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An OverlayDialog is an interactive dialog that accepts controller input (while a game is running) This dialog attempts to replicate the look and feel of the Nintendo Switch's overlay dialogs and provide some extra features such as embedding HTML/Rich Text content in a QTextBrowser. The OverlayDialog provides 2 modes: one to embed regular text into a QLabel and another to embed HTML/Rich Text content into a QTextBrowser. Co-authored-by: Its-Rei <kupfel@gmail.com> |
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.. | ||
sequence_dialog | ||
limitable_input_dialog.cpp | ||
limitable_input_dialog.h | ||
overlay_dialog.cpp | ||
overlay_dialog.h | ||
overlay_dialog.ui | ||
url_request_interceptor.cpp | ||
url_request_interceptor.h | ||
util.cpp | ||
util.h |