include <cstddef>
|
|
#include <memory>
|
|
#include <mutex>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
#include <QByteArray>
|
|
#include <QImage>
|
|
#include <QObject>
|
|
#include <QPoint>
|
|
#include <QString>
|
|
#include <QStringList>
|
|
#include <QThread>
|
|
#include <QWidget>
|
|
#include <qglobal.h>
|
|
#include <qnamespace.h>
|
|
#include <qobjectdefs.h>
|
|
|
|
#include "common/common_types.h"
|
|
#include "common/logging/log.h"
|
|
#include "common/polyfill_thread.h"
|
|
#include "common/thread.h"
|
|
#include "core/frontend/emu_window.h"
|
|
|
|
class GMainWindow;
|
|
class QCamera;
|
|
class QCameraImageCapture;
|
|
class QCloseEvent;
|
|
class QFocusEvent;
|
|
class QKeyEvent;
|
|
class QMouseEvent;
|
|
class QObject;
|
|
class QResizeEvent;
|
|
class QShowEvent;
|
|
class QTimer;
|
|
class QTouchEvent;
|
|
class QWheelEvent;
|
|
|
|
namespace Core {
|
|
class System;
|
|
} // namespace Core
|
|
|
|
namespace InputCommon {
|
|
class InputSubsystem;
|
|
enum class MouseButton;
|
|
} // namespace InputCommon
|
|
|
|
namespace InputCommon::TasInput {
|
|
enum class TasState;
|
|
} // namespace InputCommon::TasInput
|
|
|
|
namespace VideoCore {
|
|
enum class LoadCallbackStage;
|
|
} // namespace VideoCore
|
|
|
|
class EmuThread final : public QThread {
|
|
Q_OBJECT
|
|
|
|
public:
|
|
explicit EmuThread(Core::System& system);
|
|
~EmuThread() override;
|
|
|
|
/**
|
|
* Start emulation (on new thread)
|
|
* @warning Only call when not running!
|
|
*/
|
|
void run() override;
|
|
|
|
/**
|
|
* Sets whether the emulation thread should run or not
|
|
* @param should_run Boolean value, set the emulation thread to running if true
|
|
*/
|
|
void SetRunning(bool should_run) {
|
|
// TODO: Prevent other threads from modifying the state until we finish.
|
|
{
|
|
// Notify the running thread to change state.
|
|
std::unique_lock run_lk{m_should_run_mutex};
|
|
m_should_run = should_run;
|
|
m_should_run_cv.notify_one();
|
|
}
|
|
|
|
// Wait until paused, if pausing.
|
|
if (!should_run) {
|
|
m_stopped.Wait();
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Check if the emulation thread is running or not
|
|
* @return True if the emulation thread is running, otherwise false
|
|
*/
|
|
bool IsRunning() const {
|
|
return m_should_run;
|
|
}
|
|
|
|
/**
|
|
* Requests for the emulation thread to immediately stop running
|
|
*/
|
|
void ForceStop() {
|
|
LOG_WARNING(Frontend, "Force stopping EmuThread");
|
|
m_stop_source.request_stop();
|
|
}
|
|
|
|
private:
|
|
void EmulationPaused(std::unique_lock<std::mutex>& lk);
|
|
void EmulationResumed(std::unique_lock<std::mutex>& lk);
|
|
|
|
private:
|
|
Core::System& m_system;
|
|
|
|
std::stop_source m_stop_source;
|
|
std::mutex m_should_run_mutex;
|
|
std::condition_variable_any m_should_run_cv;
|
|
Common::Event m_stopped;
|
|
bool m_should_run{true};
|
|
|
|
signals:
|
|
/**
|
|
* Emitted when the CPU has halted execution
|
|
*
|
|
* @warning When connecting to this signal from other threads, make sure to specify either
|
|
* Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
|
|
* Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
|
|
*/
|
|
void DebugModeEntered();
|
|
|
|
/**
|
|
* Emitted right before the CPU continues execution
|
|
*
|
|
* @warning When connecting to this signal from other threads, make sure to specify either
|
|
* Qt::QueuedConnection (invoke slot within the destination object's message thread) or even
|
|
* Qt::BlockingQueuedConnection (additionally block source thread until slot returns)
|
|
*/
|
|
void DebugModeLeft();
|
|
|
|
void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
|
|
};
|
|
|
|
class GRenderWindow : public QWidget, public Core::Frontend::EmuWindow {
|
|
Q_OBJECT
|
|
|
|
public:
|
|
explicit GRenderWindow(GMainWindow* parent, EmuThread* emu_thread_,
|
|
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem_,
|
|
Core::System& system_);
|
|
~GRenderWindow() override;
|
|
|
|
// EmuWindow implementation.
|
|
void OnFrameDisplayed() override;
|
|
bool IsShown() const override;
|
|
std::unique_ptr<Core::Frontend::GraphicsContext> CreateSharedContext() const override;
|
|
|
|
void BackupGeometry();
|
|
void RestoreGeometry();
|
|
void restoreGeometry(const QByteArray& geometry_); // overridden
|
|
QByteArray saveGeometry(); // overridden
|
|
|
|
qreal windowPixelRatio() const;
|
|
|
|
std::pair<u32, u32> ScaleTouch(const QPointF& pos) const;
|
|
|
|
void closeEvent(QCloseEvent* event) override;
|
|
|
|
void resizeEvent(QResizeEvent* event) override;
|
|
|
|
/// Converts a Qt keybard key into NativeKeyboard key
|
|
static int QtKeyToSwitchKey(Qt::Key qt_keys);
|
|
|
|
/// Converts a Qt modifier keys into NativeKeyboard modifier keys
|
|
static int QtModifierToSwitchModifier(Qt::KeyboardModifiers qt_modifiers);
|
|
|
|
void keyPressEvent(QKeyEvent* event) override;
|
|
void keyReleaseEvent(QKeyEvent* event) override;
|
|
|
|
/// Converts a Qt mouse button into MouseInput mouse button
|
|
static InputCommon::MouseButton QtButtonToMouseButton(Qt::MouseButton button);
|
|
|
|
void mousePressEvent(QMouseEvent* event) override;
|
|
void mouseMoveEvent(QMouseEvent* event) override;
|
|
void mouseReleaseEvent(QMouseEvent* event) override;
|
|
void wheelEvent(QWheelEvent* event) override;
|
|
|
|
void InitializeCamera();
|
|
void FinalizeCamera();
|
|
|
|
bool event(QEvent* event) override;
|
|
|
|
void focusOutEvent(QFocusEvent* event) override;
|
|
|
|
bool InitRenderTarget();
|
|
|
|
/// Destroy the previous run's child_widget which should also destroy the child_window
|
|
void ReleaseRenderTarget();
|
|
|
|
bool IsLoadingComplete() const;
|
|
|
|
void CaptureScreenshot(const QString& screenshot_path);
|
|
|
|
/**
|
|
* Instructs the window to re-launch the application using the specified program_index.
|
|
* @param program_index Specifies the index within the application of the program to launch.
|
|
*/
|
|
void ExecuteProgram(std::size_t program_index);
|
|
|
|
/// Instructs the window to exit the application.
|
|
void Exit();
|
|
|
|
public slots:
|
|
void OnEmulationStarting(EmuThread* emu_thread_);
|
|
void OnEmulationStopping();
|
|
void OnFramebufferSizeChanged();
|
|
|
|
signals:
|
|
/// Emitted when the window is closed
|
|
void Closed();
|
|
void FirstFrameDisplayed();
|
|
void ExecuteProgramSignal(std::size_t program_index);
|
|
void ExitSignal();
|
|
void MouseActivity();
|
|
void TasPlaybackStateChanged();
|
|
|
|
private:
|
|
void TouchBeginEvent(const QTouchEvent* event);
|
|
void TouchUpdateEvent(const QTouchEvent* event);
|
|
void TouchEndEvent();
|
|
|
|
void RequestCameraCapture();
|
|
void OnCameraCapture(int requestId, const QImage& img);
|
|
|
|
void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
|
|
|
|
bool InitializeOpenGL();
|
|
bool InitializeVulkan();
|
|
void InitializeNull();
|
|
bool LoadOpenGL();
|
|
QStringList GetUnsupportedGLExtensions() const;
|
|
|
|
EmuThread* emu_thread;
|
|
std::shared_ptr<InputCommon::InputSubsystem> input_subsystem;
|
|
|
|
// Main context that will be shared with all other contexts that are requested.
|
|
// If this is used in a shared context setting, then this should not be used directly, but
|
|
// should instead be shared from
|
|
std::shared_ptr<Core::Frontend::GraphicsContext> main_context;
|
|
|
|
/// Temporary storage of the screenshot taken
|
|
QImage screenshot_image;
|
|
|
|
QByteArray geometry;
|
|
|
|
QWidget* child_widget = nullptr;
|
|
|
|
bool first_frame = false;
|
|
InputCommon::TasInput::TasState last_tas_state;
|
|
|
|
#if (QT_VERSION < QT_VERSION_CHECK(6, 0, 0)) && YUZU_USE_QT_MULTIMEDIA
|
|
bool is_virtual_camera;
|
|
int pending_camera_snapshots;
|
|
std::vector<u32> camera_data;
|
|
std::unique_ptr<QCamera> camera;
|
|
std::unique_ptr<QCameraImageCapture> camera_capture;
|
|
std::unique_ptr<QTimer> camera_timer;
|
|
#endif
|
|
|
|
Core::System& system;
|
|
|
|
protected:
|
|
void showEvent(QShowEvent* event) override;
|
|
bool eventFilter(QObject* object, QEvent* event) override;
|
|
};
|