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61 lines
1.9 KiB
C++
61 lines
1.9 KiB
C++
// Copyright 2018 yuzu emulator team
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <chrono>
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#include "common/logging/log.h"
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/kernel/client_port.h"
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#include "core/hle/kernel/client_session.h"
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#include "core/hle/service/set/set.h"
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namespace Service::Set {
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void SET::GetAvailableLanguageCodes(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp{ctx};
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u32 id = rp.Pop<u32>();
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static constexpr std::array<LanguageCode, 17> available_language_codes = {{
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LanguageCode::JA,
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LanguageCode::EN_US,
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LanguageCode::FR,
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LanguageCode::DE,
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LanguageCode::IT,
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LanguageCode::ES,
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LanguageCode::ZH_CN,
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LanguageCode::KO,
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LanguageCode::NL,
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LanguageCode::PT,
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LanguageCode::RU,
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LanguageCode::ZH_TW,
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LanguageCode::EN_GB,
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LanguageCode::FR_CA,
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LanguageCode::ES_419,
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LanguageCode::ZH_HANS,
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LanguageCode::ZH_HANT,
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}};
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ctx.WriteBuffer(available_language_codes.data(), available_language_codes.size());
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IPC::ResponseBuilder rb{ctx, 4};
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rb.Push(RESULT_SUCCESS);
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rb.Push(static_cast<u64>(available_language_codes.size()));
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NGLOG_DEBUG(Service_SET, "called");
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}
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SET::SET() : ServiceFramework("set") {
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static const FunctionInfo functions[] = {
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{0, nullptr, "GetLanguageCode"},
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{1, &SET::GetAvailableLanguageCodes, "GetAvailableLanguageCodes"},
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{2, nullptr, "MakeLanguageCode"},
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{3, nullptr, "GetAvailableLanguageCodeCount"},
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{4, nullptr, "GetRegionCode"},
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{5, nullptr, "GetAvailableLanguageCodes2"},
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{6, nullptr, "GetAvailableLanguageCodeCount2"},
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{7, nullptr, "GetKeyCodeMap"},
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{8, nullptr, "GetQuestFlag"},
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};
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RegisterHandlers(functions);
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}
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} // namespace Service::Set
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