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gl_rasterizer.cpp
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Merge pull request #1020 from lioncash/namespace
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2018-08-11 22:40:08 -04:00 |
gl_rasterizer.h
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core: Namespace EmuWindow
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2018-08-11 20:20:21 -04:00 |
gl_rasterizer_cache.cpp
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Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
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2018-08-11 21:44:42 -04:00 |
gl_rasterizer_cache.h
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Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
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2018-08-11 21:44:42 -04:00 |
gl_resource_manager.h
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gl_state: Fix state management for texture swizzle.
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2018-06-26 17:15:58 -04:00 |
gl_shader_decompiler.cpp
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gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check.
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2018-08-12 02:22:42 -04:00 |
gl_shader_decompiler.h
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video_core: Use nested namespaces where applicable
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2018-07-20 18:23:54 -04:00 |
gl_shader_gen.cpp
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gl_shader_gen: Implement dual vertex shader mode.
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2018-07-12 22:25:36 -04:00 |
gl_shader_gen.h
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gl_shader_gen: Implement dual vertex shader mode.
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2018-07-12 22:25:36 -04:00 |
gl_shader_manager.cpp
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gl_shader_manager: Invert conditional in SetShaderUniformBlockBinding()
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2018-08-04 02:57:11 -04:00 |
gl_shader_manager.h
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gl_shader_manager: Make ProgramManager's GetCurrentProgramStage() a const member function
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2018-08-03 12:08:17 -04:00 |
gl_shader_util.cpp
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Rename logging macro back to LOG_*
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2018-07-02 21:45:47 -04:00 |
gl_shader_util.h
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Rename logging macro back to LOG_*
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2018-07-02 21:45:47 -04:00 |
gl_state.cpp
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gl_state: Make references const where applicable in Apply()
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2018-07-20 01:12:29 -04:00 |
gl_state.h
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maxwell_3d: Use correct const buffer size and check bounds.
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2018-08-08 02:10:25 -04:00 |
gl_stream_buffer.cpp
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renderer_gl: Port over gl_stream_buffer module from Citra.
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2018-03-19 23:14:02 -04:00 |
gl_stream_buffer.h
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renderer_opengl: Add missing header guards
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2018-04-19 21:13:59 -04:00 |
maxwell_to_gl.h
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GPU/Maxwell3D: Implemented an alternative set of blend factors.
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2018-08-11 20:57:16 -05:00 |
renderer_opengl.cpp
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core: Namespace EmuWindow
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2018-08-11 20:20:21 -04:00 |
renderer_opengl.h
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core: Namespace EmuWindow
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2018-08-11 20:20:21 -04:00 |