mirror of
https://git.suyu.dev/suyu/suyu
synced 2024-11-01 21:07:52 +00:00
688 lines
22 KiB
C++
688 lines
22 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <glad/glad.h>
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#include <QApplication>
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#include <QHBoxLayout>
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#include <QKeyEvent>
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#include <QMessageBox>
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#include <QOffscreenSurface>
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#include <QOpenGLContext>
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#include <QOpenGLFunctions>
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#include <QOpenGLFunctions_4_3_Core>
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#include <QOpenGLWindow>
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#include <QPainter>
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#include <QScreen>
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#include <QStringList>
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#include <QWindow>
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#ifdef HAS_VULKAN
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#include <QVulkanWindow>
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#endif
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#include <fmt/format.h>
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#include "common/assert.h"
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#include "common/microprofile.h"
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#include "common/scm_rev.h"
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#include "common/scope_exit.h"
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#include "core/core.h"
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#include "core/frontend/framebuffer_layout.h"
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#include "core/frontend/scope_acquire_context.h"
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#include "core/settings.h"
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#include "input_common/keyboard.h"
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#include "input_common/main.h"
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#include "input_common/motion_emu.h"
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#include "video_core/renderer_base.h"
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#include "video_core/video_core.h"
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#include "yuzu/bootmanager.h"
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#include "yuzu/main.h"
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EmuThread::EmuThread(GRenderWindow& window)
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: shared_context{window.CreateSharedContext()},
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context{(Settings::values.use_asynchronous_gpu_emulation && shared_context) ? *shared_context
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: window} {}
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EmuThread::~EmuThread() = default;
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static GMainWindow* GetMainWindow() {
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for (QWidget* w : qApp->topLevelWidgets()) {
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if (GMainWindow* main = qobject_cast<GMainWindow*>(w)) {
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return main;
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}
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}
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return nullptr;
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}
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void EmuThread::run() {
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MicroProfileOnThreadCreate("EmuThread");
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Core::Frontend::ScopeAcquireContext acquire_context{context};
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emit LoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
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Core::System::GetInstance().Renderer().Rasterizer().LoadDiskResources(
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stop_run, [this](VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total) {
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emit LoadProgress(stage, value, total);
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});
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emit LoadProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
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// Holds whether the cpu was running during the last iteration,
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// so that the DebugModeLeft signal can be emitted before the
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// next execution step
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bool was_active = false;
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while (!stop_run) {
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if (running) {
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if (!was_active)
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emit DebugModeLeft();
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Core::System::ResultStatus result = Core::System::GetInstance().RunLoop();
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if (result != Core::System::ResultStatus::Success) {
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this->SetRunning(false);
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emit ErrorThrown(result, Core::System::GetInstance().GetStatusDetails());
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}
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was_active = running || exec_step;
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if (!was_active && !stop_run)
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emit DebugModeEntered();
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} else if (exec_step) {
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if (!was_active)
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emit DebugModeLeft();
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exec_step = false;
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Core::System::GetInstance().SingleStep();
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emit DebugModeEntered();
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yieldCurrentThread();
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was_active = false;
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} else {
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std::unique_lock lock{running_mutex};
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running_cv.wait(lock, [this] { return IsRunning() || exec_step || stop_run; });
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}
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}
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// Shutdown the core emulation
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Core::System::GetInstance().Shutdown();
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#if MICROPROFILE_ENABLED
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MicroProfileOnThreadExit();
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#endif
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}
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class GGLContext : public Core::Frontend::GraphicsContext {
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public:
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explicit GGLContext(QOpenGLContext* shared_context)
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: context(new QOpenGLContext(shared_context->parent())),
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surface(new QOffscreenSurface(nullptr)) {
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// disable vsync for any shared contexts
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auto format = shared_context->format();
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format.setSwapInterval(0);
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context->setShareContext(shared_context);
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context->setFormat(format);
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context->create();
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surface->setParent(shared_context->parent());
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surface->setFormat(format);
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surface->create();
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}
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void MakeCurrent() override {
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context->makeCurrent(surface);
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}
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void DoneCurrent() override {
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context->doneCurrent();
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}
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private:
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QOpenGLContext* context;
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QOffscreenSurface* surface;
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};
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class ChildRenderWindow : public QWindow {
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public:
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ChildRenderWindow(QWindow* parent, QWidget* event_handler)
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: QWindow{parent}, event_handler{event_handler} {}
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virtual ~ChildRenderWindow() = default;
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virtual void Present() = 0;
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protected:
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bool event(QEvent* event) override {
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switch (event->type()) {
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case QEvent::UpdateRequest:
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Present();
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return true;
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case QEvent::MouseButtonPress:
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case QEvent::MouseButtonRelease:
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case QEvent::MouseButtonDblClick:
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case QEvent::MouseMove:
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case QEvent::KeyPress:
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case QEvent::KeyRelease:
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case QEvent::FocusIn:
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case QEvent::FocusOut:
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case QEvent::FocusAboutToChange:
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case QEvent::Enter:
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case QEvent::Leave:
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case QEvent::Wheel:
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case QEvent::TabletMove:
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case QEvent::TabletPress:
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case QEvent::TabletRelease:
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case QEvent::TabletEnterProximity:
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case QEvent::TabletLeaveProximity:
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case QEvent::TouchBegin:
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case QEvent::TouchUpdate:
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case QEvent::TouchEnd:
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case QEvent::InputMethodQuery:
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case QEvent::TouchCancel:
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return QCoreApplication::sendEvent(event_handler, event);
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case QEvent::Drop:
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GetMainWindow()->DropAction(static_cast<QDropEvent*>(event));
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return true;
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case QEvent::DragResponse:
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case QEvent::DragEnter:
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case QEvent::DragLeave:
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case QEvent::DragMove:
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GetMainWindow()->AcceptDropEvent(static_cast<QDropEvent*>(event));
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return true;
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default:
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return QWindow::event(event);
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}
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}
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void exposeEvent(QExposeEvent* event) override {
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QWindow::requestUpdate();
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QWindow::exposeEvent(event);
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}
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private:
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QWidget* event_handler{};
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};
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class OpenGLWindow final : public ChildRenderWindow {
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public:
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OpenGLWindow(QWindow* parent, QWidget* event_handler, QOpenGLContext* shared_context)
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: ChildRenderWindow{parent, event_handler},
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context(new QOpenGLContext(shared_context->parent())) {
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// disable vsync for any shared contexts
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auto format = shared_context->format();
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format.setSwapInterval(Settings::values.use_vsync ? 1 : 0);
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this->setFormat(format);
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context->setShareContext(shared_context);
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context->setScreen(this->screen());
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context->setFormat(format);
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context->create();
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setSurfaceType(QWindow::OpenGLSurface);
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// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
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// WA_DontShowOnScreen, WA_DeleteOnClose
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}
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~OpenGLWindow() override {
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context->doneCurrent();
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}
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void Present() override {
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if (!isExposed()) {
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return;
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}
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context->makeCurrent(this);
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Core::System::GetInstance().Renderer().TryPresent(100);
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context->swapBuffers(this);
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auto f = context->versionFunctions<QOpenGLFunctions_4_3_Core>();
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f->glFinish();
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QWindow::requestUpdate();
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}
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private:
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QOpenGLContext* context{};
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};
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#ifdef HAS_VULKAN
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class VulkanWindow final : public ChildRenderWindow {
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public:
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VulkanWindow(QWindow* parent, QWidget* event_handler, QVulkanInstance* instance)
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: ChildRenderWindow{parent, event_handler} {
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setSurfaceType(QSurface::SurfaceType::VulkanSurface);
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setVulkanInstance(instance);
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}
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~VulkanWindow() override = default;
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void Present() override {
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// TODO(bunnei): ImplementMe
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}
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private:
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QWidget* event_handler{};
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};
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#endif
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GRenderWindow::GRenderWindow(QWidget* parent_, EmuThread* emu_thread)
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: QWidget(parent_), emu_thread(emu_thread) {
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setWindowTitle(QStringLiteral("yuzu %1 | %2-%3")
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.arg(QString::fromUtf8(Common::g_build_name),
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QString::fromUtf8(Common::g_scm_branch),
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QString::fromUtf8(Common::g_scm_desc)));
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setAttribute(Qt::WA_AcceptTouchEvents);
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auto layout = new QHBoxLayout(this);
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layout->setMargin(0);
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setLayout(layout);
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InputCommon::Init();
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GMainWindow* parent = GetMainWindow();
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connect(this, &GRenderWindow::FirstFrameDisplayed, parent, &GMainWindow::OnLoadComplete);
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}
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GRenderWindow::~GRenderWindow() {
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InputCommon::Shutdown();
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}
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void GRenderWindow::MakeCurrent() {
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if (core_context) {
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core_context->MakeCurrent();
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}
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}
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void GRenderWindow::DoneCurrent() {
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if (core_context) {
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core_context->DoneCurrent();
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}
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}
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void GRenderWindow::PollEvents() {
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if (!first_frame) {
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first_frame = true;
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emit FirstFrameDisplayed();
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}
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}
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bool GRenderWindow::IsShown() const {
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return !isMinimized();
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}
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void GRenderWindow::RetrieveVulkanHandlers(void* get_instance_proc_addr, void* instance,
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void* surface) const {
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#ifdef HAS_VULKAN
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const auto instance_proc_addr = vk_instance->getInstanceProcAddr("vkGetInstanceProcAddr");
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const VkInstance instance_copy = vk_instance->vkInstance();
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const VkSurfaceKHR surface_copy = vk_instance->surfaceForWindow(child_window);
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std::memcpy(get_instance_proc_addr, &instance_proc_addr, sizeof(instance_proc_addr));
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std::memcpy(instance, &instance_copy, sizeof(instance_copy));
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std::memcpy(surface, &surface_copy, sizeof(surface_copy));
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#else
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UNREACHABLE_MSG("Executing Vulkan code without compiling Vulkan");
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#endif
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}
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// On Qt 5.0+, this correctly gets the size of the framebuffer (pixels).
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//
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// Older versions get the window size (density independent pixels),
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// and hence, do not support DPI scaling ("retina" displays).
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// The result will be a viewport that is smaller than the extent of the window.
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void GRenderWindow::OnFramebufferSizeChanged() {
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// Screen changes potentially incur a change in screen DPI, hence we should update the
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// framebuffer size
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const qreal pixel_ratio = windowPixelRatio();
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const u32 width = this->width() * pixel_ratio;
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const u32 height = this->height() * pixel_ratio;
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UpdateCurrentFramebufferLayout(width, height);
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}
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void GRenderWindow::BackupGeometry() {
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geometry = QWidget::saveGeometry();
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}
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void GRenderWindow::RestoreGeometry() {
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// We don't want to back up the geometry here (obviously)
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QWidget::restoreGeometry(geometry);
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}
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void GRenderWindow::restoreGeometry(const QByteArray& geometry) {
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// Make sure users of this class don't need to deal with backing up the geometry themselves
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QWidget::restoreGeometry(geometry);
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BackupGeometry();
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}
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QByteArray GRenderWindow::saveGeometry() {
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// If we are a top-level widget, store the current geometry
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// otherwise, store the last backup
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if (parent() == nullptr) {
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return QWidget::saveGeometry();
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}
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return geometry;
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}
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qreal GRenderWindow::windowPixelRatio() const {
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return devicePixelRatio();
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}
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std::pair<u32, u32> GRenderWindow::ScaleTouch(const QPointF pos) const {
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const qreal pixel_ratio = windowPixelRatio();
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return {static_cast<u32>(std::max(std::round(pos.x() * pixel_ratio), qreal{0.0})),
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static_cast<u32>(std::max(std::round(pos.y() * pixel_ratio), qreal{0.0}))};
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}
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void GRenderWindow::closeEvent(QCloseEvent* event) {
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emit Closed();
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QWidget::closeEvent(event);
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}
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void GRenderWindow::keyPressEvent(QKeyEvent* event) {
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InputCommon::GetKeyboard()->PressKey(event->key());
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}
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void GRenderWindow::keyReleaseEvent(QKeyEvent* event) {
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InputCommon::GetKeyboard()->ReleaseKey(event->key());
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}
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void GRenderWindow::mousePressEvent(QMouseEvent* event) {
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if (event->source() == Qt::MouseEventSynthesizedBySystem)
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return; // touch input is handled in TouchBeginEvent
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auto pos = event->pos();
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if (event->button() == Qt::LeftButton) {
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const auto [x, y] = ScaleTouch(pos);
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this->TouchPressed(x, y);
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} else if (event->button() == Qt::RightButton) {
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InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
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}
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}
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void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
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if (event->source() == Qt::MouseEventSynthesizedBySystem)
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return; // touch input is handled in TouchUpdateEvent
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auto pos = event->pos();
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const auto [x, y] = ScaleTouch(pos);
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this->TouchMoved(x, y);
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InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
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}
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void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
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if (event->source() == Qt::MouseEventSynthesizedBySystem)
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return; // touch input is handled in TouchEndEvent
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if (event->button() == Qt::LeftButton)
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this->TouchReleased();
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else if (event->button() == Qt::RightButton)
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InputCommon::GetMotionEmu()->EndTilt();
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}
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void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
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// TouchBegin always has exactly one touch point, so take the .first()
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const auto [x, y] = ScaleTouch(event->touchPoints().first().pos());
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this->TouchPressed(x, y);
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}
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void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
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QPointF pos;
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int active_points = 0;
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// average all active touch points
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for (const auto tp : event->touchPoints()) {
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if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
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active_points++;
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pos += tp.pos();
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}
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}
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pos /= active_points;
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const auto [x, y] = ScaleTouch(pos);
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this->TouchMoved(x, y);
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}
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void GRenderWindow::TouchEndEvent() {
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this->TouchReleased();
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}
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bool GRenderWindow::event(QEvent* event) {
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if (event->type() == QEvent::TouchBegin) {
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TouchBeginEvent(static_cast<QTouchEvent*>(event));
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return true;
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} else if (event->type() == QEvent::TouchUpdate) {
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TouchUpdateEvent(static_cast<QTouchEvent*>(event));
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return true;
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} else if (event->type() == QEvent::TouchEnd || event->type() == QEvent::TouchCancel) {
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TouchEndEvent();
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return true;
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}
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return QWidget::event(event);
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}
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void GRenderWindow::focusOutEvent(QFocusEvent* event) {
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QWidget::focusOutEvent(event);
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InputCommon::GetKeyboard()->ReleaseAllKeys();
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}
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void GRenderWindow::resizeEvent(QResizeEvent* event) {
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QWidget::resizeEvent(event);
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OnFramebufferSizeChanged();
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}
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std::unique_ptr<Core::Frontend::GraphicsContext> GRenderWindow::CreateSharedContext() const {
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if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
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return std::make_unique<GGLContext>(QOpenGLContext::globalShareContext());
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}
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return {};
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}
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bool GRenderWindow::InitRenderTarget() {
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ReleaseRenderTarget();
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first_frame = false;
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switch (Settings::values.renderer_backend) {
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case Settings::RendererBackend::OpenGL:
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if (!InitializeOpenGL()) {
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return false;
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}
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break;
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case Settings::RendererBackend::Vulkan:
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if (!InitializeVulkan()) {
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return false;
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}
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break;
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}
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// Reset minimum required size to avoid resizing issues on the main window after restarting.
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setMinimumSize(1, 1);
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// Show causes the window to actually be created and the gl context as well, but we don't want
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// the widget to be shown yet, so immediately hide it.
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show();
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hide();
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resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
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OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
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OnFramebufferSizeChanged();
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BackupGeometry();
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if (Settings::values.renderer_backend == Settings::RendererBackend::OpenGL) {
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if (!LoadOpenGL()) {
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return false;
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}
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}
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return true;
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}
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void GRenderWindow::ReleaseRenderTarget() {
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if (child_widget) {
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layout()->removeWidget(child_widget);
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delete child_widget;
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child_widget = nullptr;
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}
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}
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void GRenderWindow::CaptureScreenshot(u32 res_scale, const QString& screenshot_path) {
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auto& renderer = Core::System::GetInstance().Renderer();
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if (res_scale == 0) {
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res_scale = VideoCore::GetResolutionScaleFactor(renderer);
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}
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const Layout::FramebufferLayout layout{Layout::FrameLayoutFromResolutionScale(res_scale)};
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screenshot_image = QImage(QSize(layout.width, layout.height), QImage::Format_RGB32);
|
|
renderer.RequestScreenshot(
|
|
screenshot_image.bits(),
|
|
[=] {
|
|
const std::string std_screenshot_path = screenshot_path.toStdString();
|
|
if (screenshot_image.mirrored(false, true).save(screenshot_path)) {
|
|
LOG_INFO(Frontend, "Screenshot saved to \"{}\"", std_screenshot_path);
|
|
} else {
|
|
LOG_ERROR(Frontend, "Failed to save screenshot to \"{}\"", std_screenshot_path);
|
|
}
|
|
},
|
|
layout);
|
|
}
|
|
|
|
void GRenderWindow::OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) {
|
|
setMinimumSize(minimal_size.first, minimal_size.second);
|
|
}
|
|
|
|
bool GRenderWindow::InitializeOpenGL() {
|
|
// TODO: One of these flags might be interesting: WA_OpaquePaintEvent, WA_NoBackground,
|
|
// WA_DontShowOnScreen, WA_DeleteOnClose
|
|
QSurfaceFormat fmt;
|
|
fmt.setVersion(4, 3);
|
|
fmt.setProfile(QSurfaceFormat::CompatibilityProfile);
|
|
fmt.setOption(QSurfaceFormat::FormatOption::DeprecatedFunctions);
|
|
// TODO: expose a setting for buffer value (ie default/single/double/triple)
|
|
fmt.setSwapBehavior(QSurfaceFormat::DefaultSwapBehavior);
|
|
fmt.setSwapInterval(0);
|
|
QSurfaceFormat::setDefaultFormat(fmt);
|
|
|
|
GMainWindow* parent = GetMainWindow();
|
|
QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
|
|
child_window = new OpenGLWindow(parent_win_handle, this, QOpenGLContext::globalShareContext());
|
|
child_window->create();
|
|
child_widget = createWindowContainer(child_window, this);
|
|
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
|
layout()->addWidget(child_widget);
|
|
|
|
core_context = CreateSharedContext();
|
|
|
|
return true;
|
|
}
|
|
|
|
bool GRenderWindow::InitializeVulkan() {
|
|
#ifdef HAS_VULKAN
|
|
vk_instance = std::make_unique<QVulkanInstance>();
|
|
vk_instance->setApiVersion(QVersionNumber(1, 1, 0));
|
|
vk_instance->setFlags(QVulkanInstance::Flag::NoDebugOutputRedirect);
|
|
if (Settings::values.renderer_debug) {
|
|
const auto supported_layers{vk_instance->supportedLayers()};
|
|
const bool found =
|
|
std::find_if(supported_layers.begin(), supported_layers.end(), [](const auto& layer) {
|
|
constexpr const char searched_layer[] = "VK_LAYER_LUNARG_standard_validation";
|
|
return layer.name == searched_layer;
|
|
});
|
|
if (found) {
|
|
vk_instance->setLayers(QByteArrayList() << "VK_LAYER_LUNARG_standard_validation");
|
|
vk_instance->setExtensions(QByteArrayList() << VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
|
|
}
|
|
}
|
|
if (!vk_instance->create()) {
|
|
QMessageBox::critical(
|
|
this, tr("Error while initializing Vulkan 1.1!"),
|
|
tr("Your OS doesn't seem to support Vulkan 1.1 instances, or you do not have the "
|
|
"latest graphics drivers."));
|
|
return false;
|
|
}
|
|
|
|
GMainWindow* parent = GetMainWindow();
|
|
QWindow* parent_win_handle = parent ? parent->windowHandle() : nullptr;
|
|
child_window = new VulkanWindow(parent_win_handle, this, vk_instance.get());
|
|
child_window->create();
|
|
child_widget = createWindowContainer(child_window, this);
|
|
child_widget->resize(Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height);
|
|
layout()->addWidget(child_widget);
|
|
|
|
return true;
|
|
#else
|
|
QMessageBox::critical(this, tr("Vulkan not available!"),
|
|
tr("yuzu has not been compiled with Vulkan support."));
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
bool GRenderWindow::LoadOpenGL() {
|
|
Core::Frontend::ScopeAcquireContext acquire_context{*this};
|
|
if (!gladLoadGL()) {
|
|
QMessageBox::critical(this, tr("Error while initializing OpenGL 4.3!"),
|
|
tr("Your GPU may not support OpenGL 4.3, or you do not have the "
|
|
"latest graphics driver."));
|
|
return false;
|
|
}
|
|
|
|
QStringList unsupported_gl_extensions = GetUnsupportedGLExtensions();
|
|
if (!unsupported_gl_extensions.empty()) {
|
|
QMessageBox::critical(
|
|
this, tr("Error while initializing OpenGL!"),
|
|
tr("Your GPU may not support one or more required OpenGL extensions. Please ensure you "
|
|
"have the latest graphics driver.<br><br>Unsupported extensions:<br>") +
|
|
unsupported_gl_extensions.join(QStringLiteral("<br>")));
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
QStringList GRenderWindow::GetUnsupportedGLExtensions() const {
|
|
QStringList unsupported_ext;
|
|
|
|
if (!GLAD_GL_ARB_buffer_storage)
|
|
unsupported_ext.append(QStringLiteral("ARB_buffer_storage"));
|
|
if (!GLAD_GL_ARB_direct_state_access)
|
|
unsupported_ext.append(QStringLiteral("ARB_direct_state_access"));
|
|
if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
|
|
unsupported_ext.append(QStringLiteral("ARB_vertex_type_10f_11f_11f_rev"));
|
|
if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
|
|
unsupported_ext.append(QStringLiteral("ARB_texture_mirror_clamp_to_edge"));
|
|
if (!GLAD_GL_ARB_multi_bind)
|
|
unsupported_ext.append(QStringLiteral("ARB_multi_bind"));
|
|
if (!GLAD_GL_ARB_clip_control)
|
|
unsupported_ext.append(QStringLiteral("ARB_clip_control"));
|
|
|
|
// Extensions required to support some texture formats.
|
|
if (!GLAD_GL_EXT_texture_compression_s3tc)
|
|
unsupported_ext.append(QStringLiteral("EXT_texture_compression_s3tc"));
|
|
if (!GLAD_GL_ARB_texture_compression_rgtc)
|
|
unsupported_ext.append(QStringLiteral("ARB_texture_compression_rgtc"));
|
|
if (!GLAD_GL_ARB_depth_buffer_float)
|
|
unsupported_ext.append(QStringLiteral("ARB_depth_buffer_float"));
|
|
|
|
for (const QString& ext : unsupported_ext)
|
|
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
|
|
|
|
return unsupported_ext;
|
|
}
|
|
|
|
void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
|
|
this->emu_thread = emu_thread;
|
|
}
|
|
|
|
void GRenderWindow::OnEmulationStopping() {
|
|
emu_thread = nullptr;
|
|
}
|
|
|
|
void GRenderWindow::showEvent(QShowEvent* event) {
|
|
QWidget::showEvent(event);
|
|
|
|
// windowHandle() is not initialized until the Window is shown, so we connect it here.
|
|
connect(windowHandle(), &QWindow::screenChanged, this, &GRenderWindow::OnFramebufferSizeChanged,
|
|
Qt::UniqueConnection);
|
|
}
|