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https://git.suyu.dev/suyu/suyu
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065867e2c2
* common: fs: fs_types: Create filesystem types Contains various filesystem types used by the Common::FS library * common: fs: fs_util: Add std::string to std::u8string conversion utility * common: fs: path_util: Add utlity functions for paths Contains various utility functions for getting or manipulating filesystem paths used by the Common::FS library * common: fs: file: Rewrite the IOFile implementation * common: fs: Reimplement Common::FS library using std::filesystem * common: fs: fs_paths: Add fs_paths to replace common_paths * common: fs: path_util: Add the rest of the path functions * common: Remove the previous Common::FS implementation * general: Remove unused fs includes * string_util: Remove unused function and include * nvidia_flags: Migrate to the new Common::FS library * settings: Migrate to the new Common::FS library * logging: backend: Migrate to the new Common::FS library * core: Migrate to the new Common::FS library * perf_stats: Migrate to the new Common::FS library * reporter: Migrate to the new Common::FS library * telemetry_session: Migrate to the new Common::FS library * key_manager: Migrate to the new Common::FS library * bis_factory: Migrate to the new Common::FS library * registered_cache: Migrate to the new Common::FS library * xts_archive: Migrate to the new Common::FS library * service: acc: Migrate to the new Common::FS library * applets/profile: Migrate to the new Common::FS library * applets/web: Migrate to the new Common::FS library * service: filesystem: Migrate to the new Common::FS library * loader: Migrate to the new Common::FS library * gl_shader_disk_cache: Migrate to the new Common::FS library * nsight_aftermath_tracker: Migrate to the new Common::FS library * vulkan_library: Migrate to the new Common::FS library * configure_debug: Migrate to the new Common::FS library * game_list_worker: Migrate to the new Common::FS library * config: Migrate to the new Common::FS library * configure_filesystem: Migrate to the new Common::FS library * configure_per_game_addons: Migrate to the new Common::FS library * configure_profile_manager: Migrate to the new Common::FS library * configure_ui: Migrate to the new Common::FS library * input_profiles: Migrate to the new Common::FS library * yuzu_cmd: config: Migrate to the new Common::FS library * yuzu_cmd: Migrate to the new Common::FS library * vfs_real: Migrate to the new Common::FS library * vfs: Migrate to the new Common::FS library * vfs_libzip: Migrate to the new Common::FS library * service: bcat: Migrate to the new Common::FS library * yuzu: main: Migrate to the new Common::FS library * vfs_real: Delete the contents of an existing file in CreateFile Current usages of CreateFile expect to delete the contents of an existing file, retain this behavior for now. * input_profiles: Don't iterate the input profile dir if it does not exist Silences an error produced in the log if the directory does not exist. * game_list_worker: Skip parsing file if the returned VfsFile is nullptr Prevents crashes in GetLoader when the virtual file is nullptr * common: fs: Validate paths for path length * service: filesystem: Open the mod load directory as read only
252 lines
9 KiB
C++
252 lines
9 KiB
C++
// Copyright 2017 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <array>
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#include <mbedtls/ctr_drbg.h>
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#include <mbedtls/entropy.h>
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/fs/file.h"
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#include "common/fs/fs.h"
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#include "common/fs/path_util.h"
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#include "common/logging/log.h"
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#include "common/settings.h"
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#include "core/file_sys/control_metadata.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/loader/loader.h"
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#include "core/telemetry_session.h"
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#ifdef ENABLE_WEB_SERVICE
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#include "web_service/telemetry_json.h"
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#include "web_service/verify_login.h"
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#endif
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namespace Core {
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namespace Telemetry = Common::Telemetry;
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static u64 GenerateTelemetryId() {
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u64 telemetry_id{};
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mbedtls_entropy_context entropy;
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mbedtls_entropy_init(&entropy);
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mbedtls_ctr_drbg_context ctr_drbg;
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constexpr std::array<char, 18> personalization{{"yuzu Telemetry ID"}};
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mbedtls_ctr_drbg_init(&ctr_drbg);
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ASSERT(mbedtls_ctr_drbg_seed(&ctr_drbg, mbedtls_entropy_func, &entropy,
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reinterpret_cast<const unsigned char*>(personalization.data()),
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personalization.size()) == 0);
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ASSERT(mbedtls_ctr_drbg_random(&ctr_drbg, reinterpret_cast<unsigned char*>(&telemetry_id),
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sizeof(u64)) == 0);
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mbedtls_ctr_drbg_free(&ctr_drbg);
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mbedtls_entropy_free(&entropy);
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return telemetry_id;
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}
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static const char* TranslateRenderer(Settings::RendererBackend backend) {
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switch (backend) {
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case Settings::RendererBackend::OpenGL:
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return "OpenGL";
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case Settings::RendererBackend::Vulkan:
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return "Vulkan";
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}
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return "Unknown";
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}
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static const char* TranslateGPUAccuracyLevel(Settings::GPUAccuracy backend) {
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switch (backend) {
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case Settings::GPUAccuracy::Normal:
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return "Normal";
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case Settings::GPUAccuracy::High:
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return "High";
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case Settings::GPUAccuracy::Extreme:
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return "Extreme";
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}
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return "Unknown";
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}
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u64 GetTelemetryId() {
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u64 telemetry_id{};
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const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
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bool generate_new_id = !Common::FS::Exists(filename);
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if (!generate_new_id) {
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Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Read,
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Common::FS::FileType::BinaryFile};
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if (!file.IsOpen()) {
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LOG_ERROR(Core, "failed to open telemetry_id: {}",
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Common::FS::PathToUTF8String(filename));
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return {};
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}
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if (!file.ReadObject(telemetry_id) || telemetry_id == 0) {
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LOG_ERROR(Frontend, "telemetry_id is 0. Generating a new one.", telemetry_id);
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generate_new_id = true;
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}
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}
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if (generate_new_id) {
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Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
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Common::FS::FileType::BinaryFile};
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if (!file.IsOpen()) {
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LOG_ERROR(Core, "failed to open telemetry_id: {}",
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Common::FS::PathToUTF8String(filename));
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return {};
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}
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telemetry_id = GenerateTelemetryId();
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if (!file.WriteObject(telemetry_id)) {
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LOG_ERROR(Core, "Failed to write telemetry_id to file.");
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}
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}
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return telemetry_id;
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}
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u64 RegenerateTelemetryId() {
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const u64 new_telemetry_id{GenerateTelemetryId()};
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const auto filename = Common::FS::GetYuzuPath(Common::FS::YuzuPath::ConfigDir) / "telemetry_id";
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Common::FS::IOFile file{filename, Common::FS::FileAccessMode::Write,
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Common::FS::FileType::BinaryFile};
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if (!file.IsOpen()) {
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LOG_ERROR(Core, "failed to open telemetry_id: {}", Common::FS::PathToUTF8String(filename));
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return {};
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}
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if (!file.WriteObject(new_telemetry_id)) {
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LOG_ERROR(Core, "Failed to write telemetry_id to file.");
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}
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return new_telemetry_id;
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}
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bool VerifyLogin(const std::string& username, const std::string& token) {
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#ifdef ENABLE_WEB_SERVICE
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return WebService::VerifyLogin(Settings::values.web_api_url, username, token);
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#else
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return false;
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#endif
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}
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TelemetrySession::TelemetrySession() = default;
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TelemetrySession::~TelemetrySession() {
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// Log one-time session end information
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const s64 shutdown_time{std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count()};
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AddField(Telemetry::FieldType::Session, "Shutdown_Time", shutdown_time);
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#ifdef ENABLE_WEB_SERVICE
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auto backend = std::make_unique<WebService::TelemetryJson>(
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Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
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#else
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auto backend = std::make_unique<Telemetry::NullVisitor>();
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#endif
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// Complete the session, submitting to the web service backend if necessary
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field_collection.Accept(*backend);
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if (Settings::values.enable_telemetry) {
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backend->Complete();
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}
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}
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void TelemetrySession::AddInitialInfo(Loader::AppLoader& app_loader,
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const Service::FileSystem::FileSystemController& fsc,
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const FileSys::ContentProvider& content_provider) {
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// Log one-time top-level information
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AddField(Telemetry::FieldType::None, "TelemetryId", GetTelemetryId());
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// Log one-time session start information
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const s64 init_time{std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count()};
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AddField(Telemetry::FieldType::Session, "Init_Time", init_time);
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u64 program_id{};
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const Loader::ResultStatus res{app_loader.ReadProgramId(program_id)};
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if (res == Loader::ResultStatus::Success) {
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const std::string formatted_program_id{fmt::format("{:016X}", program_id)};
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AddField(Telemetry::FieldType::Session, "ProgramId", formatted_program_id);
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std::string name;
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app_loader.ReadTitle(name);
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if (name.empty()) {
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const auto metadata = [&content_provider, &fsc, program_id] {
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const FileSys::PatchManager pm{program_id, fsc, content_provider};
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return pm.GetControlMetadata();
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}();
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if (metadata.first != nullptr) {
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name = metadata.first->GetApplicationName();
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}
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}
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if (!name.empty()) {
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AddField(Telemetry::FieldType::Session, "ProgramName", name);
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}
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}
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AddField(Telemetry::FieldType::Session, "ProgramFormat",
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static_cast<u8>(app_loader.GetFileType()));
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// Log application information
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Telemetry::AppendBuildInfo(field_collection);
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// Log user system information
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Telemetry::AppendCPUInfo(field_collection);
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Telemetry::AppendOSInfo(field_collection);
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// Log user configuration information
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constexpr auto field_type = Telemetry::FieldType::UserConfig;
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AddField(field_type, "Audio_SinkId", Settings::values.sink_id);
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AddField(field_type, "Audio_EnableAudioStretching",
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Settings::values.enable_audio_stretching.GetValue());
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AddField(field_type, "Core_UseMultiCore", Settings::values.use_multi_core.GetValue());
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AddField(field_type, "Renderer_Backend",
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TranslateRenderer(Settings::values.renderer_backend.GetValue()));
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AddField(field_type, "Renderer_ResolutionFactor",
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Settings::values.resolution_factor.GetValue());
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AddField(field_type, "Renderer_UseFrameLimit", Settings::values.use_frame_limit.GetValue());
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AddField(field_type, "Renderer_FrameLimit", Settings::values.frame_limit.GetValue());
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AddField(field_type, "Renderer_UseDiskShaderCache",
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Settings::values.use_disk_shader_cache.GetValue());
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AddField(field_type, "Renderer_GPUAccuracyLevel",
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TranslateGPUAccuracyLevel(Settings::values.gpu_accuracy.GetValue()));
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AddField(field_type, "Renderer_UseAsynchronousGpuEmulation",
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Settings::values.use_asynchronous_gpu_emulation.GetValue());
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AddField(field_type, "Renderer_UseNvdecEmulation",
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Settings::values.use_nvdec_emulation.GetValue());
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AddField(field_type, "Renderer_UseVsync", Settings::values.use_vsync.GetValue());
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AddField(field_type, "Renderer_UseAssemblyShaders",
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Settings::values.use_assembly_shaders.GetValue());
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AddField(field_type, "Renderer_UseAsynchronousShaders",
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Settings::values.use_asynchronous_shaders.GetValue());
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AddField(field_type, "System_UseDockedMode", Settings::values.use_docked_mode.GetValue());
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}
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bool TelemetrySession::SubmitTestcase() {
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#ifdef ENABLE_WEB_SERVICE
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auto backend = std::make_unique<WebService::TelemetryJson>(
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Settings::values.web_api_url, Settings::values.yuzu_username, Settings::values.yuzu_token);
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field_collection.Accept(*backend);
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return backend->SubmitTestcase();
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#else
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return false;
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#endif
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}
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} // namespace Core
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