.. |
buffer_cache
|
Buffer Cache: Tune to the levels of the new GC.
|
2022-03-25 01:51:51 +01:00 |
command_classes
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
engines
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
host_shaders
|
Address review comments
|
2022-03-16 18:00:42 -04:00 |
macro
|
common/xbyak_api: Make BuildRegSet() constexpr
|
2022-01-26 16:29:15 -05:00 |
renderer_opengl
|
Buffer Cache: Tune to the levels of the new GC.
|
2022-03-25 01:51:51 +01:00 |
renderer_vulkan
|
Buffer Cache: Tune to the levels of the new GC.
|
2022-03-25 01:51:51 +01:00 |
texture_cache
|
Buffer Cache: Tune to the levels of the new GC.
|
2022-03-25 01:51:51 +01:00 |
textures
|
general: Fix clang/gcc build errors
|
2022-03-20 02:25:09 -04:00 |
vulkan_common
|
Garbage Collection: Redesign the algorithm to do a better use of memory.
|
2022-03-25 01:51:51 +01:00 |
cdma_pusher.cpp
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
cdma_pusher.h
|
common: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
CMakeLists.txt
|
video_core/cmake: link against libva explicitly ...
|
2021-12-02 22:35:30 -07:00 |
compatible_formats.cpp
|
texture_cache: Blacklist BGRA8 copies and views on OpenGL
|
2021-03-04 14:14:49 -05:00 |
compatible_formats.h
|
texture_cache: Blacklist BGRA8 copies and views on OpenGL
|
2021-03-04 14:14:49 -05:00 |
delayed_destruction_ring.h
|
video_core: Add a delayed destruction ring abstraction
|
2020-12-30 02:10:19 -03:00 |
dirty_flags.cpp
|
shader: Accelerate pipeline transitions and use dirty flags for shaders
|
2021-07-22 21:51:29 -04:00 |
dirty_flags.h
|
TextureCache: Modify Viewports/Scissors according to Rescale.
|
2021-11-16 22:11:27 +01:00 |
dma_pusher.cpp
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
dma_pusher.h
|
video_core: Resolve more variable shadowing scenarios
|
2020-12-04 16:19:09 -05:00 |
fence_manager.h
|
general: Reduce core.h includes
|
2022-03-18 02:13:02 -04:00 |
framebuffer_config.h
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
gpu.cpp
|
Rasterizer: Refactor inlineToMemory.
|
2022-02-01 01:47:28 +01:00 |
gpu.h
|
gpu: Tidy up forward declarations
|
2022-01-25 13:05:39 -05:00 |
gpu_thread.cpp
|
gpu: Use std::jthread for async gpu thread
|
2021-09-15 20:49:07 -04:00 |
gpu_thread.h
|
gpu: Migrate implementation to the cpp file
|
2021-10-03 00:35:57 -04:00 |
memory_manager.cpp
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
memory_manager.h
|
Inline2Memory: Flush before writting buffer.
|
2022-01-29 17:42:28 +01:00 |
query_cache.h
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
rasterizer_accelerated.cpp
|
rasterizer: Update pages in batches
|
2021-06-11 17:27:17 +02:00 |
rasterizer_accelerated.h
|
RasterizerInterface: Correct size of CPU addresses to cache.
|
2021-10-04 20:47:31 +02:00 |
rasterizer_interface.h
|
Rasterizer: Refactor inlineToMemory.
|
2022-02-01 01:47:28 +01:00 |
renderer_base.cpp
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
renderer_base.h
|
general: Replace NonCopyable struct with equivalents
|
2022-02-02 13:17:12 -05:00 |
shader_cache.cpp
|
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
|
2022-02-01 01:40:41 -05:00 |
shader_cache.h
|
video_core/shader_cache: Remove unused algorithm include
|
2022-02-01 01:41:05 -05:00 |
shader_environment.cpp
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
shader_environment.h
|
ShaderDecompiler: Add a debug option to dump the game's shaders.
|
2022-01-04 02:39:00 +01:00 |
shader_notify.cpp
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
shader_notify.h
|
video_core: Reduce unused includes
|
2022-03-19 15:01:31 -04:00 |
surface.cpp
|
video_core: Add S8_UINT stencil format
|
2021-11-17 15:04:38 -05:00 |
surface.h
|
video_core: Add S8_UINT stencil format
|
2021-11-17 15:04:38 -05:00 |
transform_feedback.cpp
|
transform_feedback: Read buffer stride from index instead of layout
|
2021-07-22 21:51:34 -04:00 |
transform_feedback.h
|
shader: Split profile and runtime info headers
|
2021-07-22 21:51:38 -04:00 |
video_core.cpp
|
video_core: Cancel Scoped's exit call on GPU failure
|
2022-03-07 18:21:56 -05:00 |
video_core.h
|
Fix screenshot dimensions when at 1x scale
|
2021-11-20 17:50:24 -05:00 |